Player Matchup

Merlin
Merlin
Baconator219730
Merlin
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 86L
1,420 Elo+
Solo
Bakasura
Bakasura
GhostBuster7820
Bakasura
Level 21
God Stats
1W - 1L
1,743 SR
Queue Stats
40W - 47L
1,452 Elo+
Solo
Vulcan
Vulcan
Zeus_Juice97
Vulcan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 79L
1,512 Elo+
Solo
Kali
Kali
ekpackattack
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,613 Elo+
Solo
Jing Wei
Jing Wei
zM3L10D4S
Jing Wei
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 21L
1,580 Elo+
Solo
Team Averages
Level 15
1,549 SR
1,515 Elo+

VS

Team Averages
Level 38
1,640 SR
1,663 Elo+
Ra
Ra
Damonic22
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,738 Elo+
Solo
Kuzenbo
Kuzenbo
Ih8beenrz8004
Kuzenbo
Level 21
God Stats
5W - 2L
1,930 SR
Queue Stats
71W - 58L
1,619 Elo+
Solo
Horus
Horus
Intellectual_Dgn
Horus
Level 128
God Stats
2W - 0L
1,744 SR
Queue Stats
49W - 50L
1,576 Elo+
Party 1
Loki
Loki
Tornshadow128
Loki
Level 29
God Stats
3W - 2L
1,524 SR
Queue Stats
113W - 104L
1,484 Elo+
Solo
Olorun
Olorun
xxHolyGuidancexx
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,897 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,868
374
1,349
5,212
1,506
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
9
0 / 7 / 0
5,309
408
2,482
10,339
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
12
3 / 3 / 0
6,641
511
7,627
8,480
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 2 / 0
4,072
313
732
1,266
342
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
zM3L10D4S
Jing Wei
10
0 / 3 / 0
5,210
401
2,989
13,266
4,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,730
595
2,825
8,284
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
14
7 / 0 / 3
9,014
693
7,501
9,680
8,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 5
7,820
602
3,759
12,327
11,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
3 / 1 / 0
7,627
587
4,893
7,797
2,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
5 / 0 / 1
8,246
634
9,426
8,780
4,182
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
3
Kills
17
17
Deaths
4
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
1
3
2.5
L
Bakasura
0
7
0
0
W
Kuzenbo
7
0
3
8.5
W
1
2
5
1.75
W
3
1
0
3
L
Vulcan
3
3
0
1
L
0
2
0
0
W
5
0
1
5.5
L
Jing Wei
zM3L10D4S
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,179
Damage
28,404
38,563
Taken
46,868
13,056
Mitigated
30,103
8,065
Healing
20,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,349
448
0
962
5,212
1,506
0
3,168
2,044
17,197
0
W
2,825
761
590
4,179
8,284
3,026
691
3,341
4,587
47,149
0
L
Bakasura
2,482
1,698
0
1,240
10,339
4,028
0
3,086
7,253
0
18,490
W
Kuzenbo
7,501
1,746
0
4,050
9,680
8,886
1,289
1,718
7,879
49,326
0
W
3,759
1,326
891
2,880
12,327
11,736
111
1,954
10,267
0
27,046
W
4,893
1,727
0
1,250
7,797
2,273
0
977
6,698
0
44,388
L
Vulcan
7,627
1,166
0
3,036
8,480
2,495
0
4,028
4,292
39,953
0
L
732
434
0
23
1,266
342
0
689
577
0
2,641
W
9,426
6,790
1,032
5,264
8,780
4,182
3,408
578
8,150
54,870
0
L
Jing Wei
zM3L10D4S
Jing Wei
2,989
1,611
24
2,780
13,266
4,685
208
8,512
4,645
0
19,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,100
Gold Earned
40,437
175
Minions Killed
403
0
Camps Cleared
0
974,927
Distance Traveled
1,273,509
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,868
374
40
3
0
169,876
0
W
Ra
7,730
595
92
7
0
260,093
0
L
Bakasura
5,309
408
48
4
0
264,865
0
W
Kuzenbo
9,014
693
93
7
0
252,940
4
W
Horus
7,820
602
43
3
0
265,300
3
W
Loki
7,627
587
87
7
0
264,422
0
L
Vulcan
6,641
511
57
4
0
239,817
2
L
Kali
4,072
313
2
0
0
49,471
0
W
Olorun
8,246
634
88
7
0
230,754
1
L
Jing Wei
5,210
401
28
2
0
250,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role