Player Matchup

Cerberus
Cerberus
Matteoi27
Cerberus
Level 38
God Stats
2W - 4L
1,368 SR
Queue Stats
93W - 114L
1,383 Elo+
Party 1
Olorun
Olorun
Rzbabydragon
Olorun
Level 18
God Stats
3W - 1L
1,355 SR
Queue Stats
10W - 18L
1,299 Elo+
Party 1
Hachiman
Hachiman
iibIaze9708
Hachiman
Level 62
God Stats
7W - 1L
1,430 SR
Queue Stats
79W - 80L
1,333 Elo+
Party 1
Team Averages
Level 39
1,384 SR
1,338 Elo+

VS

Team Averages
Level 56
1,579 SR
1,372 Elo+
Arachne
Arachne
Rob12394
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 84L
1,351 Elo+
Party 2
Odin
Odin
Shadow Wolf 551
Odin
Level 115
God Stats
2W - 4L
1,499 SR
Queue Stats
368W - 395L
1,532 Elo+
Party 2
Sol
Sol
stevenholc
Sol
Level 25
God Stats
0W - 1L
1,739 SR
Queue Stats
1W - 5L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Matteoi27
Cerberus
10
5 / 0 / 6
6,615
945
4,027
4,696
3,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
10
3 / 1 / 7
6,030
861
5,778
5,257
1,854
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
iibIaze9708
Hachiman
9
4 / 2 / 3
5,917
845
4,670
3,415
824
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Rob12394
Arachne
7
1 / 6 / 1
4,794
685
1,963
7,220
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 4 / 1
5,152
736
7,085
8,452
6,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

5
0 / 2 / 1
4,483
640
558
2,672
672
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
12
Kills
3
3
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Matteoi27
Cerberus
5
0
6
8
L
Arachne
Rob12394
Arachne
1
6
1
0.25
W
Olorun
3
1
7
6.5
L
2
4
1
0.63
W
Hachiman
iibIaze9708
Hachiman
4
2
3
2.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,475
Damage
9,606
13,368
Taken
18,344
5,899
Mitigated
9,511
4,738
Healing
2,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Matteoi27
Cerberus
4,027
373
71
1,580
4,696
3,221
0
596
3,894
11,535
0
L
Arachne
Rob12394
Arachne
1,963
1,203
0
886
7,220
2,255
0
4,026
3,088
0
5,679
W
Olorun
5,778
2,535
493
2,043
5,257
1,854
0
411
4,599
18,615
0
L
7,085
1,748
0
912
8,452
6,584
0
3,867
4,361
0
15,218
W
Hachiman
iibIaze9708
Hachiman
4,670
2,377
121
430
3,415
824
45
143
3,027
0
14,339
L
558
455
10
480
2,672
672
0
1,532
1,060
4,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,562
Gold Earned
14,429
104
Minions Killed
35
4
Camps Cleared
1
357,445
Distance Traveled
287,745
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,615
945
45
6
2
129,075
2
L
Arachne
4,794
685
5
1
0
104,972
0
W
Olorun
6,030
861
33
5
1
118,651
1
L
Odin
5,152
736
20
3
1
124,943
1
W
Hachiman
5,917
845
26
4
1
109,719
0
L
Sol
4,483
640
10
1
0
57,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role