Player Matchup

Chaac
Chaac
Skadi Solo Main
Chaac
Level 28
God Stats
20W - 12L
1,623 SR
Queue Stats
139W - 116L
1,543 Elo+
Solo
Janus
Janus
SrZas
Janus
Level 36
God Stats
1W - 0L
1,250 SR
Queue Stats
12W - 9L
1,421 Elo+
Party 1
Bastet
Bastet
ThePurpleLoki
Bastet
Level 23
God Stats
2W - 1L
1,476 SR
Queue Stats
28W - 20L
1,431 Elo+
Solo
Neith
Neith
khaldon_sd
Neith
Level 26
God Stats
4W - 1L
1,466 SR
Queue Stats
78W - 73L
1,433 Elo+
Solo
Ganesha
Ganesha
rubenmf9
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,421 Elo+
Party 1
Team Averages
Level 26
1,463 SR
1,450 Elo+

VS

Team Averages
Level 18
1,461 SR
1,418 Elo+
Anubis
Anubis
GamexPr02012
Anubis
Level 18
God Stats
42W - 36L
1,562 SR
Queue Stats
67W - 65L
1,482 Elo+
Solo
Anhur
Anhur
I4mSp00ky
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,601 Elo+
Solo
Hun Batz
Hun Batz
JENO33
Hun Batz
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
202W - 205L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
PixelBeard
Kuzenbo
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
189W - 197L
1,311 Elo+
Solo
The Morrigan
The Morrigan
Sir_Schultz1969
The Morrigan
Level 4
God Stats
0W - 2L
1,241 SR
Queue Stats
1W - 5L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
7,916
660
4,216
5,467
3,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
SrZas
Janus
9
2 / 6 / 2
5,955
496
4,437
7,106
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 2 / 1
6,442
537
2,486
7,648
2,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
10
2 / 4 / 2
6,150
513
7,002
6,033
1,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
rubenmf9
Ganesha
9
0 / 1 / 4
5,168
431
1,325
3,337
1,330
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
6 / 2 / 1
6,868
572
5,614
6,212
2,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
I4mSp00ky
Anhur
10
2 / 1 / 4
5,881
490
2,903
7,523
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
JENO33
Hun Batz
11
5 / 4 / 2
6,914
576
4,725
10,153
2,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kuzenbo
PixelBeard
Kuzenbo
7
0 / 1 / 6
5,667
472
2,807
7,535
5,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Sir_Schultz1969
The Morrigan
6
0 / 4 / 0
4,651
388
231
3,936
1,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
10
Kills
13
13
Deaths
12
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
6
2
1
3.25
L
Anhur
I4mSp00ky
Anhur
2
1
4
4
L
Hun Batz
JENO33
Hun Batz
5
4
2
1.5
L
Kuzenbo
PixelBeard
Kuzenbo
0
1
6
3
L
The Morrigan
Sir_Schultz1969
The Morrigan
0
4
0
0
W
4
0
1
4.5
W
Janus
SrZas
Janus
2
6
2
0.5
W
2
2
1
1.25
W
Neith
2
4
2
0.75
W
Ganesha
rubenmf9
Ganesha
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,466
Damage
16,280
29,591
Taken
35,359
10,363
Mitigated
13,701
8,950
Healing
9,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,614
132
0
3,044
6,212
2,708
500
2,161
3,784
39,233
0
L
Anhur
I4mSp00ky
Anhur
2,903
1,951
0
2,755
7,523
1,515
336
360
7,163
0
35,618
L
Hun Batz
JENO33
Hun Batz
4,725
2,554
0
2,362
10,153
2,718
0
818
9,140
0
33,795
L
Kuzenbo
PixelBeard
Kuzenbo
2,807
1,390
0
954
7,535
5,749
162
1,929
5,415
12,635
0
L
The Morrigan
Sir_Schultz1969
The Morrigan
231
165
0
486
3,936
1,011
245
355
3,579
9,093
0
W
4,216
1,133
0
3,785
5,467
3,789
713
262
5,205
1,652
52,892
W
Janus
SrZas
Janus
4,437
316
39
882
7,106
1,423
448
5,041
2,065
24,805
0
W
2,486
615
0
2,650
7,648
2,184
508
1,404
6,244
0
30,886
W
Neith
7,002
3,028
0
1,594
6,033
1,637
560
1,284
4,749
0
33,128
W
Ganesha
rubenmf9
Ganesha
1,325
98
0
0
3,337
1,330
0
661
2,676
7,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,631
Gold Earned
29,981
306
Minions Killed
238
0
Camps Cleared
0
1,068,637
Distance Traveled
955,713
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,868
572
71
6
0
179,161
3
L
Anhur
5,881
490
63
5
0
199,785
4
L
Hun Batz
6,914
576
68
6
0
223,666
1
L
Kuzenbo
5,667
472
16
1
0
239,573
2
L
The Morrigan
4,651
388
20
2
0
113,528
1
W
Chaac
7,916
660
115
10
0
225,199
5
W
Janus
5,955
496
47
4
0
203,554
0
W
Bastet
6,442
537
62
5
0
222,583
0
W
Neith
6,150
513
73
6
0
196,732
4
W
Ganesha
5,168
431
9
1
0
220,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role