Player Matchup

Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Dkatty
Chernobog
Level 152
God Stats
3W - 2L
1,509 SR
Queue Stats
54W - 42L
1,533 Elo+
Party 3
Mercury
Mercury
MBBSK
Mercury
Level 129
God Stats
12W - 7L
1,703 SR
Queue Stats
199W - 149L
1,551 Elo+
Party 3
Eset
Eset
Rbbro7
Eset
Level 155
God Stats
8W - 3L
1,665 SR
Queue Stats
161W - 132L
1,587 Elo+
Party 3
Odin
Odin
Vngfulfire
Odin
Level 129
God Stats
10W - 3L
1,688 SR
Queue Stats
118W - 114L
1,524 Elo+
Party 1
Team Averages
Level 139
1,613 SR
1,539 Elo+

VS

Team Averages
Level 129
1,662 SR
1,589 Elo+
Sol
Sol
Lancerenum
Sol
Level 123
God Stats
0W - 1L
1,519 SR
Queue Stats
5W - 6L
1,703 Elo+
Solo
Tiamat
Tiamat
Sarkofaq
Tiamat
Level 128
God Stats
2W - 9L
1,680 SR
Queue Stats
172W - 174L
1,574 Elo+
Solo
Mercury
Mercury
delangelo
Mercury
Level 124
God Stats
1W - 1L
1,891 SR
Queue Stats
7W - 13L
1,507 Elo+
Party 2
Cupid
Cupid
yorben2609
Cupid
Level 116
God Stats
0W - 1L
1,541 SR
Queue Stats
15W - 10L
1,639 Elo+
Party 2
Fafnir
Fafnir
Çois
Fafnir
Level 153
God Stats
2W - 2L
1,680 SR
Queue Stats
35W - 34L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
7 / 2 / 11
9,423
1,047
10,859
6,480
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Dkatty
Chernobog
14
4 / 0 / 15
8,518
946
6,784
4,472
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
MBBSK
Mercury
13
6 / 2 / 10
8,512
946
7,742
9,202
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Rbbro7
Eset
14
6 / 1 / 13
8,613
957
7,797
4,649
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 18
8,950
994
4,445
8,256
6,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
5,675
631
6,199
9,027
2,764
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
Sarkofaq
Tiamat
13
2 / 2 / 1
7,124
792
5,225
6,859
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
delangelo
Mercury
11
1 / 8 / 2
6,138
682
3,501
8,774
2,912
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
12
2 / 7 / 1
6,874
764
5,346
8,930
3,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
Çois
Fafnir
11
1 / 4 / 2
6,320
702
3,493
10,259
10,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
14
27
Kills
6
6
Deaths
27
67
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
2
11
6.25
W
Chernobog
Dkatty
Chernobog
4
0
15
11.5
L
0
6
2
0.17
W
Mercury
MBBSK
Mercury
6
2
10
5.5
W
Eset
Rbbro7
Eset
6
1
13
12.5
L
Tiamat
Sarkofaq
Tiamat
2
2
1
1.25
W
4
1
18
13
L
Mercury
delangelo
Mercury
1
8
2
0.25
L
Cupid
2
7
1
0.36
L
Fafnir
Çois
Fafnir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,627
Damage
23,764
33,059
Taken
43,849
15,222
Mitigated
23,609
8,819
Healing
7,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,859
1,950
0
1,000
6,480
1,991
902
2,932
3,376
33,433
0
W
Chernobog
Dkatty
Chernobog
6,784
3,716
0
2,186
4,472
1,549
1,438
1,834
2,532
0
33,625
L
6,199
1,405
0
1,886
9,027
2,764
0
4,409
4,618
20,505
0
W
Mercury
MBBSK
Mercury
7,742
3,618
0
188
9,202
3,848
500
4,135
4,619
0
22,819
W
Eset
Rbbro7
Eset
7,797
485
1,623
1,033
4,649
1,651
798
2,332
2,171
18,508
0
L
Tiamat
Sarkofaq
Tiamat
5,225
369
33
1,656
6,859
4,374
0
2,799
4,060
18,401
0
W
4,445
1,459
1,214
1,575
8,256
6,183
318
3,458
4,688
0
8,699
L
Mercury
delangelo
Mercury
3,501
1,344
0
670
8,774
2,912
0
3,203
5,571
0
11,974
L
Cupid
5,346
2,501
163
327
8,930
3,131
0
3,597
5,333
0
18,809
L
Fafnir
Çois
Fafnir
3,493
491
345
1,957
10,259
10,428
0
4,726
5,533
10,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,016
Gold Earned
32,131
205
Minions Killed
150
10
Camps Cleared
4
947,754
Distance Traveled
793,106
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,423
1,047
48
5
3
178,873
1
W
Chernobog
8,518
946
66
7
2
172,781
0
L
Sol
5,675
631
35
4
2
156,629
4
W
Mercury
8,512
946
51
6
4
214,818
1
W
Eset
8,613
957
29
3
1
176,370
1
L
Tiamat
7,124
792
31
3
2
183,446
1
W
Odin
8,950
994
11
1
0
204,912
0
L
Mercury
6,138
682
24
3
0
144,440
0
L
Cupid
6,874
764
47
5
0
138,376
4
L
Fafnir
6,320
702
13
1
0
170,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role