Player Matchup

Chaac
Chaac
BDA1910
Chaac
Level 22
God Stats
67W - 77L
1,553 SR
Queue Stats
108W - 120L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
LUVISRAGE1302
Tsukuyomi
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,370 Elo+
Solo
Geb
Geb
MonGoLoko312
Geb
Level 29
God Stats
3W - 3L
1,336 SR
Queue Stats
109W - 107L
1,474 Elo+
Solo
Neith
Neith
Pepsimqn
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,666 Elo+
Solo
Anubis
Anubis
genio370alegre
Anubis
Level 29
God Stats
4W - 2L
1,566 SR
Queue Stats
104W - 82L
1,668 Elo+
Solo
Team Averages
Level 20
1,491 SR
1,550 Elo+

VS

Team Averages
Level 20
1,668 SR
1,400 Elo+
Loki
Loki
Galezby77
Loki
Level 17
God Stats
2W - 3L
1,774 SR
Queue Stats
43W - 59L
1,098 Elo+
Solo
Cthulhu
Cthulhu
MaxMR95
Cthulhu
Level 7
God Stats
0W - 1L
1,727 SR
Queue Stats
1W - 3L
1,297 Elo+
Solo
Charybdis
Charybdis
Oradeus
Charybdis
Level 18
God Stats
0W - 1L
1,682 SR
Queue Stats
21W - 28L
1,452 Elo+
Solo
Olorun
Olorun
Tornshadow128
Olorun
Level 29
God Stats
62W - 37L
1,659 SR
Queue Stats
113W - 104L
1,495 Elo+
Solo
Osiris
Osiris
iloverottweilers
Osiris
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 153L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BDA1910
Chaac
6
1 / 1 / 0
3,703
463
1,027
2,914
1,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
LUVISRAGE1302
Tsukuyomi
6
0 / 0 / 0
4,041
505
0
3,373
698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 0 / 4
4,457
557
1,007
2,127
790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Pepsimqn
Neith
9
4 / 1 / 0
5,362
670
2,861
3,783
1,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
7 / 1 / 0
5,740
718
6,940
5,137
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
6
0 / 2 / 0
4,041
505
85
4,256
863
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
MaxMR95
Cthulhu
6
1 / 4 / 0
4,063
508
2,610
5,773
3,201
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
Oradeus
Charybdis
5
0 / 5 / 0
3,818
477
2,047
4,303
647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

1
0 / 0 / 0
1,536
192
0
0
0
9
2 / 1 / 0
5,537
692
3,675
5,673
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
12
Kills
3
3
Deaths
12
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
BDA1910
Chaac
1
1
0
1
L
Loki
0
2
0
0
W
Tsukuyomi
LUVISRAGE1302
Tsukuyomi
0
0
0
0
L
Cthulhu
MaxMR95
Cthulhu
1
4
0
0.25
W
0
0
4
2
L
Charybdis
Oradeus
Charybdis
0
5
0
0
W
Neith
Pepsimqn
Neith
4
1
0
4
L
0
0
0
0
W
7
1
0
7
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,835
Damage
8,417
17,334
Taken
20,005
6,407
Mitigated
6,760
8,094
Healing
4,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BDA1910
Chaac
1,027
168
0
889
2,914
1,700
0
0
2,914
512
5,120
L
Loki
85
85
0
1,445
4,256
863
0
932
3,324
0
14,000
W
Tsukuyomi
LUVISRAGE1302
Tsukuyomi
0
0
0
1,662
3,373
698
153
42
3,294
0
12,826
L
Cthulhu
MaxMR95
Cthulhu
2,610
591
0
334
5,773
3,201
0
3,504
2,269
10,370
0
W
1,007
188
0
927
2,127
790
216
363
1,764
6,067
0
L
Charybdis
Oradeus
Charybdis
2,047
1,008
0
72
4,303
647
0
969
3,334
0
9,128
W
Neith
Pepsimqn
Neith
2,861
1,352
0
1,737
3,783
1,097
1,202
285
3,498
0
32,442
L
0
0
0
0
0
0
0
0
0
0
0
W
6,940
755
0
2,879
5,137
2,122
126
1,543
3,254
31,343
0
L
3,675
2,039
0
2,751
5,673
2,049
356
2,542
2,980
0
28,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,303
Gold Earned
18,995
186
Minions Killed
144
0
Camps Cleared
0
635,354
Distance Traveled
603,864
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,703
463
10
1
0
78,838
1
L
Loki
4,041
505
37
5
0
158,587
0
W
Tsukuyomi
4,041
505
37
5
0
160,726
1
L
Cthulhu
4,063
508
11
1
0
150,294
1
W
Geb
4,457
557
10
1
0
144,291
3
L
Charybdis
3,818
477
19
2
0
146,411
0
W
Neith
5,362
670
67
8
0
130,981
1
L
Olorun
1,536
192
0
0
0
0
0
W
Anubis
5,740
718
62
8
0
120,518
1
L
Osiris
5,537
692
77
10
0
148,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role