Player Matchup

Mulan
Mulan
ADOLFO9829
Mulan
Level 124
God Stats
2W - 1L
1,530 SR
Queue Stats
59W - 42L
1,496 Elo+
Party 1
Jing Wei
Jing Wei
HailKaizerIII
Jing Wei
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,468 Elo+
Party 1
Olorun
Olorun
IamtheRealTobi
Olorun
Level 129
God Stats
2W - 1L
1,431 SR
Queue Stats
42W - 32L
1,532 Elo+
Party 1
Hun Batz
Hun Batz
Nr0gel
Hun Batz
Level 123
God Stats
15W - 15L
1,469 SR
Queue Stats
220W - 220L
1,457 Elo+
Solo
Geb
Geb
esti55
Geb
Level 149
God Stats
1W - 0L
1,573 SR
Queue Stats
54W - 73L
1,421 Elo+
Solo
Team Averages
Level 131
1,501 SR
1,475 Elo+

VS

Team Averages
Level 103
1,438 SR
1,456 Elo+
Sol
Sol
BadHabit9
Sol
Level 98
God Stats
1W - 3L
1,551 SR
Queue Stats
51W - 84L
1,381 Elo+
Solo
King Arthur
King Arthur
EL TIIMBA
King Arthur
Level 101
God Stats
7W - 19L
1,403 SR
Queue Stats
334W - 369L
1,471 Elo+
Solo
Cthulhu
Cthulhu
ItsLoops
Cthulhu
Level 123
God Stats
4W - 4L
1,529 SR
Queue Stats
202W - 203L
1,544 Elo+
Solo
Medusa
Medusa
PureLUNATIC 88
Medusa
Level 122
God Stats
2W - 4L
1,470 SR
Queue Stats
214W - 228L
1,444 Elo+
Solo
Chang'e
Chang'e
SARACONCA
Chang'e
Level 69
God Stats
0W - 6L
1,237 SR
Queue Stats
242W - 250L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
10 / 3 / 9
13,780
574
31,169
27,694
28,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
HailKaizerIII
Jing Wei
17
5 / 6 / 6
12,034
501
13,097
20,174
8,159
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 3 / 10
12,065
503
17,178
21,673
10,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Nr0gel
Hun Batz
20
10 / 5 / 6
13,042
543
15,315
18,294
8,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
esti55
Geb
17
1 / 3 / 11
11,196
467
8,836
22,108
25,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
10,222
426
7,390
14,034
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
EL TIIMBA
King Arthur
15
4 / 9 / 3
10,493
437
20,190
37,067
28,852
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
ItsLoops
Cthulhu
15
2 / 5 / 6
9,572
399
15,637
20,361
18,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
9 / 4 / 1
12,129
505
14,175
12,086
4,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
SARACONCA
Chang'e
17
4 / 8 / 2
10,991
458
11,480
22,173
16,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
30
Kills
20
20
Deaths
30
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
10
3
9
4.83
L
1
4
4
0.75
L
King Arthur
EL TIIMBA
King Arthur
4
9
3
0.61
W
Jing Wei
HailKaizerIII
Jing Wei
5
6
6
1.33
W
4
3
10
3
L
Cthulhu
ItsLoops
Cthulhu
2
5
6
1
W
Hun Batz
Nr0gel
Hun Batz
10
5
6
2.6
L
9
4
1
2.38
L
Chang'e
SARACONCA
Chang'e
4
8
2
0.63
W
Geb
esti55
Geb
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,595
Damage
68,872
109,943
Taken
105,721
79,858
Mitigated
72,854
47,832
Healing
31,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
31,169
3,689
0
17,043
27,694
28,097
1,271
9,509
18,185
15,372
84,971
L
7,390
1,678
322
5,359
14,034
4,384
279
2,812
11,028
65,855
0
L
King Arthur
EL TIIMBA
King Arthur
20,190
1,902
0
8,217
37,067
28,852
450
6,947
28,749
13,588
61,902
W
Jing Wei
HailKaizerIII
Jing Wei
13,097
11,164
0
6,406
20,174
8,159
4,554
4,696
15,478
0
70,410
W
17,178
8,939
1,038
12,390
21,673
10,141
1,196
12,800
8,873
94,333
9,821
L
Cthulhu
ItsLoops
Cthulhu
15,637
1,192
1,998
1,989
20,361
18,508
0
9,922
10,216
43,925
0
W
Hun Batz
Nr0gel
Hun Batz
15,315
5,255
0
5,325
18,294
8,027
2,340
8,207
10,087
0
83,343
L
14,175
5,107
0
2,181
12,086
4,481
984
2,657
9,324
0
57,174
L
Chang'e
SARACONCA
Chang'e
11,480
671
4,123
7,096
22,173
16,629
0
6,298
15,666
65,198
0
W
Geb
esti55
Geb
8,836
434
0
5,630
22,108
25,434
120
6,765
15,343
39,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,117
Gold Earned
53,407
564
Minions Killed
531
0
Camps Cleared
0
2,263,605
Distance Traveled
1,827,822
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,780
574
154
6
0
438,031
1
L
Sol
10,222
426
127
5
0
346,817
0
L
King Arthur
10,493
437
130
5
0
386,962
0
W
Jing Wei
12,034
501
108
5
0
459,624
2
W
Olorun
12,065
503
134
6
0
402,209
3
L
Cthulhu
9,572
399
58
2
0
404,010
0
W
Hun Batz
13,042
543
124
5
0
494,098
7
L
Medusa
12,129
505
99
4
0
298,141
2
L
Chang'e
10,991
458
117
5
0
391,892
2
W
Geb
11,196
467
44
2
0
469,643
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role