Player Matchup

Ra
Ra
Silver II
DrCoctopus
Ra
Silver II
Level 109
God Stats
4W - 3L
1,656 SR
Queue Stats
80W - 71L
1,381 MMR
Solo
Kali
Kali
Platinum V
FernyElvergon
Kali
Platinum V
Level 121
God Stats
10W - 14L
1,789 SR
Queue Stats
268W - 276L
1,553 MMR
Solo
Ganesha
Ganesha
Silver I
KingZeus96
Ganesha
Silver I
Level 103
God Stats
12W - 6L
1,688 SR
Queue Stats
112W - 107L
1,193 MMR
Solo
Cernunnos
Cernunnos
Bronze III
MVeL
Cernunnos
Bronze III
Level 104
God Stats
1W - 1L
1,510 SR
Queue Stats
8W - 14L
1,219 MMR
Solo
Mulan
Mulan
Gold IV
maddmattt
Mulan
Gold IV
Level 86
God Stats
5W - 6L
1,428 SR
Queue Stats
159W - 162L
1,271 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,614 SR
1,323 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,609 SR
1,380 MMR
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
CrunchiestApple
Ah Muzen Cab
Bronze III
Level 129
God Stats
1W - 1L
1,809 SR
Queue Stats
5W - 4L
1,501 MMR
Solo
Tiamat
Tiamat
Gold II
G0dOfka0s
Tiamat
Gold II
Level 122
God Stats
3W - 6L
1,444 SR
Queue Stats
225W - 226L
1,353 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
JuanClaptonXD
Gilgamesh
Silver I
Level 147
God Stats
3W - 2L
1,681 SR
Queue Stats
193W - 205L
1,167 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Ssshaasnaal
Aphrodite
Gold IV
Level 160
God Stats
19W - 18L
1,610 SR
Queue Stats
469W - 464L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
8,317
594
7,628
7,316
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
4 / 0 / 8
8,544
610
5,856
11,099
5,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
KingZeus96
Ganesha
11
0 / 3 / 8
6,814
487
3,918
11,804
9,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
MVeL
Cernunnos
12
4 / 3 / 4
7,288
521
7,278
7,385
2,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
maddmattt
Mulan
14
4 / 1 / 6
7,869
562
12,960
11,166
9,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
ZeusSolArtioNike

VS

Bans
CliodhnaAthenaThanatosGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 1 / 2
7,207
515
2,106
9,658
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
CrunchiestApple
Ah Muzen Cab
12
2 / 4 / 3
7,165
512
6,870
7,941
2,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
G0dOfka0s
Tiamat
11
1 / 6 / 1
7,033
502
7,471
11,321
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
JuanClaptonXD
Gilgamesh
11
2 / 3 / 3
6,823
487
8,086
10,767
8,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Ssshaasnaal
Aphrodite
12
1 / 2 / 1
7,601
543
6,023
12,741
5,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
16
Kills
8
8
Deaths
16
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
2
3
L
Ah Muzen Cab
CrunchiestApple
Ah Muzen Cab
2
4
3
0.88
W
4
1
7
7.5
W
4
0
8
8
L
Tiamat
G0dOfka0s
Tiamat
1
6
1
0.25
L
Gilgamesh
JuanClaptonXD
Gilgamesh
2
3
3
1.17
W
Ganesha
KingZeus96
Ganesha
0
3
8
1.33
W
Cernunnos
MVeL
Cernunnos
4
3
4
2
L
Aphrodite
Ssshaasnaal
Aphrodite
1
2
1
0.75
W
Mulan
maddmattt
Mulan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,640
Damage
30,556
48,770
Taken
52,428
30,326
Mitigated
24,616
21,589
Healing
20,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,106
75
0
3,634
9,658
3,355
198
1,688
7,880
0
36,402
L
Ah Muzen Cab
CrunchiestApple
Ah Muzen Cab
6,870
2,410
0
2,288
7,941
2,160
0
1,610
6,309
0
48,153
W
7,628
816
1,573
3,888
7,316
2,750
848
3,075
3,979
51,045
0
W
5,856
3,175
0
6,121
11,099
5,984
262
3,123
7,782
0
63,551
L
Tiamat
G0dOfka0s
Tiamat
7,471
571
132
3,119
11,321
4,967
120
3,829
7,272
39,083
0
L
Gilgamesh
JuanClaptonXD
Gilgamesh
8,086
889
0
2,161
10,767
8,884
0
2,436
8,285
7,694
20,423
W
Ganesha
KingZeus96
Ganesha
3,918
144
0
2,140
11,804
9,994
177
2,718
8,998
16,328
0
W
Cernunnos
MVeL
Cernunnos
7,278
4,003
0
1,530
7,385
2,434
192
1,357
5,998
0
44,375
L
Aphrodite
Ssshaasnaal
Aphrodite
6,023
938
1,351
7,765
12,741
5,250
1,140
1,561
11,136
46,453
0
W
Mulan
maddmattt
Mulan
12,960
1,939
0
6,337
11,166
9,164
280
5,019
6,035
0
50,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,832
Gold Earned
35,829
438
Minions Killed
423
0
Camps Cleared
0
1,404,028
Distance Traveled
1,419,773
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,207
515
81
6
0
330,098
7
L
Ah Muzen Cab
7,165
512
90
6
0
274,353
3
W
Ra
8,317
594
111
8
0
295,576
2
W
Kali
8,544
610
116
8
0
307,854
6
L
Tiamat
7,033
502
77
6
0
273,600
2
L
Gilgamesh
6,823
487
53
4
0
294,992
10
W
Ganesha
6,814
487
12
1
0
264,203
5
W
Cernunnos
7,288
521
105
8
0
249,790
4
L
Aphrodite
7,601
543
122
9
0
246,730
4
W
Mulan
7,869
562
94
7
0
286,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role