Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
John_Wick1633
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 62L
1,242 Elo+
Party 2
Chaac
Chaac
LaCota32
Chaac
Level 4
God Stats
0W - 2L
1,235 SR
Queue Stats
0W - 2L
1,106 Elo+
Solo
Zeus
Zeus
NamelesSKinG690
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,406 Elo+
Party 2
Thor
Thor
SpikierTurnip99
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 60L
1,343 Elo+
Solo
Team Averages
Level 19
1,447 SR
1,319 Elo+

VS

Team Averages
Level 19
1,526 SR
1,343 Elo+
Chaac
Chaac
DannySG
Chaac
Level 4
God Stats
2W - 1L
1,260 SR
Queue Stats
2W - 1L
1,185 Elo+
Solo
Izanami
Izanami
Duplexjam
Izanami
Level 25
God Stats
7W - 6L
1,486 SR
Queue Stats
14W - 16L
1,373 Elo+
Party 1
Zeus
Zeus
SixtyP5
Zeus
Level 17
God Stats
1W - 0L
1,700 SR
Queue Stats
2W - 2L
1,359 Elo+
Solo
Serqet
Serqet
puroCAFetero
Serqet
Level 22
God Stats
5W - 1L
1,753 SR
Queue Stats
21W - 20L
1,448 Elo+
Solo
Terra
Terra
scoooooter2342
Terra
Level 28
God Stats
9W - 11L
1,430 SR
Queue Stats
14W - 19L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 2 / 2
5,597
560
5,901
7,186
5,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
John_Wick1633
Jing Wei
8
1 / 6 / 0
4,592
459
3,486
6,408
1,341
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
LaCota32
Chaac
8
0 / 6 / 0
4,733
473
3,692
8,094
2,738
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 6 / 0
5,558
556
2,566
5,576
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 5 / 0
5,510
551
3,896
7,184
2,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DannySG
Chaac
8
0 / 2 / 2
5,136
514
3,466
7,706
3,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Duplexjam
Izanami
10
12 / 0 / 2
6,942
694
9,260
5,396
1,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
SixtyP5
Zeus
11
6 / 2 / 1
6,852
685
6,049
5,479
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
11
5 / 0 / 1
6,677
668
3,563
7,211
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 12
6,627
663
3,112
7,648
4,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
25
25
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
2
0.5
W
Chaac
DannySG
Chaac
0
2
2
0.5
W
Izanami
Duplexjam
Izanami
12
0
2
13
L
Jing Wei
John_Wick1633
Jing Wei
1
6
0
0.17
L
Chaac
LaCota32
Chaac
0
6
0
0
L
1
6
0
0.17
W
Zeus
SixtyP5
Zeus
6
2
1
3.25
L
2
5
0
0.4
W
Serqet
5
0
1
5.5
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,541
Damage
25,450
34,448
Taken
33,440
13,792
Mitigated
12,285
4,731
Healing
14,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,901
3,556
0
1,930
7,186
5,160
0
0
7,062
29,119
0
W
Chaac
DannySG
Chaac
3,466
847
0
3,087
7,706
3,155
0
4,378
3,328
0
21,737
W
Izanami
Duplexjam
Izanami
9,260
6,401
0
1,220
5,396
1,378
843
0
5,396
0
38,939
L
Jing Wei
John_Wick1633
Jing Wei
3,486
3,095
0
466
6,408
1,341
280
956
5,452
0
16,587
L
Chaac
LaCota32
Chaac
3,692
640
0
1,091
8,094
2,738
327
1,663
6,431
0
23,462
L
2,566
868
0
275
5,576
1,884
715
4,508
686
21,105
0
W
Zeus
SixtyP5
Zeus
6,049
733
0
1,156
5,479
1,504
832
2,318
2,913
29,156
0
L
3,896
1,043
13
956
7,184
2,669
0
1,596
5,376
0
30,841
W
Serqet
3,563
882
0
3,140
7,211
2,180
0
1,523
5,688
0
34,725
W
3,112
1,117
2,388
3,433
7,648
4,068
123
0
7,648
9,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,990
Gold Earned
32,234
229
Minions Killed
264
0
Camps Cleared
0
942,400
Distance Traveled
1,048,936
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,597
560
56
6
0
186,831
3
W
Chaac
5,136
514
44
4
0
213,232
3
W
Izanami
6,942
694
69
7
0
203,180
0
L
Jing Wei
4,592
459
28
3
0
184,676
3
L
Chaac
4,733
473
46
5
0
203,206
1
L
Zeus
5,558
556
44
4
0
170,028
0
W
Zeus
6,852
685
67
7
0
175,215
0
L
Thor
5,510
551
55
6
0
197,659
0
W
Serqet
6,677
668
69
7
0
228,107
4
W
Terra
6,627
663
15
2
0
229,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role