Player Matchup

Neith
Neith
El_Vakolo
Neith
Level 25
God Stats
26W - 47L
1,325 SR
Queue Stats
53W - 88L
1,201 Elo+
Party 2
Pele
Pele
GRAFCOX91
Pele
Level 43
God Stats
5W - 14L
1,318 SR
Queue Stats
129W - 173L
1,244 Elo+
Party 2
Baron Samedi
Baron Samedi
HAGN1992
Baron Samedi
Level 47
God Stats
11W - 15L
1,343 SR
Queue Stats
147W - 182L
1,263 Elo+
Party 2
Skadi
Skadi
Sisa1995
Skadi
Level 49
God Stats
6W - 11L
1,377 SR
Queue Stats
153W - 197L
1,251 Elo+
Party 2
Nemesis
Nemesis
renkidz
Nemesis
Level 32
God Stats
3W - 6L
1,222 SR
Queue Stats
156W - 179L
1,315 Elo+
Solo
Team Averages
Level 39
1,317 SR
1,255 Elo+

VS

Team Averages
Level 52
1,452 SR
1,251 Elo+
Neith
Neith
CMajora
Neith
Level 28
God Stats
0W - 1L
1,552 SR
Queue Stats
0W - 4L
1,172 Elo+
Party 1
Izanami
Izanami
Cat_Stampede
Izanami
Level 29
God Stats
12W - 27L
1,302 SR
Queue Stats
30W - 69L
1,181 Elo+
Party 3
Anubis
Anubis
Skull_Grey
Anubis
Level 48
God Stats
10W - 14L
1,430 SR
Queue Stats
60W - 87L
1,242 Elo+
Party 3
Janus
Janus
Underdog_DK
Janus
Level 120
God Stats
9W - 10L
1,484 SR
Queue Stats
205W - 169L
1,487 Elo+
Solo
Geb
Geb
getkoosh423
Geb
Level 36
God Stats
0W - 1L
1,490 SR
Queue Stats
0W - 4L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
El_Vakolo
Neith
15
1 / 0 / 0
8,485
566
1,584
5,647
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
14
5 / 1 / 2
8,776
585
5,621
7,801
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
HAGN1992
Baron Samedi
14
11 / 1 / 7
8,906
594
10,094
6,849
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
Sisa1995
Skadi
14
7 / 2 / 11
8,568
571
8,120
5,884
1,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
renkidz
Nemesis
14
3 / 5 / 4
8,261
551
5,849
11,014
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CMajora
Neith
11
1 / 5 / 2
6,588
439
2,032
11,620
3,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Cat_Stampede
Izanami
9
2 / 7 / 0
6,073
405
3,536
9,115
2,441
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Skull_Grey
Anubis
10
0 / 10 / 1
6,036
402
2,492
12,692
5,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 0
8,730
582
3,479
4,647
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 7 / 2
7,359
491
3,097
10,979
3,773
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
27
Kills
7
9
Deaths
29
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
CMajora
Neith
1
5
2
0.4
L
Izanami
Cat_Stampede
Izanami
2
7
0
0.29
W
Neith
El_Vakolo
Neith
1
0
0
1
W
Pele
5
1
2
6
W
Baron Samedi
HAGN1992
Baron Samedi
11
1
7
14.5
W
Skadi
Sisa1995
Skadi
7
2
11
6.25
L
Anubis
Skull_Grey
Anubis
0
10
1
0.05
L
1
0
0
1
L
3
7
2
0.57
W
Nemesis
renkidz
Nemesis
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,268
Damage
14,636
37,195
Taken
49,053
13,897
Mitigated
16,097
12,557
Healing
10,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CMajora
Neith
2,032
825
0
3,496
11,620
3,367
238
882
10,738
0
35,605
L
Izanami
Cat_Stampede
Izanami
3,536
2,642
0
582
9,115
2,441
34
3,434
5,681
0
22,629
W
Neith
El_Vakolo
Neith
1,584
719
0
2,406
5,647
2,107
1,134
1,612
3,845
0
48,412
W
Pele
5,621
852
0
3,234
7,801
3,122
1,044
1,722
6,035
0
57,133
W
Baron Samedi
HAGN1992
Baron Samedi
10,094
354
680
3,957
6,849
2,758
2,152
946
5,903
47,846
0
W
Skadi
Sisa1995
Skadi
8,120
2,895
0
0
5,884
1,898
2,938
1,753
4,109
0
42,421
L
Anubis
Skull_Grey
Anubis
2,492
124
0
2,577
12,692
5,156
203
4,326
8,366
25,859
2,136
L
3,479
0
0
1,542
4,647
1,360
486
0
4,647
62,044
0
L
3,097
1,053
0
2,226
10,979
3,773
187
1,452
9,527
23,638
0
W
Nemesis
renkidz
Nemesis
5,849
2,576
0
2,280
11,014
4,012
524
2,781
8,225
0
43,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,996
Gold Earned
34,786
461
Minions Killed
322
0
Camps Cleared
0
1,331,908
Distance Traveled
1,187,613
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,588
439
45
3
0
243,250
0
L
Izanami
6,073
405
57
4
0
234,287
0
W
Neith
8,485
566
108
7
0
247,623
0
W
Pele
8,776
585
116
8
0
306,776
1
W
Baron Samedi
8,906
594
82
5
0
254,446
0
W
Skadi
8,568
571
70
5
0
238,426
0
L
Anubis
6,036
402
46
3
0
185,191
1
L
Janus
8,730
582
135
9
0
258,643
3
L
Geb
7,359
491
39
3
0
266,242
3
W
Nemesis
8,261
551
85
6
0
284,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role