Player Matchup

Merlin
Merlin
ArianaaaGrandee
Merlin
Level 21
God Stats
0W - 1L
1,415 SR
Queue Stats
6W - 9L
1,494 Elo+
Solo
Sobek
Sobek
Lunatje08
Sobek
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,443 Elo+
Party 2
Erlang Shen
Erlang Shen
ResRose
Erlang Shen
Level 29
God Stats
4W - 2L
1,517 SR
Queue Stats
38W - 44L
1,439 Elo+
Party 2
Charybdis
Charybdis
SaShaJinRo
Charybdis
Level 18
God Stats
3W - 12L
1,269 SR
Queue Stats
18W - 31L
1,398 Elo+
Party 2
Cliodhna
Cliodhna
TNThijs
Cliodhna
Level 48
God Stats
25W - 24L
1,605 SR
Queue Stats
138W - 134L
1,507 Elo+
Party 2
Team Averages
Level 25
1,461 SR
1,456 Elo+

VS

Team Averages
Level 39
1,624 SR
1,448 Elo+
Odin
Odin
MoCreamm
Odin
Level 28
God Stats
6W - 6L
1,520 SR
Queue Stats
113W - 110L
1,487 Elo+
Solo
Neith
Neith
PTSD0
Neith
Level 8
God Stats
6W - 6L
1,865 SR
Queue Stats
24W - 31L
1,405 Elo+
Party 1
Bellona
Bellona
WhiteLotus5X-YT
Bellona
Level 101
God Stats
24W - 22L
1,459 SR
Queue Stats
509W - 512L
1,440 Elo+
Party 1
Skadi
Skadi
endermqn125
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,505 Elo+
Solo
Geb
Geb
xOysteinx
Geb
Level 28
God Stats
3W - 3L
1,774 SR
Queue Stats
118W - 110L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
6,130
341
2,695
4,541
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Lunatje08
Sobek
10
0 / 4 / 0
6,494
361
2,593
15,949
16,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
ResRose
Erlang Shen
15
0 / 5 / 0
8,989
499
8,803
15,140
10,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
SaShaJinRo
Charybdis
11
0 / 9 / 0
6,945
386
2,680
11,094
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
TNThijs
Cliodhna
14
4 / 8 / 1
8,755
486
12,093
20,412
7,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
2 / 1 / 3
10,995
611
7,216
14,569
5,912
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
PTSD0
Neith
16
9 / 0 / 8
10,461
581
12,896
9,331
4,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 1 / 3
11,330
629
8,236
13,550
8,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
8 / 3 / 6
11,534
641
13,417
9,279
3,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 0 / 16
10,276
571
7,488
11,523
13,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
66
4
Kills
30
30
Deaths
5
1
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Sobek
Lunatje08
Sobek
0
4
0
0
W
Odin
2
1
3
3.5
W
Neith
PTSD0
Neith
9
0
8
13
L
Erlang Shen
ResRose
Erlang Shen
0
5
0
0
L
Charybdis
SaShaJinRo
Charybdis
0
9
0
0
L
Cliodhna
TNThijs
Cliodhna
4
8
1
0.56
W
8
1
3
9.5
W
8
3
6
3.67
W
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,864
Damage
49,253
67,136
Taken
58,252
37,286
Mitigated
36,193
17,164
Healing
18,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,695
149
0
515
4,541
1,052
0
0
4,541
17,261
0
L
Sobek
Lunatje08
Sobek
2,593
251
160
3,458
15,949
16,169
0
2,373
13,576
14,025
0
W
Odin
7,216
2,196
0
4,147
14,569
5,912
146
0
14,569
159
61,335
W
Neith
PTSD0
Neith
12,896
7,446
358
3,737
9,331
4,595
1,957
748
8,583
0
63,474
L
Erlang Shen
ResRose
Erlang Shen
8,803
4,975
0
5,993
15,140
10,264
688
78
14,444
0
67,414
L
Charybdis
SaShaJinRo
Charybdis
2,680
1,704
147
904
11,094
2,674
0
2,856
8,238
0
30,792
L
Cliodhna
TNThijs
Cliodhna
12,093
489
0
5,987
20,412
7,127
0
2,259
18,153
0
70,458
W
8,236
2,026
0
6,441
13,550
8,616
72
803
12,645
0
99,412
W
13,417
7,247
0
530
9,279
3,648
5,425
2,202
6,771
0
72,317
W
7,488
1,118
0
2,792
11,523
13,422
131
1,296
10,215
29,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,313
Gold Earned
54,596
379
Minions Killed
546
0
Camps Cleared
0
1,525,806
Distance Traveled
1,771,844
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,130
341
37
2
0
180,731
1
L
Sobek
6,494
361
18
1
0
347,760
6
W
Odin
10,995
611
132
7
0
359,851
1
W
Neith
10,461
581
97
5
0
295,849
2
L
Erlang Shen
8,989
499
139
8
0
341,272
3
L
Charybdis
6,945
386
70
4
0
289,367
3
L
Cliodhna
8,755
486
115
6
0
366,676
0
W
Bellona
11,330
629
141
8
0
409,283
5
W
Skadi
11,534
641
145
8
0
343,416
3
W
Geb
10,276
571
31
2
0
363,445
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role