Player Matchup

Geb
Geb
AmoXJS
Geb
Level 28
God Stats
3W - 2L
1,617 SR
Queue Stats
3W - 6L
1,196 Elo+
Party 2
Sol
Sol
Drycee
Sol
Level 155
God Stats
1W - 0L
1,287 SR
Queue Stats
64W - 55L
1,727 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Thezzo
Tsukuyomi
Level 148
God Stats
6W - 3L
1,544 SR
Queue Stats
60W - 47L
1,555 Elo+
Party 2
Team Averages
Level 110
1,482 SR
1,493 Elo+

VS

Team Averages
Level 36
1,560 SR
1,523 Elo+
The Morrigan
The Morrigan
KhapotteRouhyeh
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,514 Elo+
Party 1
Loki
Loki
Kw1ik
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
Stolphas
Baron Samedi
Level 86
God Stats
7W - 3L
1,679 SR
Queue Stats
267W - 242L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
AmoXJS
Geb
14
0 / 2 / 16
11,537
679
7,448
15,742
17,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
Drycee
Sol
16
6 / 5 / 7
12,002
706
13,641
13,725
5,560
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Thezzo
Tsukuyomi
17
11 / 3 / 6
12,574
740
19,227
13,798
8,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KhapotteRouhyeh
The Morrigan
12
0 / 6 / 4
9,182
540
2,742
8,323
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
Kw1ik
Loki
14
4 / 8 / 5
10,940
644
8,239
14,053
4,714
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Stolphas
Baron Samedi
16
6 / 3 / 4
11,726
690
21,493
23,337
10,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
17
Kills
10
10
Deaths
17
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Geb
AmoXJS
Geb
0
2
16
4
W
Sol
Drycee
Sol
6
5
7
1.9
L
The Morrigan
KhapotteRouhyeh
The Morrigan
0
6
4
0.33
L
Loki
Kw1ik
Loki
4
8
5
0.81
L
Baron Samedi
Stolphas
Baron Samedi
6
3
4
2.67
W
Tsukuyomi
Thezzo
Tsukuyomi
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,316
Damage
32,474
43,265
Taken
45,713
31,455
Mitigated
17,801
8,837
Healing
19,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
AmoXJS
Geb
7,448
432
0
2,288
15,742
17,178
182
10,390
5,352
26,190
0
W
Sol
Drycee
Sol
13,641
2,894
0
4,719
13,725
5,560
2,530
6,925
6,800
48,335
0
L
The Morrigan
KhapotteRouhyeh
The Morrigan
2,742
227
132
637
8,323
2,434
0
2,053
6,244
13,245
0
L
Loki
Kw1ik
Loki
8,239
1,298
0
2,050
14,053
4,714
116
5,845
8,208
0
20,733
L
Baron Samedi
Stolphas
Baron Samedi
21,493
555
1,665
15,281
23,337
10,653
245
13,258
10,079
63,955
0
W
Tsukuyomi
Thezzo
Tsukuyomi
19,227
3,732
0
1,830
13,798
8,717
295
7,229
6,569
0
58,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,113
Gold Earned
31,848
185
Minions Killed
164
6
Camps Cleared
4
930,307
Distance Traveled
811,762
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,537
679
19
1
0
306,094
1
W
Sol
12,002
706
92
5
2
275,236
1
L
The Morrigan
9,182
540
32
2
1
250,721
0
L
Loki
10,940
644
23
1
2
277,129
1
L
Baron Samedi
11,726
690
109
6
1
283,912
4
W
Tsukuyomi
12,574
740
74
4
4
348,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role