Player Matchup

Neith
Neith
Allin89
Neith
Level 67
God Stats
10W - 7L
1,640 SR
Queue Stats
40W - 56L
1,412 Elo+
Solo
Artio
Artio
UniqueCat
Artio
Level 86
God Stats
4W - 4L
1,178 SR
Queue Stats
15W - 11L
1,218 Elo+
Party 1
Ao Kuang
Ao Kuang
bybowie
Ao Kuang
Level 100
God Stats
4W - 1L
1,511 SR
Queue Stats
32W - 37L
1,442 Elo+
Party 2
Achilles
Achilles
javittuss
Achilles
Level 113
God Stats
2W - 2L
1,379 SR
Queue Stats
32W - 32L
1,486 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
monkeyspacecake
Morgan Le Fay
Level 132
God Stats
3W - 2L
1,820 SR
Queue Stats
7W - 7L
1,754 Elo+
Party 1
Team Averages
Level 100
1,506 SR
1,462 Elo+

VS

Team Averages
Level 84
1,480 SR
1,460 Elo+
Olorun
Olorun
 
Olorun
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Białogłowa
Skadi
Level 55
God Stats
47W - 37L
1,569 SR
Queue Stats
113W - 107L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
Punkclip
Gilgamesh
Level 66
God Stats
7W - 12L
1,511 SR
Queue Stats
203W - 228L
1,436 Elo+
Solo
Tyr
Tyr
Samjuju
Tyr
Level 155
God Stats
3W - 9L
1,322 SR
Queue Stats
443W - 480L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Allin89
Neith
17
2 / 6 / 5
10,729
466
9,457
14,266
6,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
UniqueCat
Artio
15
2 / 1 / 15
9,401
409
6,457
20,729
23,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
bybowie
Ao Kuang
19
8 / 2 / 9
11,935
519
19,322
20,970
8,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
javittuss
Achilles
17
10 / 3 / 5
11,360
494
13,456
20,139
9,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
monkeyspacecake
Morgan Le Fay
17
6 / 0 / 8
11,373
494
18,893
10,478
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
3 / 5 / 4
10,747
467
12,577
16,174
6,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
 
Terra
12
3 / 6 / 7
9,170
399
8,596
23,142
21,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 4 / 2
11,068
481
8,949
9,403
3,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Punkclip
Gilgamesh
15
2 / 8 / 7
9,346
406
14,260
20,986
12,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tyr
14
1 / 5 / 3
9,293
404
12,646
18,681
18,281
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
35
28
Kills
12
12
Deaths
28
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
5
4
1
L
Terra
 
Terra
3
6
7
1.08
W
Neith
Allin89
Neith
2
6
5
0.75
L
3
4
2
1
L
Gilgamesh
Punkclip
Gilgamesh
2
8
7
0.69
L
Tyr
1
5
3
0.5
W
Artio
UniqueCat
Artio
2
1
15
9.5
W
Ao Kuang
bybowie
Ao Kuang
8
2
9
6.25
W
Achilles
javittuss
Achilles
10
3
5
4.17
W
Morgan Le Fay
monkeyspacecake
Morgan Le Fay
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,585
Damage
57,028
86,582
Taken
88,386
53,072
Mitigated
62,234
37,697
Healing
29,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
12,577
5,499
1,507
5,326
16,174
6,217
297
9,754
6,420
75,461
0
L
Terra
 
Terra
8,596
1,520
2,174
7,863
23,142
21,928
78
9,850
13,292
22,182
0
W
Neith
Allin89
Neith
9,457
4,351
101
3,228
14,266
6,451
1,243
3,546
10,720
0
82,141
L
8,949
4,049
0
1,736
9,403
3,165
2,451
4,536
4,867
0
83,354
L
Gilgamesh
Punkclip
Gilgamesh
14,260
3,891
0
3,845
20,986
12,643
186
9,664
11,322
0
65,469
L
Tyr
12,646
525
0
7,074
18,681
18,281
29
10,868
7,813
0
52,268
W
Artio
UniqueCat
Artio
6,457
704
1,235
8,265
20,729
23,634
96
6,137
14,592
22,380
0
W
Ao Kuang
bybowie
Ao Kuang
19,322
3,273
0
13,942
20,970
8,575
300
3,016
17,954
69,856
0
W
Achilles
javittuss
Achilles
13,456
4,602
0
6,527
20,139
9,407
0
4,407
15,732
0
79,348
W
Morgan Le Fay
monkeyspacecake
Morgan Le Fay
18,893
3,141
375
4,024
10,478
5,005
1,135
4,067
6,411
83,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,798
Gold Earned
49,624
494
Minions Killed
490
0
Camps Cleared
0
2,215,415
Distance Traveled
2,133,293
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,747
467
126
5
0
421,321
3
L
Terra
9,170
399
20
1
0
419,256
3
W
Neith
10,729
466
122
5
0
397,076
2
L
Skadi
11,068
481
170
7
0
418,830
4
L
Gilgamesh
9,346
406
93
4
0
435,956
5
L
Tyr
9,293
404
81
4
0
437,930
6
W
Artio
9,401
409
25
1
0
457,576
0
W
Ao Kuang
11,935
519
91
4
0
423,198
5
W
Achilles
11,360
494
116
5
0
466,054
0
W
Morgan Le Fay
11,373
494
140
6
0
471,511
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role