Player Matchup

Hun Batz
Hun Batz
CulaHUN
Hun Batz
Level 28
God Stats
2W - 2L
1,527 SR
Queue Stats
22W - 20L
1,445 Elo+
Party 1
Nemesis
Nemesis
DAISYPL
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,243 Elo+
Party 2
Neith
Neith
DernlIPL
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,243 Elo+
Party 2
Vulcan
Vulcan
Ist1koHUN
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,464 Elo+
Party 1
Bellona
Bellona
simoneverdi2003
Bellona
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,221 Elo+
Solo
Team Averages
Level 14
1,505 SR
1,323 Elo+

VS

Team Averages
Level 27
1,508 SR
1,395 Elo+
Athena
Athena
Aoiyu
Athena
Level 65
God Stats
5W - 3L
1,605 SR
Queue Stats
10W - 19L
1,288 Elo+
Party 3
Mercury
Mercury
Deathanimal
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,509 Elo+
Solo
Ra
Ra
Gianttoad
Ra
Level 23
God Stats
7W - 13L
1,435 SR
Queue Stats
71W - 70L
1,412 Elo+
Solo
Skadi
Skadi
Milauve
Skadi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 31L
1,264 Elo+
Party 3
Neith
Neith
paulek00
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CulaHUN
Hun Batz
17
8 / 11 / 3
12,435
1,130
14,081
21,366
8,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
DAISYPL
Nemesis
17
0 / 20 / 9
10,188
926
9,121
27,153
11,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
DernlIPL
Neith
17
3 / 7 / 4
10,717
974
7,210
11,856
4,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Ist1koHUN
Vulcan
19
5 / 7 / 14
13,475
1,225
19,895
15,794
6,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 5 / 11
13,614
1,238
16,252
22,046
18,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aoiyu
Athena
20
4 / 3 / 30
12,332
1,121
11,246
22,471
33,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Deathanimal
Mercury
20
17 / 8 / 17
14,722
1,338
24,480
16,323
7,966
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 3 / 27
14,052
1,277
25,359
11,539
4,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Milauve
Skadi
20
9 / 4 / 26
12,794
1,163
16,615
12,361
5,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
paulek00
Neith
19
8 / 5 / 17
11,848
1,077
11,401
7,895
3,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
167
23
Kills
50
50
Deaths
23
41
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Athena
Aoiyu
Athena
4
3
30
6.33
L
Hun Batz
CulaHUN
Hun Batz
8
11
3
0.86
L
Nemesis
DAISYPL
Nemesis
0
20
9
0.23
W
Mercury
Deathanimal
Mercury
17
8
17
3.19
L
Neith
DernlIPL
Neith
3
7
4
0.71
W
12
3
27
8.5
L
Vulcan
Ist1koHUN
Vulcan
5
7
14
1.71
W
Skadi
Milauve
Skadi
9
4
26
5.5
W
Neith
paulek00
Neith
8
5
17
3.3
L
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,559
Damage
89,101
98,215
Taken
70,589
48,381
Mitigated
54,532
1,720
Healing
6,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Aoiyu
Athena
11,246
1,581
0
400
22,471
33,256
0
6,009
16,196
27,856
0
L
Hun Batz
CulaHUN
Hun Batz
14,081
5,753
0
507
21,366
8,003
0
8,983
12,383
0
27,987
L
Nemesis
DAISYPL
Nemesis
9,121
4,157
0
130
27,153
11,055
0
11,059
16,094
0
13,491
W
Mercury
Deathanimal
Mercury
24,480
13,802
0
2,204
16,323
7,966
0
1,983
14,257
0
35,226
L
Neith
DernlIPL
Neith
7,210
4,086
0
295
11,856
4,806
0
3,920
7,936
0
24,108
W
25,359
3,474
1,873
856
11,539
4,434
0
4,884
6,563
62,548
0
L
Vulcan
Ist1koHUN
Vulcan
19,895
7,624
0
16
15,794
6,349
0
6,496
9,298
58,810
0
W
Skadi
Milauve
Skadi
16,615
7,568
0
575
12,361
5,750
0
3,693
8,530
0
36,000
W
Neith
paulek00
Neith
11,401
4,356
0
1,065
7,895
3,126
0
2,635
5,148
0
23,085
L
16,252
3,559
0
772
22,046
18,168
0
6,147
15,899
0
35,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,429
Gold Earned
65,748
184
Minions Killed
219
5
Camps Cleared
4
948,008
Distance Traveled
986,841
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,332
1,121
27
2
1
228,710
0
L
Hun Batz
12,435
1,130
17
2
3
204,239
0
L
Nemesis
10,188
926
7
1
1
177,509
0
W
Mercury
14,722
1,338
34
3
2
210,235
0
L
Neith
10,717
974
29
3
0
137,159
0
W
Ra
14,052
1,277
95
9
0
219,543
1
L
Vulcan
13,475
1,225
94
9
0
211,198
0
W
Skadi
12,794
1,163
36
3
0
189,257
0
W
Neith
11,848
1,077
27
2
1
139,096
0
L
Bellona
13,614
1,238
37
3
1
217,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role