Player Matchup

Freya
Freya
CapnCucumber1421
Freya
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
56W - 61L
1,397 Elo+
Solo
Bastet
Bastet
Coolgeek2021
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 63L
1,515 Elo+
Solo
Jing Wei
Jing Wei
I am a ok fish
Jing Wei
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
SmallManiac1481
Khepri
Level 106
God Stats
86W - 61L
1,525 SR
Queue Stats
393W - 373L
1,462 Elo+
Party 1
Achilles
Achilles
boiusalty68
Achilles
Level 28
God Stats
3W - 1L
1,590 SR
Queue Stats
24W - 32L
1,443 Elo+
Solo
Team Averages
Level 40
1,523 SR
1,463 Elo+

VS

Team Averages
Level 23
1,439 SR
1,425 Elo+
Hel
Hel
BBoutique4786
Hel
Level 27
God Stats
10W - 14L
1,525 SR
Queue Stats
34W - 44L
1,320 Elo+
Solo
Artio
Artio
El Sujeto9010
Artio
Level 17
God Stats
23W - 21L
1,582 SR
Queue Stats
30W - 24L
1,589 Elo+
Solo
Set
Set
Matts_N01
Set
Level 28
God Stats
1W - 3L
1,173 SR
Queue Stats
74W - 84L
1,364 Elo+
Solo
Izanami
Izanami
SaintOhana
Izanami
Level 28
God Stats
6W - 6L
1,503 SR
Queue Stats
76W - 79L
1,414 Elo+
Solo
Susano
Susano
WanyBahati8
Susano
Level 13
God Stats
12W - 17L
1,413 SR
Queue Stats
16W - 18L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 15
9,167
509
12,594
16,607
6,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
18
24 / 1 / 3
11,994
666
32,144
14,187
6,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
14
2 / 1 / 3
9,009
501
8,270
9,083
2,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 1 / 14
9,451
525
5,633
17,693
17,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Achilles
boiusalty68
Achilles
17
5 / 1 / 5
10,775
599
9,339
13,376
15,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 2
7,056
392
5,783
11,523
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 7 / 2
6,626
368
3,572
25,063
14,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 9 / 0
7,815
434
9,258
17,509
6,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
SaintOhana
Izanami
13
4 / 6 / 1
8,365
465
11,149
18,930
5,849
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
13
3 / 5 / 1
7,980
443
3,799
14,693
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
16
33
Kills
10
11
Deaths
33
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
0
7
15
1.07
W
Bastet
24
1
3
25.5
L
0
7
2
0.14
W
Jing Wei
2
1
3
3.5
L
1
9
0
0.11
L
Izanami
SaintOhana
Izanami
4
6
1
0.75
W
2
1
14
9
L
Susano
3
5
1
0.7
W
Achilles
boiusalty68
Achilles
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,980
Damage
33,561
70,946
Taken
87,718
48,237
Mitigated
33,387
25,765
Healing
19,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,783
1,061
1,463
3,990
11,523
3,265
222
4,314
7,209
21,116
0
W
12,594
5,445
0
7,186
16,607
6,224
2,743
3,993
12,190
42,966
0
W
Bastet
32,144
7,862
0
7,444
14,187
6,076
1,307
1,573
12,022
0
81,050
L
3,572
553
468
3,231
25,063
14,050
0
7,469
17,594
19,023
0
W
Jing Wei
8,270
7,326
0
1,253
9,083
2,844
5,256
726
8,357
0
50,271
L
9,258
5,015
0
3,415
17,509
6,299
0
1,932
15,577
0
43,842
L
Izanami
SaintOhana
Izanami
11,149
9,426
0
3,912
18,930
5,849
798
4,251
14,679
0
51,041
W
5,633
586
486
5,544
17,693
17,631
564
1,966
15,577
29,144
0
L
Susano
3,799
1,194
0
2,570
14,693
3,924
0
1,893
12,800
0
25,714
W
Achilles
boiusalty68
Achilles
9,339
2,565
0
3,852
13,376
15,462
3,027
463
12,913
7,980
60,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,396
Gold Earned
37,842
407
Minions Killed
310
0
Camps Cleared
0
1,681,534
Distance Traveled
1,340,764
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,056
392
39
2
0
200,852
1
W
Freya
9,167
509
65
4
0
295,831
2
W
Bastet
11,994
666
114
6
0
387,449
0
L
Artio
6,626
368
40
2
0
323,137
0
W
Jing Wei
9,009
501
69
4
0
339,241
0
L
Set
7,815
434
77
4
0
285,064
1
L
Izanami
8,365
465
94
5
0
266,601
0
W
Khepri
9,451
525
45
3
0
340,604
2
L
Susano
7,980
443
60
3
0
265,110
0
W
Achilles
10,775
599
114
6
0
318,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role