Player Matchup

Fenrir
Fenrir
DRAGON_KNG645
Fenrir
Level 40
God Stats
5W - 5L
1,293 SR
Queue Stats
86W - 87L
1,371 Elo+
Solo
Chaac
Chaac
DeviantPanda_
Chaac
Level 123
God Stats
3W - 3L
1,497 SR
Queue Stats
330W - 365L
1,366 Elo+
Solo
Olorun
Olorun
Hugo_PsYcHo-RJ
Olorun
Level 115
God Stats
26W - 17L
1,462 SR
Queue Stats
230W - 227L
1,394 Elo+
Solo
Ravana
Ravana
Ikkin339
Ravana
Level 160
God Stats
1W - 1L
1,245 SR
Queue Stats
52W - 74L
1,324 Elo+
Solo
Ah Puch
Ah Puch
KEVIN3XD
Ah Puch
Level 102
God Stats
17W - 7L
1,613 SR
Queue Stats
333W - 338L
1,396 Elo+
Solo
Team Averages
Level 108
1,422 SR
1,370 Elo+

VS

Team Averages
Level 101
1,441 SR
1,315 Elo+
Bastet
Bastet
Arius_1995
Bastet
Level 88
God Stats
2W - 4L
1,323 SR
Queue Stats
31W - 44L
1,339 Elo+
Solo
Yemoja
Yemoja
DannyShaunna
Yemoja
Level 64
God Stats
36W - 25L
1,597 SR
Queue Stats
100W - 111L
1,387 Elo+
Solo
Cernunnos
Cernunnos
Je_Force
Cernunnos
Level 148
God Stats
134W - 145L
1,516 SR
Queue Stats
570W - 773L
1,384 Elo+
Solo
Tiamat
Tiamat
advertenciarj
Tiamat
Level 60
God Stats
0W - 3L
1,304 SR
Queue Stats
2W - 7L
1,106 Elo+
Solo
Zeus
Zeus
iConicAssassin42
Zeus
Level 145
God Stats
3W - 6L
1,465 SR
Queue Stats
497W - 549L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 7
8,374
441
2,861
9,146
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 3 / 6
11,005
579
13,094
22,488
15,456
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 3 / 2
8,603
453
7,528
13,869
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Ikkin339
Ravana
13
1 / 5 / 4
7,863
414
3,519
9,138
4,573
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
KEVIN3XD
Ah Puch
16
12 / 5 / 4
10,657
561
19,575
19,741
8,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Arius_1995
Bastet
16
10 / 6 / 1
10,572
556
14,906
16,103
5,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
12
2 / 2 / 7
8,684
457
4,917
15,989
16,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Je_Force
Cernunnos
15
2 / 2 / 5
9,498
500
8,303
10,098
3,917
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 5 / 1
8,467
446
3,597
9,736
5,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 8 / 4
9,185
483
11,235
11,760
6,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
23
Kills
18
18
Deaths
23
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
Arius_1995
Bastet
10
6
1
1.75
W
0
2
7
1.75
L
Yemoja
2
2
7
2.75
W
8
3
6
3.67
W
2
3
2
1
W
Ravana
Ikkin339
Ravana
1
5
4
0.6
L
Cernunnos
Je_Force
Cernunnos
2
2
5
2.25
W
Ah Puch
KEVIN3XD
Ah Puch
12
5
4
2.8
L
1
5
1
0.3
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,577
Damage
42,958
74,382
Taken
63,686
37,413
Mitigated
37,349
30,809
Healing
14,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Arius_1995
Bastet
14,906
5,029
0
4,674
16,103
5,977
198
7,157
8,946
0
67,226
W
2,861
535
0
2,814
9,146
4,534
240
3,151
5,919
0
31,981
L
Yemoja
4,917
1,000
1,378
3,675
15,989
16,295
0
9,038
6,951
15,908
0
W
13,094
3,444
0
8,916
22,488
15,456
294
4,593
17,629
0
61,925
W
7,528
2,763
360
6,536
13,869
4,829
1,101
2,987
10,842
51,381
0
W
Ravana
Ikkin339
Ravana
3,519
368
0
2,410
9,138
4,573
503
664
8,474
3,063
25,418
L
Cernunnos
Je_Force
Cernunnos
8,303
3,322
0
2,142
10,098
3,917
1,350
3,903
6,195
0
68,844
W
Ah Puch
KEVIN3XD
Ah Puch
19,575
2,733
211
9,562
19,741
8,021
2,077
8,002
11,697
56,965
0
L
3,597
706
0
1,459
9,736
5,025
1,778
1,226
8,510
39,238
0
L
11,235
1,290
0
1,255
11,760
6,135
396
5,951
5,809
60,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,502
Gold Earned
46,406
393
Minions Killed
450
0
Camps Cleared
0
1,834,533
Distance Traveled
1,647,776
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,572
556
104
5
0
339,093
1
W
Fenrir
8,374
441
51
3
0
404,312
8
L
Yemoja
8,684
457
21
1
0
352,878
0
W
Chaac
11,005
579
115
6
0
359,208
4
W
Olorun
8,603
453
92
5
0
344,144
5
W
Ravana
7,863
414
44
2
0
395,223
0
L
Cernunnos
9,498
500
134
7
0
331,571
4
W
Ah Puch
10,657
561
91
5
0
331,646
0
L
Tiamat
8,467
446
90
5
0
319,859
0
L
Zeus
9,185
483
101
5
0
304,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role