Player Matchup

Ares
Ares
GhostBuster7820
Ares
Level 21
God Stats
0W - 2L
1,297 SR
Queue Stats
40W - 47L
1,447 Elo+
Solo
Loki
Loki
Little Knappy
Loki
Level 8
God Stats
7W - 8L
1,701 SR
Queue Stats
11W - 15L
1,373 Elo+
Solo
Baron Samedi
Baron Samedi
MilLootSim
Baron Samedi
Level 28
God Stats
122W - 85L
1,598 SR
Queue Stats
138W - 122L
1,547 Elo+
Solo
Sol
Sol
domitsunami2285
Sol
Level 26
God Stats
8W - 11L
1,590 SR
Queue Stats
154W - 133L
1,633 Elo+
Solo
Anhur
Anhur
neo33mike
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,467 Elo+
Solo
Team Averages
Level 18
1,537 SR
1,494 Elo+

VS

Team Averages
Level 15
1,534 SR
1,645 Elo+
Tsukuyomi
Tsukuyomi
EMIYA_510
Tsukuyomi
Level 17
God Stats
9W - 3L
1,751 SR
Queue Stats
39W - 16L
1,702 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fwwuk
Morgan Le Fay
Level 17
God Stats
1W - 1L
1,547 SR
Queue Stats
3W - 1L
1,699 Elo+
Solo
Ullr
Ullr
Galacticc1728
Ullr
Level 29
God Stats
4W - 3L
1,540 SR
Queue Stats
110W - 116L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
can_can2014
Zhong Kui
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,831 Elo+
Solo
Jing Wei
Jing Wei
zM3L10D4S
Jing Wei
Level 7
God Stats
3W - 4L
1,331 SR
Queue Stats
15W - 21L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
5,928
494
1,399
7,903
4,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 4 / 1
5,920
493
1,516
8,035
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
MilLootSim
Baron Samedi
12
3 / 1 / 1
6,702
559
6,556
7,105
4,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 2 / 0
6,915
576
7,742
7,889
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
neo33mike
Anhur
1
0 / 0 / 0
2,400
200
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EMIYA_510
Tsukuyomi
14
5 / 0 / 1
7,736
645
3,612
6,443
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Fwwuk
Morgan Le Fay
9
1 / 1 / 2
5,448
454
2,396
5,115
1,652
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 3
5,979
498
2,180
6,563
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
can_can2014
Zhong Kui
10
2 / 4 / 4
6,436
536
6,386
11,063
7,137
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
zM3L10D4S
Jing Wei
10
2 / 1 / 2
6,269
522
4,363
6,949
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
8
Kills
11
11
Deaths
8
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
EMIYA_510
Tsukuyomi
5
0
1
5.5
W
Morgan Le Fay
Fwwuk
Morgan Le Fay
1
1
2
2
W
1
2
3
1.25
L
1
4
1
0.38
L
1
4
1
0.38
L
Baron Samedi
MilLootSim
Baron Samedi
3
1
1
3.5
W
Zhong Kui
can_can2014
Zhong Kui
2
4
4
1
L
3
2
0
1.5
L
Anhur
neo33mike
Anhur
0
0
0
0
W
Jing Wei
zM3L10D4S
Jing Wei
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,213
Damage
18,937
30,932
Taken
36,133
13,512
Mitigated
17,114
10,374
Healing
13,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
EMIYA_510
Tsukuyomi
3,612
667
0
3,066
6,443
2,314
0
1,879
4,564
0
44,067
W
Morgan Le Fay
Fwwuk
Morgan Le Fay
2,396
636
0
550
5,115
1,652
951
3,401
1,714
15,073
0
W
2,180
1,016
0
2,346
6,563
2,028
1,648
1,376
5,187
0
32,245
L
1,399
34
0
99
7,903
4,878
0
400
7,503
15,956
0
L
1,516
219
0
2,366
8,035
1,996
0
1,617
6,418
0
27,381
L
Baron Samedi
MilLootSim
Baron Samedi
6,556
905
127
4,029
7,105
4,383
265
2,675
4,430
38,126
0
W
Zhong Kui
can_can2014
Zhong Kui
6,386
346
0
4,026
11,063
7,137
84
6,999
4,064
34,878
0
L
7,742
2,695
0
3,753
7,889
2,255
484
4,090
3,799
49,111
0
L
Anhur
neo33mike
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
zM3L10D4S
Jing Wei
4,363
2,986
0
3,288
6,949
3,983
1,163
2,190
4,759
0
28,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,865
Gold Earned
31,868
260
Minions Killed
289
0
Camps Cleared
0
884,691
Distance Traveled
1,131,506
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,736
645
97
8
0
275,722
2
W
Morgan Le Fay
5,448
454
24
2
0
243,161
1
W
Ullr
5,979
498
57
5
0
197,048
3
L
Ares
5,928
494
26
2
0
210,577
0
L
Loki
5,920
493
66
6
0
227,002
0
L
Baron Samedi
6,702
559
67
6
0
221,615
1
W
Zhong Kui
6,436
536
66
6
0
213,595
2
L
Sol
6,915
576
101
8
0
225,497
2
L
Anhur
2,400
200
0
0
0
0
0
W
Jing Wei
6,269
522
45
4
0
201,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role