Player Matchup

Izanami
Izanami
Bliant
Izanami
Level 118
God Stats
9W - 7L
1,491 SR
Queue Stats
113W - 144L
1,422 Elo+
Solo
He Bo
He Bo
Coneboi7
He Bo
Level 107
God Stats
6W - 4L
1,531 SR
Queue Stats
429W - 393L
1,414 Elo+
Party 1
Ares
Ares
LowlyFluffy
Ares
Level 86
God Stats
2W - 2L
1,421 SR
Queue Stats
294W - 323L
1,384 Elo+
Party 1
Team Averages
Level 104
1,481 SR
1,407 Elo+

VS

Team Averages
Level 77
1,394 SR
1,363 Elo+
Geb
Geb
OTC SixPaths
Geb
Level 140
God Stats
3W - 5L
1,345 SR
Queue Stats
437W - 554L
1,321 Elo+
Party 2
Medusa
Medusa
Yeetking109186
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
michskaggs28
Ao Kuang
Level 86
God Stats
0W - 3L
1,339 SR
Queue Stats
384W - 585L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bliant
Izanami
13
11 / 1 / 5
8,992
899
8,823
4,756
1,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Coneboi7
He Bo
11
4 / 1 / 10
7,870
787
4,907
5,531
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 1 / 10
8,200
820
6,911
8,100
7,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,891
589
5,607
11,072
7,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
0 / 10 / 2
5,658
566
4,257
8,847
2,829
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
michskaggs28
Ao Kuang
8
2 / 7 / 1
6,788
679
2,485
8,642
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
20
Kills
3
3
Deaths
20
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bliant
Izanami
11
1
5
13.5
W
He Bo
Coneboi7
He Bo
4
1
10
9
W
5
1
10
10
L
1
3
1
0.5
L
0
10
2
0.1
L
Ao Kuang
michskaggs28
Ao Kuang
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,641
Damage
12,349
18,387
Taken
28,561
11,068
Mitigated
14,116
5,429
Healing
1,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bliant
Izanami
8,823
5,963
457
1,973
4,756
1,741
1,831
2,992
1,485
0
32,625
W
He Bo
Coneboi7
He Bo
4,907
867
0
1,352
5,531
1,912
129
2,536
2,872
23,416
0
W
6,911
583
0
1,647
8,100
7,415
577
1,986
5,870
13,884
0
L
5,607
753
238
1,048
11,072
7,863
0
3,719
7,353
13,918
0
L
4,257
2,515
0
168
8,847
2,829
0
5,188
3,659
0
9,647
L
Ao Kuang
michskaggs28
Ao Kuang
2,485
638
0
463
8,642
3,424
0
2,911
5,731
8,399
1,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,062
Gold Earned
18,337
105
Minions Killed
45
6
Camps Cleared
0
455,431
Distance Traveled
513,755
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,992
899
51
5
2
161,237
1
W
He Bo
7,870
787
41
4
4
149,752
1
W
Ares
8,200
820
13
1
0
144,442
0
L
Geb
5,891
589
9
1
0
190,261
1
L
Medusa
5,658
566
19
2
0
167,669
0
L
Ao Kuang
6,788
679
17
2
0
155,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role