Player Matchup

Jormungandr
Jormungandr
Cosmic_Titan_God
Jormungandr
Level 135
God Stats
61W - 68L
1,481 SR
Queue Stats
206W - 275L
1,382 Elo+
Solo
Scylla
Scylla
Dragonskuare
Scylla
Level 102
God Stats
10W - 7L
1,580 SR
Queue Stats
52W - 49L
1,588 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
beom172
Ah Muzen Cab
Level 42
God Stats
0W - 2L
1,358 SR
Queue Stats
11W - 15L
1,469 Elo+
Solo
Team Averages
Level 93
1,473 SR
1,480 Elo+

VS

Team Averages
Level 85
1,603 SR
1,489 Elo+
Skadi
Skadi
Blazin1211
Skadi
Level 101
God Stats
5W - 2L
1,608 SR
Queue Stats
175W - 192L
1,462 Elo+
Solo
Jormungandr
Jormungandr
ambush60
Jormungandr
Level 68
God Stats
1W - 0L
1,550 SR
Queue Stats
30W - 26L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
j_sh98-_-
Baron Samedi
Level 86
God Stats
17W - 7L
1,650 SR
Queue Stats
36W - 33L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cosmic_Titan_God
Jormungandr
15
6 / 6 / 4
11,360
668
21,190
17,230
14,258
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
16
3 / 5 / 3
10,811
636
9,902
11,383
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
beom172
Ah Muzen Cab
13
0 / 9 / 7
9,922
584
7,220
12,977
4,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
7 / 0 / 11
12,269
722
10,567
11,975
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
ambush60
Jormungandr
17
6 / 1 / 14
12,264
721
14,345
20,813
14,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
j_sh98-_-
Baron Samedi
15
7 / 9 / 8
12,508
736
10,212
15,809
8,680
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
9
Kills
20
20
Deaths
10
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Skadi
7
0
11
12.5
L
Jormungandr
Cosmic_Titan_God
Jormungandr
6
6
4
1.33
L
Scylla
3
5
3
0.9
W
Jormungandr
ambush60
Jormungandr
6
1
14
13
L
Ah Muzen Cab
beom172
Ah Muzen Cab
0
9
7
0.39
W
Baron Samedi
j_sh98-_-
Baron Samedi
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,312
Damage
35,124
41,590
Taken
48,597
22,582
Mitigated
27,321
5,111
Healing
19,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
10,567
4,732
0
5,809
11,975
4,492
1,782
9,413
2,562
0
56,391
L
Jormungandr
Cosmic_Titan_God
Jormungandr
21,190
7,018
32
2,213
17,230
14,258
225
9,193
7,182
50,154
0
L
Scylla
9,902
417
0
1,320
11,383
3,862
0
6,070
4,945
41,644
0
W
Jormungandr
ambush60
Jormungandr
14,345
3,040
0
8,917
20,813
14,149
752
11,933
8,880
39,762
0
L
Ah Muzen Cab
beom172
Ah Muzen Cab
7,220
3,083
0
1,546
12,977
4,462
210
8,198
4,238
0
19,718
W
Baron Samedi
j_sh98-_-
Baron Samedi
10,212
488
1,066
3,575
15,809
8,680
106
10,296
5,513
46,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,093
Gold Earned
37,041
172
Minions Killed
225
5
Camps Cleared
10
724,017
Distance Traveled
897,916
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,269
722
83
5
2
330,606
3
L
Jormungandr
11,360
668
74
4
3
193,056
0
L
Scylla
10,811
636
76
4
1
285,736
3
W
Jormungandr
12,264
721
55
3
1
313,519
2
L
Ah Muzen Cab
9,922
584
22
1
1
245,225
4
W
Baron Samedi
12,508
736
87
5
7
253,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role