Player Matchup

Cupid
Cupid
FaithfulWinner
Cupid
Level 39
God Stats
0W - 1L
1,515 SR
Queue Stats
11W - 22L
1,376 Elo+
Solo
Nemesis
Nemesis
GamerBoi727
Nemesis
Level 100
God Stats
0W - 2L
1,411 SR
Queue Stats
15W - 22L
1,366 Elo+
Party 1
Sylvanus
Sylvanus
SharpIron72
Sylvanus
Level 89
God Stats
4W - 5L
1,582 SR
Queue Stats
14W - 30L
1,288 Elo+
Party 1
Team Averages
Level 76
1,503 SR
1,343 Elo+

VS

Team Averages
Level 117
1,615 SR
1,452 Elo+
Hera
Hera
inferno11555
Hera
Level 159
God Stats
4W - 1L
1,827 SR
Queue Stats
407W - 303L
1,482 Elo+
Party 2
Hun Batz
Hun Batz
ophir31
Hun Batz
Level 85
God Stats
10W - 10L
1,467 SR
Queue Stats
158W - 170L
1,470 Elo+
Solo
Athena
Athena
tsunami11555
Athena
Level 107
God Stats
265W - 188L
1,549 SR
Queue Stats
434W - 377L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
7,751
596
7,141
10,574
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
GamerBoi727
Nemesis
11
3 / 7 / 2
8,261
635
8,999
14,414
4,840
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
SharpIron72
Sylvanus
11
3 / 3 / 3
8,175
629
10,886
17,109
14,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 8
9,924
763
16,484
12,720
4,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
ophir31
Hun Batz
14
7 / 3 / 9
10,070
775
14,277
10,800
4,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
13
3 / 1 / 9
9,673
744
4,645
15,402
12,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
17
17
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Nemesis
GamerBoi727
Nemesis
3
7
2
0.57
L
Sylvanus
SharpIron72
Sylvanus
3
3
3
1.5
W
7
3
8
3.67
W
Hun Batz
ophir31
Hun Batz
7
3
9
3.83
W
Athena
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,026
Damage
35,406
42,097
Taken
38,922
21,838
Mitigated
21,703
10,847
Healing
14,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,141
2,572
480
257
10,574
2,956
0
4,297
5,977
0
23,927
L
Nemesis
GamerBoi727
Nemesis
8,999
4,141
349
2,213
14,414
4,840
0
8,209
5,815
0
18,813
L
Sylvanus
SharpIron72
Sylvanus
10,886
2,618
1,975
5,573
17,109
14,042
0
7,700
9,072
20,476
4,103
W
16,484
3,987
83
5,633
12,720
4,616
1,415
3,442
9,278
43,795
0
W
Hun Batz
ophir31
Hun Batz
14,277
1,600
0
1,268
10,800
4,091
0
2,747
8,053
0
38,348
W
Athena
4,645
1,103
613
6,434
15,402
12,996
385
4,922
10,480
13,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,187
Gold Earned
29,667
105
Minions Killed
149
2
Camps Cleared
8
670,458
Distance Traveled
754,488
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,751
596
47
4
0
207,801
4
L
Nemesis
8,261
635
27
2
0
230,785
2
L
Sylvanus
8,175
629
31
2
2
231,872
3
W
Hera
9,924
763
67
5
1
227,477
2
W
Hun Batz
10,070
775
57
4
6
261,149
4
W
Athena
9,673
744
25
2
1
265,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role