Player Matchup

Sol
Sol
AlrikvanMeneke
Sol
Level 27
God Stats
18W - 14L
1,516 SR
Queue Stats
70W - 60L
1,480 Elo+
Solo
Anhur
Anhur
Jiinkeez
Anhur
Level 13
God Stats
5W - 3L
1,869 SR
Queue Stats
5W - 3L
1,783 Elo+
Party 1
Discordia
Discordia
Magnanimus
Discordia
Level 84
God Stats
5W - 1L
1,708 SR
Queue Stats
8W - 4L
1,783 Elo+
Party 1
Kuzenbo
Kuzenbo
Toshounet
Kuzenbo
Level 14
God Stats
6W - 3L
1,869 SR
Queue Stats
9W - 6L
1,783 Elo+
Party 1
Ra
Ra
narøine
Ra
Level 10
God Stats
2W - 0L
1,716 SR
Queue Stats
5W - 2L
1,783 Elo+
Party 1
Team Averages
Level 30
1,735 SR
1,722 Elo+

VS

Team Averages
Level 16
1,448 SR
1,336 Elo+
Da Ji
Da Ji
FalloutVixen
Da Ji
Level 35
God Stats
56W - 47L
1,539 SR
Queue Stats
135W - 153L
1,385 Elo+
Party 2
Ra
Ra
Jakeus-Max1mus
Ra
Level 8
God Stats
3W - 7L
1,202 SR
Queue Stats
13W - 17L
1,145 Elo+
Party 2
Kukulkan
Kukulkan
Vegasuniell
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,271 Elo+
Party 3
Bellona
Bellona
darkgog42
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 3
Fenrir
Fenrir
simystar
Fenrir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 18L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 21
12,368
1,237
15,819
11,445
4,477
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Jiinkeez
Anhur
20
21 / 4 / 16
14,289
1,429
34,339
18,003
8,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Magnanimus
Discordia
19
3 / 1 / 28
11,365
1,137
18,128
4,889
1,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
Toshounet
Kuzenbo
18
3 / 4 / 30
11,438
1,144
9,880
17,644
30,986
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
12 / 8 / 16
12,181
1,218
12,289
11,846
5,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 10 / 3
12,154
1,215
19,244
23,151
7,480
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 9 / 7
9,721
972
8,214
18,992
5,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Vegasuniell
Kukulkan
17
0 / 8 / 11
9,855
986
10,237
13,572
2,961
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
darkgog42
Bellona
17
0 / 9 / 9
10,392
1,039
6,488
21,576
15,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
simystar
Fenrir
17
8 / 10 / 5
12,388
1,239
11,491
23,220
15,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
52
46
Kills
17
17
Deaths
46
111
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
0
21
17.5
L
9
10
3
1.05
L
0
9
7
0.39
W
Anhur
Jiinkeez
Anhur
21
4
16
7.25
W
Discordia
Magnanimus
Discordia
3
1
28
17
W
Kuzenbo
Toshounet
Kuzenbo
3
4
30
4.5
L
Kukulkan
Vegasuniell
Kukulkan
0
8
11
0.69
L
Bellona
darkgog42
Bellona
0
9
9
0.5
W
12
8
16
2.5
L
Fenrir
simystar
Fenrir
8
10
5
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,455
Damage
55,674
63,827
Taken
100,511
51,198
Mitigated
47,212
16,459
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,819
4,872
40
5,326
11,445
4,477
0
3,121
8,324
45,777
0
L
19,244
7,262
0
1,032
23,151
7,480
0
14,405
8,746
0
28,497
L
8,214
1,412
1,201
3,527
18,992
5,780
0
11,554
7,438
38,085
0
W
Anhur
Jiinkeez
Anhur
34,339
23,582
0
6,617
18,003
8,413
0
5,455
12,548
0
57,250
W
Discordia
Magnanimus
Discordia
18,128
1,066
0
450
4,889
1,856
0
1,550
3,339
32,067
0
W
Kuzenbo
Toshounet
Kuzenbo
9,880
3,784
0
440
17,644
30,986
0
4,799
11,008
16,455
0
L
Kukulkan
Vegasuniell
Kukulkan
10,237
476
0
0
13,572
2,961
0
5,394
8,178
16,574
0
L
Bellona
darkgog42
Bellona
6,488
1,717
1,644
1,794
21,576
15,158
0
11,702
9,874
0
27,816
W
12,289
2,508
2,434
1,152
11,846
5,466
0
3,526
8,205
28,027
0
L
Fenrir
simystar
Fenrir
11,491
2,786
0
716
23,220
15,833
0
13,061
10,159
0
30,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,641
Gold Earned
54,510
208
Minions Killed
163
8
Camps Cleared
3
899,942
Distance Traveled
961,516
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,368
1,237
65
7
1
201,788
3
L
Da Ji
12,154
1,215
8
1
0
195,713
1
L
Ra
9,721
972
69
7
0
154,354
0
W
Anhur
14,289
1,429
55
6
3
177,978
0
W
Discordia
11,365
1,137
35
4
1
185,758
1
W
Kuzenbo
11,438
1,144
10
1
2
185,648
2
L
Kukulkan
9,855
986
13
1
1
191,169
0
L
Bellona
10,392
1,039
31
3
1
209,147
0
W
Ra
12,181
1,218
43
4
1
148,770
0
L
Fenrir
12,388
1,239
42
4
1
211,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role