Player Matchup

Nu Wa
Nu Wa
Cinja
Nu Wa
Level 147
God Stats
2W - 6L
1,188 SR
Queue Stats
53W - 59L
1,515 Elo+
Party 2
Pele
Pele
Lysieres
Pele
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 83L
1,587 Elo+
Party 2
Cernunnos
Cernunnos
PainIsHere
Cernunnos
Level 27
God Stats
1W - 1L
1,726 SR
Queue Stats
53W - 67L
1,441 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
StefanReMix
Morgan Le Fay
Level 99
God Stats
1W - 4L
1,162 SR
Queue Stats
61W - 77L
1,449 Elo+
Party 1
King Arthur
King Arthur
VanGrave
King Arthur
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
154W - 163L
1,458 Elo+
Party 2
Team Averages
Level 86
1,415 SR
1,490 Elo+

VS

Team Averages
Level 50
1,489 SR
1,492 Elo+
Izanami
Izanami
Mimoun12
Izanami
Level 102
God Stats
7W - 5L
1,499 SR
Queue Stats
45W - 53L
1,484 Elo+
Party 3
Baron Samedi
Baron Samedi
RealKitten
Baron Samedi
Level 39
God Stats
8W - 5L
1,726 SR
Queue Stats
72W - 86L
1,488 Elo+
Solo
Zeus
Zeus
Timehof
Zeus
Level 44
God Stats
3W - 3L
1,470 SR
Queue Stats
44W - 51L
1,461 Elo+
Solo
Artemis
Artemis
boogiemanGriff
Artemis
Level 49
God Stats
2W - 1L
1,248 SR
Queue Stats
214W - 170L
1,595 Elo+
Solo
Hera
Hera
manuelgp301999
Hera
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cinja
Nu Wa
20
9 / 6 / 15
15,651
1,204
34,882
21,030
6,937
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
19
5 / 8 / 7
12,703
977
8,240
23,847
6,932
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
PainIsHere
Cernunnos
20
3 / 10 / 16
13,066
1,005
17,854
31,378
9,953
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
StefanReMix
Morgan Le Fay
20
12 / 6 / 10
15,717
1,209
26,120
26,393
9,174
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
VanGrave
King Arthur
19
1 / 13 / 15
12,171
936
11,646
34,156
37,645
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mimoun12
Izanami
20
20 / 5 / 16
16,710
1,285
28,919
26,455
9,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
RealKitten
Baron Samedi
20
5 / 7 / 21
13,443
1,034
17,505
17,591
8,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Timehof
Zeus
20
4 / 6 / 25
13,522
1,040
32,773
15,255
4,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 10 / 25
15,627
1,202
37,775
27,401
9,374
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 2 / 20
12,772
982
14,678
14,466
4,687
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
150
30
Kills
43
43
Deaths
30
63
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Cinja
Nu Wa
9
6
15
2.75
L
Pele
5
8
7
1.06
W
Izanami
Mimoun12
Izanami
20
5
16
5.6
L
Cernunnos
PainIsHere
Cernunnos
3
10
16
1.1
W
Baron Samedi
RealKitten
Baron Samedi
5
7
21
2.21
L
Morgan Le Fay
StefanReMix
Morgan Le Fay
12
6
10
2.83
W
Zeus
Timehof
Zeus
4
6
25
2.75
L
King Arthur
VanGrave
King Arthur
1
13
15
0.65
W
11
10
25
2.35
W
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,742
Damage
131,650
136,804
Taken
101,168
70,641
Mitigated
36,310
9,713
Healing
19,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Cinja
Nu Wa
34,882
5,501
206
2,571
21,030
6,937
0
10,932
10,098
75,913
0
L
Pele
8,240
1,955
0
1,391
23,847
6,932
0
12,540
11,307
0
25,212
W
Izanami
Mimoun12
Izanami
28,919
23,877
0
4,633
26,455
9,669
0
14,085
11,956
0
73,926
L
Cernunnos
PainIsHere
Cernunnos
17,854
8,592
0
913
31,378
9,953
0
15,270
16,108
0
44,724
W
Baron Samedi
RealKitten
Baron Samedi
17,505
1,152
2,049
2,208
17,591
8,337
0
10,818
6,534
35,013
0
L
Morgan Le Fay
StefanReMix
Morgan Le Fay
26,120
2,228
128
3,163
26,393
9,174
0
14,339
12,054
44,809
0
W
Zeus
Timehof
Zeus
32,773
1,552
573
1,241
15,255
4,243
0
10,981
3,932
63,637
0
L
King Arthur
VanGrave
King Arthur
11,646
1,210
320
1,021
34,156
37,645
0
11,875
22,281
0
33,556
W
37,775
24,217
0
7,267
27,401
9,374
0
13,831
13,154
0
56,676
W
14,678
3,679
148
1,527
14,466
4,687
0
9,570
4,590
39,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,308
Gold Earned
72,074
255
Minions Killed
292
8
Camps Cleared
6
1,236,444
Distance Traveled
1,189,751
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
15,651
1,204
82
6
0
239,723
0
L
Pele
12,703
977
41
3
4
251,936
0
W
Izanami
16,710
1,285
117
9
0
234,723
0
L
Cernunnos
13,066
1,005
54
4
4
240,924
0
W
Baron Samedi
13,443
1,034
39
3
1
236,123
0
L
Morgan Le Fay
15,717
1,209
33
3
0
274,374
0
W
Zeus
13,522
1,040
46
4
1
244,814
1
L
King Arthur
12,171
936
45
3
0
229,487
0
W
Artemis
15,627
1,202
33
3
3
218,634
0
W
Hera
12,772
982
57
4
1
255,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role