Player Matchup

Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Casey1412
Anubis
Level 79
God Stats
57W - 60L
1,429 SR
Queue Stats
272W - 286L
1,343 Elo+
Solo
Awilix
Awilix
Macadeli
Awilix
Level 43
God Stats
7W - 2L
1,568 SR
Queue Stats
95W - 111L
1,391 Elo+
Solo
Geb
Geb
MajorGodlike
Geb
Level 67
God Stats
8W - 18L
1,367 SR
Queue Stats
85W - 100L
1,296 Elo+
Solo
Amaterasu
Amaterasu
bossgc
Amaterasu
Level 46
God Stats
15W - 10L
1,574 SR
Queue Stats
141W - 141L
1,406 Elo+
Solo
Team Averages
Level 68
1,488 SR
1,387 Elo+

VS

Team Averages
Level 69
1,455 SR
1,394 Elo+
Sol
Sol
CaffeinatedBeast
Sol
Level 100
God Stats
82W - 117L
1,377 SR
Queue Stats
717W - 948L
1,325 Elo+
Party 2
Gilgamesh
Gilgamesh
LG-Hidden
Gilgamesh
Level 85
God Stats
2W - 2L
1,648 SR
Queue Stats
37W - 32L
1,497 Elo+
Party 1
Thanatos
Thanatos
N1njaWarrior237
Thanatos
Level 37
God Stats
17W - 18L
1,547 SR
Queue Stats
60W - 69L
1,476 Elo+
Solo
Ymir
Ymir
NayNay_23rd
Ymir
Level 18
God Stats
7W - 15L
1,292 SR
Queue Stats
13W - 22L
1,358 Elo+
Party 1
Danzaburou
Danzaburou
Orchovial
Danzaburou
Level 103
God Stats
43W - 68L
1,410 SR
Queue Stats
446W - 688L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
4 / 3 / 7
8,123
542
8,224
7,060
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Casey1412
Anubis
13
6 / 6 / 1
8,629
575
9,030
11,131
5,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
Macadeli
Awilix
17
2 / 1 / 2
9,524
635
3,759
9,715
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 2 / 8
8,035
536
5,681
11,936
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
bossgc
Amaterasu
14
3 / 0 / 1
8,677
578
4,451
6,329
5,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 4
8,275
552
9,610
11,251
3,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
LG-Hidden
Gilgamesh
10
1 / 3 / 0
6,658
444
4,300
7,225
3,644
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
11
2 / 4 / 5
7,163
478
3,093
10,200
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 1
6,670
445
1,772
8,675
4,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Orchovial
Danzaburou
11
3 / 6 / 4
7,328
489
6,867
10,101
3,059
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
17
Kills
12
12
Deaths
18
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
3
7
2.5
L
5
2
4
3.5
W
Anubis
Casey1412
Anubis
6
6
1
1.08
L
Gilgamesh
LG-Hidden
Gilgamesh
1
3
0
0.33
W
Awilix
Macadeli
Awilix
2
1
2
3
W
2
2
8
3
L
Thanatos
2
4
5
1.13
L
1
3
1
0.5
L
Danzaburou
Orchovial
Danzaburou
3
6
4
0.83
W
Amaterasu
bossgc
Amaterasu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,145
Damage
25,642
46,171
Taken
47,452
29,634
Mitigated
18,751
17,308
Healing
15,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,224
1,418
0
461
7,060
2,889
2,651
1,749
5,311
0
38,032
L
9,610
2,301
0
5,355
11,251
3,773
2,101
4,922
6,329
47,047
4,146
W
Anubis
Casey1412
Anubis
9,030
0
0
3,963
11,131
5,277
425
4,665
6,466
41,320
0
L
Gilgamesh
LG-Hidden
Gilgamesh
4,300
970
0
748
7,225
3,644
0
1,181
6,044
3,053
24,249
W
Awilix
Macadeli
Awilix
3,759
1,398
42
5,418
9,715
3,680
1,553
1,793
7,922
0
72,923
W
5,681
406
218
4,893
11,936
12,448
685
2,862
9,074
34,070
0
L
Thanatos
3,093
792
0
5,885
10,200
3,316
756
1,950
8,250
0
25,567
L
1,772
407
0
1,669
8,675
4,959
0
3,515
5,160
16,386
0
L
Danzaburou
Orchovial
Danzaburou
6,867
3,485
283
1,959
10,101
3,059
968
3,276
6,825
0
29,900
W
Amaterasu
bossgc
Amaterasu
4,451
2,104
0
2,313
6,329
5,340
1,916
384
5,945
415
42,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,988
Gold Earned
36,094
435
Minions Killed
285
0
Camps Cleared
0
1,440,304
Distance Traveled
1,201,591
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,123
542
80
5
0
274,167
1
L
Sol
8,275
552
88
6
0
260,931
5
W
Anubis
8,629
575
77
5
0
253,918
3
L
Gilgamesh
6,658
444
61
4
0
206,133
2
W
Awilix
9,524
635
141
9
0
326,795
1
W
Geb
8,035
536
35
2
0
286,507
0
L
Thanatos
7,163
478
55
4
0
281,112
0
L
Ymir
6,670
445
14
1
0
220,505
1
L
Danzaburou
7,328
489
67
4
0
232,910
5
W
Amaterasu
8,677
578
102
7
0
298,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role