Player Matchup

Ares
Ares
 
Ares
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JILS26
Artemis
Level 103
God Stats
11W - 14L
1,434 SR
Queue Stats
139W - 165L
1,426 Elo+
Solo
Hades
Hades
neron777rojo
Hades
Level 67
God Stats
50W - 34L
1,645 SR
Queue Stats
264W - 324L
1,397 Elo+
Solo
Team Averages
Level 98
1,526 SR
1,441 Elo+

VS

Team Averages
Level 84
1,412 SR
1,392 Elo+
Zeus
Zeus
Coolpcjr2
Zeus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,347 Elo+
Solo
Yemoja
Yemoja
SGG BayJay
Yemoja
Level 129
God Stats
31W - 55L
1,313 SR
Queue Stats
645W - 773L
1,441 Elo+
Party 1
Thor
Thor
SGG xSire
Thor
Level 38
God Stats
5W - 6L
1,422 SR
Queue Stats
75W - 88L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 3 / 7
8,409
764
3,987
10,787
8,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
JILS26
Artemis
12
5 / 4 / 4
8,796
800
9,866
7,961
2,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 1 / 7
8,588
781
14,235
11,243
5,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
4 / 3 / 4
7,975
725
14,734
9,400
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
SGG BayJay
Yemoja
11
1 / 4 / 7
7,118
647
1,472
11,456
6,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
10
3 / 4 / 5
7,272
661
5,527
14,425
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
11
Kills
8
8
Deaths
11
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
7
1.83
L
Zeus
4
3
4
2
W
Artemis
JILS26
Artemis
5
4
4
1.75
L
Yemoja
SGG BayJay
Yemoja
1
4
7
1.13
L
Thor
3
4
5
1.38
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,088
Damage
21,733
29,991
Taken
35,281
17,008
Mitigated
15,312
9,543
Healing
12,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,987
217
191
1,344
10,787
8,103
270
5,755
4,593
8,769
0
L
Zeus
14,734
4,541
0
1,696
9,400
3,118
0
3,887
5,513
34,334
0
W
Artemis
JILS26
Artemis
9,866
3,193
0
820
7,961
2,913
1,614
4,710
3,019
0
36,206
L
Yemoja
SGG BayJay
Yemoja
1,472
774
6,965
3,647
11,456
6,047
136
7,918
3,538
8,857
0
L
Thor
5,527
1,211
0
347
14,425
6,147
112
6,707
7,718
0
22,121
W
14,235
108
859
6,329
11,243
5,992
1,120
5,295
5,658
34,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,793
Gold Earned
22,365
109
Minions Killed
102
5
Camps Cleared
4
574,229
Distance Traveled
510,625
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,409
764
8
1
1
197,647
4
L
Zeus
7,975
725
46
4
2
168,671
0
W
Artemis
8,796
800
53
5
2
168,666
3
L
Yemoja
7,118
647
17
2
1
160,167
1
L
Thor
7,272
661
39
4
1
181,787
0
W
Hades
8,588
781
48
4
2
207,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role