Player Matchup

Horus
Horus
Carlos3436
Horus
Level 118
God Stats
3W - 2L
1,904 SR
Queue Stats
214W - 192L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
Dont Hard Reset
Baron Samedi
Level 158
God Stats
15W - 5L
1,767 SR
Queue Stats
1,771W - 1,762L
1,456 Elo+
Solo
Nemesis
Nemesis
SaiyanBroly6920
Nemesis
Level 68
God Stats
1W - 2L
1,493 SR
Queue Stats
50W - 72L
1,374 Elo+
Solo
Sol
Sol
bob ninja90
Sol
Level 104
God Stats
14W - 9L
1,166 SR
Queue Stats
69W - 63L
1,349 Elo+
Solo
Kuzenbo
Kuzenbo
x2KingAquarius7
Kuzenbo
Level 132
God Stats
2W - 3L
1,528 SR
Queue Stats
213W - 202L
1,473 Elo+
Solo
Team Averages
Level 116
1,572 SR
1,431 Elo+

VS

Team Averages
Level 99
1,495 SR
1,420 Elo+
Janus
Janus
Kroniix-7-
Janus
Level 106
God Stats
29W - 23L
1,504 SR
Queue Stats
262W - 228L
1,488 Elo+
Party 1
Gilgamesh
Gilgamesh
Rayz-6-
Gilgamesh
Level 119
God Stats
9W - 9L
1,603 SR
Queue Stats
152W - 146L
1,480 Elo+
Party 1
Sylvanus
Sylvanus
SlipperyNoodles
Sylvanus
Level 88
God Stats
10W - 16L
1,412 SR
Queue Stats
514W - 517L
1,404 Elo+
Solo
Apollo
Apollo
TippierWaif43
Apollo
Level 50
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 10L
1,247 Elo+
Solo
Mulan
Mulan
changguito
Mulan
Level 133
God Stats
63W - 47L
1,456 SR
Queue Stats
604W - 611L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
5 / 1 / 4
6,846
571
4,170
10,266
8,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
Dont Hard Reset
Baron Samedi
11
0 / 2 / 1
5,758
480
6,906
8,035
3,589
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,236
186
0
0
0
10
4 / 2 / 4
6,217
518
7,994
7,234
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 6 / 0
4,929
411
4,009
8,836
7,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
2 / 1 / 1
6,691
558
5,207
4,739
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Rayz-6-
Gilgamesh
12
2 / 3 / 2
6,664
555
4,109
9,807
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
10
2 / 1 / 1
5,866
489
2,507
9,047
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 4 / 2
5,692
474
2,168
6,273
1,733
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
12
5 / 0 / 1
7,485
624
5,803
8,951
6,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
9
Kills
11
11
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
5
1
4
7
L
Baron Samedi
Dont Hard Reset
Baron Samedi
0
2
1
0.25
W
Janus
2
1
1
2.5
W
Gilgamesh
Rayz-6-
Gilgamesh
2
3
2
1
L
0
0
0
0
W
Sylvanus
2
1
1
2.5
W
0
4
2
0.25
L
4
2
4
3
W
Mulan
5
0
1
5.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,079
Damage
19,794
34,371
Taken
38,817
21,765
Mitigated
18,518
12,152
Healing
16,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
4,170
1,868
2,257
3,993
10,266
8,015
0
2,579
7,687
0
11,339
L
Baron Samedi
Dont Hard Reset
Baron Samedi
6,906
783
456
3,322
8,035
3,589
0
2,912
5,031
40,233
0
W
Janus
5,207
448
0
626
4,739
1,484
0
2,489
2,248
43,531
0
W
Gilgamesh
Rayz-6-
Gilgamesh
4,109
1,575
0
2,936
9,807
3,408
0
4,867
4,848
0
39,379
L
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
2,507
1,220
2,076
5,953
9,047
5,047
0
5,329
3,394
12,794
0
W
2,168
812
0
503
6,273
1,733
816
2,663
3,410
0
23,263
L
7,994
2,642
0
2,124
7,234
2,460
279
1,075
6,159
36,278
0
W
Mulan
5,803
796
14
4,105
8,951
6,846
912
2,943
6,008
6,693
34,038
L
4,009
1,253
0
0
8,836
7,701
0
2,273
6,079
20,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,986
Gold Earned
32,398
202
Minions Killed
335
0
Camps Cleared
0
840,476
Distance Traveled
1,092,331
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,846
571
16
1
0
242,696
5
L
Baron Samedi
5,758
480
84
7
0
182,781
6
W
Janus
6,691
558
82
7
0
224,151
3
W
Gilgamesh
6,664
555
91
8
0
239,055
0
L
Nemesis
2,236
186
0
0
0
0
0
W
Sylvanus
5,866
489
20
2
0
198,875
2
W
Apollo
5,692
474
47
4
0
227,497
3
L
Sol
6,217
518
69
6
0
208,557
3
W
Mulan
7,485
624
95
8
0
202,753
3
L
Kuzenbo
4,929
411
33
3
0
206,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role