Player Matchup

Medusa
Medusa
CivilianBeast21
Medusa
Level 14
God Stats
1W - 2L
1,727 SR
Queue Stats
11W - 28L
1,398 Elo+
Solo
Artemis
Artemis
ProbablyScared
Artemis
Level 26
God Stats
5W - 7L
1,311 SR
Queue Stats
172W - 167L
1,463 Elo+
Solo
Pele
Pele
Skilla0512
Pele
Level 10
God Stats
1W - 1L
1,467 SR
Queue Stats
1W - 3L
1,274 Elo+
Solo
Nox
Nox
Thulsa doom8699
Nox
Level 6
God Stats
3W - 6L
1,649 SR
Queue Stats
8W - 14L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
flapijack
Sun Wukong
Level 17
God Stats
4W - 2L
1,619 SR
Queue Stats
18W - 24L
1,434 Elo+
Solo
Team Averages
Level 15
1,555 SR
1,394 Elo+

VS

Team Averages
Level 15
1,450 SR
1,415 Elo+
Ares
Ares
Aristi2425
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,380 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FatherCash7843
Tsukuyomi
Level 18
God Stats
18W - 16L
1,455 SR
Queue Stats
53W - 47L
1,395 Elo+
Solo
Nemesis
Nemesis
Jan_Jose_
Nemesis
Level 5
God Stats
2W - 3L
1,470 SR
Queue Stats
4W - 3L
1,571 Elo+
Party 1
Izanami
Izanami
JungleMid
Izanami
Level 26
God Stats
1W - 0L
1,327 SR
Queue Stats
2W - 7L
1,294 Elo+
Solo
The Morrigan
The Morrigan
TrapMick
The Morrigan
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 33L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
8,168
408
5,589
10,942
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 6 / 2
8,627
431
8,136
13,480
4,003
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 4 / 1
6,360
318
1,441
4,230
983
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 4 / 2
8,006
400
5,517
10,873
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
flapijack
Sun Wukong
15
2 / 7 / 2
8,865
443
10,671
19,408
15,215
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
9,416
471
4,316
9,550
5,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
FatherCash7843
Tsukuyomi
19
10 / 3 / 3
12,618
631
20,349
19,127
8,289
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Jan_Jose_
Nemesis
14
4 / 8 / 5
10,290
515
7,435
12,654
4,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
JungleMid
Izanami
20
7 / 0 / 2
14,717
736
8,074
15,375
5,909
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
TrapMick
The Morrigan
8
2 / 1 / 0
7,996
400
509
1,458
413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
11
Kills
25
25
Deaths
12
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
3
4
1
0.88
W
Tsukuyomi
FatherCash7843
Tsukuyomi
10
3
3
3.83
W
Nemesis
Jan_Jose_
Nemesis
4
8
5
0.81
W
Izanami
JungleMid
Izanami
7
0
2
8
L
2
6
2
0.5
L
1
4
1
0.38
L
3
4
2
1
W
The Morrigan
TrapMick
The Morrigan
2
1
0
2
L
Sun Wukong
flapijack
Sun Wukong
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,354
Damage
40,683
58,933
Taken
58,164
26,416
Mitigated
24,426
15,385
Healing
26,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,316
267
0
1,553
9,550
5,790
1,240
1,971
7,395
13,451
0
L
5,589
2,139
0
771
10,942
3,000
785
661
10,237
123
28,447
W
Tsukuyomi
FatherCash7843
Tsukuyomi
20,349
5,721
0
9,764
19,127
8,289
3,081
900
18,145
0
76,252
W
Nemesis
Jan_Jose_
Nemesis
7,435
2,147
0
2,550
12,654
4,025
220
1,654
10,872
0
35,021
W
Izanami
JungleMid
Izanami
8,074
5,517
0
11,998
15,375
5,909
7,824
1,834
13,539
0
177,131
L
8,136
4,251
135
4,901
13,480
4,003
650
843
12,435
0
46,453
L
1,441
532
0
241
4,230
983
174
555
3,599
0
9,109
L
5,517
691
0
2,313
10,873
3,215
0
1,067
9,624
36,064
0
W
The Morrigan
TrapMick
The Morrigan
509
89
0
209
1,458
413
0
0
1,458
9,733
117
L
Sun Wukong
flapijack
Sun Wukong
10,671
1,774
0
7,024
19,408
15,215
28
987
18,330
0
50,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,026
Gold Earned
55,037
305
Minions Killed
471
0
Camps Cleared
0
1,353,034
Distance Traveled
1,490,747
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,416
471
16
1
0
360,453
6
L
Medusa
8,168
408
59
3
0
289,240
1
W
Tsukuyomi
12,618
631
106
5
0
347,068
0
W
Nemesis
10,290
515
71
4
0
338,042
1
W
Izanami
14,717
736
263
13
0
371,235
9
L
Artemis
8,627
431
79
4
0
269,173
0
L
Pele
6,360
318
15
1
0
146,630
0
L
Nox
8,006
400
63
3
0
331,275
1
W
The Morrigan
7,996
400
15
1
0
73,949
0
L
Sun Wukong
8,865
443
89
4
0
316,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role