Player Matchup

Ullr
Ullr
Dorsaw
Ullr
Level 158
God Stats
3W - 6L
1,348 SR
Queue Stats
486W - 512L
1,388 Elo+
Solo
Aphrodite
Aphrodite
QuezTheAdonis
Aphrodite
Level 109
God Stats
6W - 8L
1,437 SR
Queue Stats
473W - 502L
1,339 Elo+
Solo
Hades
Hades
bpatten464
Hades
Level 145
God Stats
17W - 4L
1,587 SR
Queue Stats
407W - 434L
1,390 Elo+
Solo
Nike
Nike
darcrack03
Nike
Level 117
God Stats
5W - 1L
1,744 SR
Queue Stats
528W - 594L
1,336 Elo+
Solo
Janus
Janus
iEnVy_Aware559
Janus
Level 101
God Stats
2W - 0L
1,740 SR
Queue Stats
76W - 65L
1,380 Elo+
Solo
Team Averages
Level 126
1,571 SR
1,367 Elo+

VS

Team Averages
Level 104
1,464 SR
1,352 Elo+
Janus
Janus
Haruna_Kaze
Janus
Level 86
God Stats
17W - 17L
1,534 SR
Queue Stats
532W - 626L
1,332 Elo+
Party 1
Sol
Sol
Jwhartman14
Sol
Level 84
God Stats
1W - 3L
1,300 SR
Queue Stats
110W - 118L
1,353 Elo+
Solo
Chiron
Chiron
MizuKofuku
Chiron
Level 156
God Stats
10W - 8L
1,516 SR
Queue Stats
550W - 652L
1,322 Elo+
Party 1
Hel
Hel
XxRiotFeverxX
Hel
Level 37
God Stats
2W - 2L
1,464 SR
Queue Stats
153W - 188L
1,382 Elo+
Solo
Merlin
Merlin
xMissAngelyx
Merlin
Level 156
God Stats
4W - 4L
1,505 SR
Queue Stats
216W - 231L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Dorsaw
Ullr
20
1 / 1 / 13
12,653
666
8,557
16,491
7,851
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
QuezTheAdonis
Aphrodite
20
2 / 0 / 7
12,019
633
6,759
15,849
7,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hades
20
9 / 3 / 7
13,656
719
14,861
20,519
14,886
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 1 / 9
12,443
655
5,902
25,231
18,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 5 / 0
11,823
622
11,137
10,265
3,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 4
11,759
619
15,769
10,719
4,358
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
0 / 1 / 0
7,650
403
675
2,346
719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
MizuKofuku
Chiron
20
4 / 3 / 3
11,307
595
23,466
14,812
6,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 7 / 3
10,392
547
8,502
11,632
4,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
19
1 / 3 / 7
10,950
576
21,942
10,741
4,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
17
Kills
9
10
Deaths
17
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ullr
Dorsaw
Ullr
1
1
13
7.5
L
3
3
4
1.67
L
0
1
0
0
L
Chiron
MizuKofuku
Chiron
4
3
3
1.83
W
Aphrodite
QuezTheAdonis
Aphrodite
2
0
7
5.5
L
1
7
3
0.36
W
Hades
9
3
7
4.17
W
2
1
9
6.5
W
3
5
0
0.6
L
Merlin
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,216
Damage
70,354
88,355
Taken
50,250
52,792
Mitigated
20,033
50,130
Healing
19,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Dorsaw
Ullr
8,557
3,430
2,796
4,022
16,491
7,851
1,910
7,737
8,754
0
38,421
L
15,769
1,421
870
2,513
10,719
4,358
0
6,995
3,724
42,120
0
L
675
0
0
102
2,346
719
0
1,999
347
675
0
L
Chiron
MizuKofuku
Chiron
23,466
5,160
3,119
6,008
14,812
6,105
0
8,621
6,191
0
45,162
W
Aphrodite
QuezTheAdonis
Aphrodite
6,759
657
10,908
11,147
15,849
7,575
767
10,231
5,618
29,922
0
L
8,502
788
1,269
1,088
11,632
4,274
0
9,146
2,486
24,089
0
W
Hades
14,861
806
2,515
5,662
20,519
14,886
1,465
9,960
10,559
27,974
0
W
5,902
317
744
9,400
25,231
18,949
552
11,785
13,446
0
21,069
W
11,137
282
881
2,055
10,265
3,531
78
7,175
3,090
26,415
0
L
Merlin
21,942
704
983
3,234
10,741
4,577
0
5,996
4,745
44,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,594
Gold Earned
52,058
204
Minions Killed
178
0
Camps Cleared
0
1,601,985
Distance Traveled
1,280,774
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,653
666
69
4
0
361,486
0
L
Janus
11,759
619
60
3
0
320,904
0
L
Sol
7,650
403
0
0
0
40,152
0
L
Chiron
11,307
595
33
2
0
335,640
5
W
Aphrodite
12,019
633
40
2
0
415,989
7
L
Hel
10,392
547
33
2
0
313,332
3
W
Hades
13,656
719
30
2
0
305,415
0
W
Nike
12,443
655
38
2
0
298,583
9
W
Janus
11,823
622
27
1
0
220,512
0
L
Merlin
10,950
576
52
3
0
270,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role