Player Matchup

Cerberus
Cerberus
IsegrimWolf
Cerberus
Level 15
God Stats
2W - 14L
1,037 SR
Queue Stats
3W - 18L
1,068 Elo+
Party 2
Izanami
Izanami
MikaFirefly
Izanami
Level 45
God Stats
8W - 18L
1,216 SR
Queue Stats
16W - 34L
1,152 Elo+
Party 2
Hades
Hades
ReMaRxtreme
Hades
Level 45
God Stats
6W - 10L
1,279 SR
Queue Stats
14W - 37L
1,013 Elo+
Party 2
Susano
Susano
WA1THE
Susano
Level 31
God Stats
2W - 6L
1,114 SR
Queue Stats
15W - 34L
1,105 Elo+
Party 2
Achilles
Achilles
daxipo
Achilles
Level 105
God Stats
0W - 1L
1,593 SR
Queue Stats
26W - 22L
1,622 Elo+
Solo
Team Averages
Level 48
1,248 SR
1,192 Elo+

VS

Team Averages
Level 75
1,413 SR
1,503 Elo+
Cupid
Cupid
JEJOUEASMITE
Cupid
Level 28
God Stats
3W - 4L
1,442 SR
Queue Stats
74W - 94L
1,446 Elo+
Party 1
Hel
Hel
SancTuary_Flooo
Hel
Level 88
God Stats
1W - 2L
1,248 SR
Queue Stats
142W - 152L
1,444 Elo+
Party 1
Chang'e
Chang'e
lkansu
Chang'e
Level 128
God Stats
1W - 1L
1,305 SR
Queue Stats
100W - 106L
1,517 Elo+
Party 3
Hun Batz
Hun Batz
mng80
Hun Batz
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 61L
1,600 Elo+
Party 3
Bellona
Bellona
phantomromano
Bellona
Level 105
God Stats
200W - 192L
1,571 SR
Queue Stats
734W - 694L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IsegrimWolf
Cerberus
11
0 / 6 / 3
7,408
390
2,902
18,379
17,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
MikaFirefly
Izanami
12
2 / 3 / 1
7,859
414
5,801
7,132
2,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 0
8,160
429
5,423
10,580
5,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
WA1THE
Susano
14
2 / 5 / 1
8,470
446
4,685
14,491
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
daxipo
Achilles
17
3 / 5 / 1
10,329
544
12,464
22,732
20,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
9,082
478
7,315
10,661
3,096
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 1 / 7
9,860
519
8,225
11,772
6,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
lkansu
Chang'e
20
5 / 0 / 5
12,340
649
7,281
9,835
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
mng80
Hun Batz
17
6 / 2 / 3
10,541
555
8,265
14,798
5,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
18
8 / 3 / 2
12,298
647
19,841
14,140
12,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
21
21
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
IsegrimWolf
Cerberus
0
6
3
0.25
W
2
2
6
2.5
L
Izanami
MikaFirefly
Izanami
2
3
1
0.83
L
1
2
0
0.5
W
0
1
7
3.5
L
Susano
WA1THE
Susano
2
5
1
0.5
L
Achilles
daxipo
Achilles
3
5
1
0.7
W
Chang'e
lkansu
Chang'e
5
0
5
7.5
W
Hun Batz
mng80
Hun Batz
6
2
3
3.75
W
Bellona
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,275
Damage
50,927
73,314
Taken
61,206
51,223
Mitigated
32,482
24,146
Healing
31,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
IsegrimWolf
Cerberus
2,902
227
0
4,159
18,379
17,686
175
5,749
12,630
14,729
0
W
7,315
2,361
1,723
2,670
10,661
3,096
1,694
3,103
7,558
0
45,564
L
Izanami
MikaFirefly
Izanami
5,801
2,942
0
1,190
7,132
2,249
1,212
2,293
4,839
0
56,287
L
5,423
486
423
5,731
10,580
5,432
58
2,868
7,712
51,454
0
W
8,225
467
4,692
4,878
11,772
6,131
1,250
2,884
8,888
66,503
0
L
Susano
WA1THE
Susano
4,685
375
0
5,800
14,491
5,015
0
2,817
11,674
0
44,422
L
Achilles
daxipo
Achilles
12,464
2,868
0
6,843
22,732
20,841
0
1,857
20,875
0
56,145
W
Chang'e
lkansu
Chang'e
7,281
687
2,995
6,350
9,835
4,774
2,087
1,434
8,354
100,585
0
W
Hun Batz
mng80
Hun Batz
8,265
1,994
0
3,912
14,798
5,916
1,453
1,303
13,349
0
75,422
W
Bellona
19,841
11,325
0
4,672
14,140
12,565
297
452
12,348
122
85,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,226
Gold Earned
54,121
448
Minions Killed
659
0
Camps Cleared
0
1,728,512
Distance Traveled
1,877,160
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,408
390
34
2
0
306,336
1
W
Cupid
9,082
478
75
4
0
352,767
6
L
Izanami
7,859
414
118
6
0
319,844
6
L
Hades
8,160
429
98
5
0
364,306
4
W
Hel
9,860
519
114
6
0
362,177
3
L
Susano
8,470
446
82
4
0
365,812
5
L
Achilles
10,329
544
116
6
0
372,214
5
W
Chang'e
12,340
649
190
10
0
416,510
4
W
Hun Batz
10,541
555
109
6
0
387,833
2
W
Bellona
12,298
647
171
9
0
357,873
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role