Player Matchup

Geb
Geb
Dallon__
Geb
Level 127
God Stats
5W - 9L
1,245 SR
Queue Stats
364W - 327L
1,462 Elo+
Solo
Kukulkan
Kukulkan
I Are Johx
Kukulkan
Level 119
God Stats
2W - 3L
1,597 SR
Queue Stats
511W - 457L
1,565 Elo+
Solo
Awilix
Awilix
Mrpepinillo09
Awilix
Level 139
God Stats
4W - 10L
1,450 SR
Queue Stats
267W - 290L
1,487 Elo+
Solo
Medusa
Medusa
Ranorac 172
Medusa
Level 84
God Stats
6W - 6L
1,687 SR
Queue Stats
279W - 259L
1,522 Elo+
Solo
Hercules
Hercules
SnowNebula7
Hercules
Level 63
God Stats
1W - 1L
1,370 SR
Queue Stats
92W - 109L
1,481 Elo+
Solo
Team Averages
Level 106
1,470 SR
1,503 Elo+

VS

Team Averages
Level 106
1,567 SR
1,523 Elo+
Ra
Ra
 
Ra
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
BTNeph
Ravana
Level 93
God Stats
15W - 3L
1,748 SR
Queue Stats
73W - 63L
1,537 Elo+
Solo
Cabrakan
Cabrakan
GargoyleHead
Cabrakan
Level 127
God Stats
6W - 2L
1,628 SR
Queue Stats
319W - 242L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
Yaboikris533
Cthulhu
Level 99
God Stats
1W - 1L
1,189 SR
Queue Stats
6W - 9L
1,393 Elo+
Party 1
Charybdis
Charybdis
crankydatmonkey6
Charybdis
Level 134
God Stats
29W - 12L
1,772 SR
Queue Stats
373W - 296L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
2,696
539
836
1,717
583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
I Are Johx
Kukulkan
4
0 / 2 / 0
3,001
600
959
2,865
857
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 0
3,036
607
1,273
2,365
602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
5
0 / 0 / 0
3,027
605
2,007
1,786
348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SnowNebula7
Hercules
4
0 / 0 / 0
2,993
599
588
3,035
959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
5
2 / 0 / 1
3,813
763
1,719
1,241
331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
BTNeph
Ravana
6
1 / 0 / 1
3,920
784
604
2,272
557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cabrakan
GargoyleHead
Cabrakan
7
2 / 0 / 0
3,910
782
1,493
2,419
1,150
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Yaboikris533
Cthulhu
5
0 / 0 / 0
2,951
590
1,085
2,178
1,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
5
0 / 0 / 0
3,011
602
1,276
1,989
352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
5
5
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
1
2.5
W
Ravana
BTNeph
Ravana
1
0
1
1.5
L
0
2
0
0
W
Cabrakan
GargoyleHead
Cabrakan
2
0
0
2
L
Kukulkan
I Are Johx
Kukulkan
0
2
0
0
L
0
1
0
0
L
Medusa
0
0
0
0
L
Hercules
SnowNebula7
Hercules
0
0
0
0
W
Cthulhu
Yaboikris533
Cthulhu
0
0
0
0
W
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,663
Damage
6,177
11,768
Taken
10,099
3,349
Mitigated
3,440
2,760
Healing
6,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,719
534
59
678
1,241
331
246
550
691
12,224
0
W
Ravana
BTNeph
Ravana
604
241
0
1,908
2,272
557
0
409
1,863
0
14,608
L
836
381
0
185
1,717
583
0
1,124
593
4,271
745
W
Cabrakan
GargoyleHead
Cabrakan
1,493
467
0
1,374
2,419
1,150
29
635
1,784
15,894
0
L
Kukulkan
I Are Johx
Kukulkan
959
145
0
538
2,865
857
0
1,367
1,498
9,539
0
L
1,273
385
0
150
2,365
602
0
721
1,644
0
9,706
L
Medusa
2,007
951
95
591
1,786
348
0
216
1,454
0
13,402
L
Hercules
SnowNebula7
Hercules
588
148
0
1,201
3,035
959
0
528
2,282
0
4,190
W
Cthulhu
Yaboikris533
Cthulhu
1,085
0
0
986
2,178
1,050
0
0
2,178
5,246
0
W
Charybdis
1,276
1,038
0
1,178
1,989
352
26
0
1,989
0
12,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,753
Gold Earned
17,605
81
Minions Killed
133
0
Camps Cleared
0
430,600
Distance Traveled
456,932
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,813
763
19
4
0
99,804
1
W
Ravana
3,920
784
42
8
0
105,354
2
L
Geb
2,696
539
7
1
0
50,862
0
W
Cabrakan
3,910
782
37
7
0
80,616
1
L
Kukulkan
3,001
600
17
3
0
86,913
0
L
Awilix
3,036
607
23
5
0
106,877
1
L
Medusa
3,027
605
29
6
0
88,629
1
L
Hercules
2,993
599
5
1
0
97,319
3
W
Cthulhu
2,951
590
13
3
0
86,303
0
W
Charybdis
3,011
602
22
4
0
84,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role