Player Matchup

Zeus
Zeus
ByHyperion
Zeus
Level 22
God Stats
0W - 3L
1,190 SR
Queue Stats
27W - 22L
1,511 Elo+
Solo
Susano
Susano
Kawey
Susano
Level 15
God Stats
14W - 11L
1,568 SR
Queue Stats
21W - 20L
1,504 Elo+
Party 1
Nike
Nike
MatthewInRussian
Nike
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 73L
1,457 Elo+
Party 2
Terra
Terra
SillyOldBear
Terra
Level 41
God Stats
7W - 4L
1,461 SR
Queue Stats
23W - 17L
1,515 Elo+
Party 1
Izanami
Izanami
ViolinSuzutsuki
Izanami
Level 15
God Stats
1W - 2L
1,867 SR
Queue Stats
31W - 18L
1,457 Elo+
Party 2
Team Averages
Level 21
1,517 SR
1,489 Elo+

VS

Team Averages
Level 26
1,451 SR
1,478 Elo+
Mulan
Mulan
Django82
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,474 Elo+
Solo
Kali
Kali
EquinoxRus
Kali
Level 17
God Stats
2W - 2L
1,388 SR
Queue Stats
25W - 27L
1,418 Elo+
Solo
Cernunnos
Cernunnos
Maurizio264
Cernunnos
Level 33
God Stats
2W - 4L
1,500 SR
Queue Stats
49W - 53L
1,497 Elo+
Party 3
Nox
Nox
Whooligan
Nox
Level 28
God Stats
4W - 6L
1,368 SR
Queue Stats
71W - 66L
1,527 Elo+
Party 3
Hel
Hel
xXlosleosXx
Hel
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 19L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,716
440
2,061
5,463
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
Kawey
Susano
10
1 / 2 / 3
6,286
484
5,170
10,329
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 4 / 0
6,069
467
1,696
6,254
3,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 3
6,658
512
2,661
7,518
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 2 / 1
6,527
502
6,486
9,959
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Django82
Mulan
11
4 / 1 / 0
6,923
533
4,180
5,848
3,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
5 / 0 / 4
8,365
643
6,088
9,966
4,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
Maurizio264
Cernunnos
11
2 / 2 / 0
6,255
481
6,660
6,809
1,845
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 0 / 5
7,671
590
4,799
3,907
1,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 2 / 3
6,358
489
4,083
5,610
1,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
14
15
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Mulan
Django82
Mulan
4
1
0
4
W
5
0
4
7
L
Susano
Kawey
Susano
1
2
3
1.25
L
0
4
0
0
W
Cernunnos
Maurizio264
Cernunnos
2
2
0
1
L
1
1
3
2.5
L
3
2
1
1.75
W
3
0
5
5.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,074
Damage
25,810
39,523
Taken
32,140
14,948
Mitigated
13,187
9,170
Healing
16,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,061
502
0
110
5,463
1,655
111
2,400
3,024
16,982
0
W
Mulan
Django82
Mulan
4,180
757
0
2,086
5,848
3,626
783
744
4,860
3,229
23,131
W
6,088
3,049
0
6,331
9,966
4,676
0
995
8,947
0
58,344
L
Susano
Kawey
Susano
5,170
1,586
0
2,481
10,329
3,326
0
2,089
8,148
0
36,123
L
1,696
294
0
248
6,254
3,122
47
54
5,978
140
22,798
W
Cernunnos
Maurizio264
Cernunnos
6,660
2,971
0
2,707
6,809
1,845
659
958
5,851
0
36,124
L
2,661
570
576
2,005
7,518
4,313
0
2,900
4,618
7,458
0
L
6,486
4,094
0
3,750
9,959
2,532
0
2,309
7,650
0
47,184
W
4,799
600
252
2,295
3,907
1,297
716
1,698
1,985
38,231
0
W
4,083
405
797
2,132
5,610
1,743
154
219
5,391
19,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,256
Gold Earned
35,572
281
Minions Killed
348
0
Camps Cleared
0
1,149,712
Distance Traveled
1,205,401
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,716
440
43
3
0
143,036
2
W
Mulan
6,923
533
63
5
0
232,253
0
W
Kali
8,365
643
107
8
0
279,121
2
L
Susano
6,286
484
68
5
0
266,242
0
L
Nike
6,069
467
57
4
0
217,089
0
W
Cernunnos
6,255
481
83
6
0
226,658
1
L
Terra
6,658
512
7
1
0
276,602
2
L
Izanami
6,527
502
106
8
0
246,743
2
W
Nox
7,671
590
74
6
0
245,211
0
W
Hel
6,358
489
21
2
0
222,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role