Player Matchup

Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Hard_2_Kill007
Bacchus
Level 29
God Stats
53W - 26L
1,630 SR
Queue Stats
81W - 48L
1,700 Elo+
Party 1
Medusa
Medusa
youngbk6998
Medusa
Level 143
God Stats
5W - 4L
1,813 SR
Queue Stats
93W - 60L
1,641 Elo+
Party 1
Team Averages
Level 110
1,648 SR
1,614 Elo+

VS

Team Averages
Level 17
1,453 SR
1,374 Elo+
Nemesis
Nemesis
BashMyMeatRun
Nemesis
Level 18
God Stats
2W - 5L
1,295 SR
Queue Stats
8W - 18L
1,171 Elo+
Party 2
Cerberus
Cerberus
TheKillsForMy_07
Cerberus
Level 7
God Stats
1W - 5L
1,577 SR
Queue Stats
2W - 6L
1,545 Elo+
Party 2
Skadi
Skadi
silverback26
Skadi
Level 26
God Stats
0W - 1L
1,487 SR
Queue Stats
5W - 6L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
7 / 1 / 13
8,757
796
11,618
5,834
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 19
9,041
822
5,473
9,185
11,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
14
15 / 2 / 6
9,887
899
18,573
7,841
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
1 / 8 / 2
7,426
675
2,690
12,254
6,068
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
1 / 8 / 1
7,055
641
3,361
17,891
11,146
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 8 / 1
7,009
637
5,050
9,678
3,810
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
24
Kills
3
3
Deaths
24
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
1
13
13.5
L
Nemesis
1
8
2
0.25
W
2
0
19
11.5
L
1
8
1
0.19
L
1
8
1
0.19
W
Medusa
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,664
Damage
11,101
22,860
Taken
39,823
17,787
Mitigated
21,024
5,211
Healing
2,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,618
1,421
50
1,987
5,834
2,870
225
1,330
4,504
39,251
0
L
Nemesis
2,690
275
0
288
12,254
6,068
0
4,259
7,995
0
11,253
W
5,473
721
623
2,051
9,185
11,350
309
1,052
8,133
10,355
0
L
3,361
433
206
1,098
17,891
11,146
0
8,518
9,373
10,385
0
L
5,050
2,400
0
560
9,678
3,810
0
4,314
5,364
0
19,365
W
Medusa
18,573
11,041
0
500
7,841
3,567
2,223
1,657
6,184
0
41,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,685
Gold Earned
21,490
139
Minions Killed
82
9
Camps Cleared
0
543,817
Distance Traveled
481,973
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,757
796
61
6
6
166,725
1
L
Nemesis
7,426
675
17
2
0
172,656
2
W
Bacchus
9,041
822
9
1
0
211,675
4
L
Cerberus
7,055
641
28
3
0
166,822
2
L
Skadi
7,009
637
37
3
0
142,495
1
W
Medusa
9,887
899
69
6
3
165,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role