Player Matchup

Gilgamesh
Gilgamesh
Grabtor
Gilgamesh
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 58L
1,416 Elo+
Party 1
Arachne
Arachne
Lewyq
Arachne
Level 33
God Stats
10W - 7L
1,577 SR
Queue Stats
42W - 51L
1,399 Elo+
Party 1
Nu Wa
Nu Wa
OsiedlowyDruid
Nu Wa
Level 27
God Stats
1W - 4L
1,412 SR
Queue Stats
39W - 60L
1,454 Elo+
Party 1
Geb
Geb
Wujek_Posyp
Geb
Level 16
God Stats
2W - 0L
1,280 SR
Queue Stats
18W - 28L
1,525 Elo+
Party 1
Medusa
Medusa
elesemiak47
Medusa
Level 27
God Stats
10W - 5L
1,746 SR
Queue Stats
32W - 37L
1,416 Elo+
Party 1
Team Averages
Level 26
1,503 SR
1,442 Elo+

VS

Team Averages
Level 15
1,540 SR
1,235 Elo+
Fenrir
Fenrir
Ceirind
Fenrir
Level 23
God Stats
16W - 15L
1,496 SR
Queue Stats
42W - 46L
1,362 Elo+
Solo
Nu Wa
Nu Wa
R-ONE_1223
Nu Wa
Level 18
God Stats
6W - 1L
1,662 SR
Queue Stats
11W - 15L
1,307 Elo+
Party 2
Danzaburou
Danzaburou
Termi_35
Danzaburou
Level 18
God Stats
5W - 3L
1,544 SR
Queue Stats
10W - 15L
1,307 Elo+
Party 2
Jormungandr
Jormungandr
ZIGA_BRAT
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
997 Elo+
Solo
Artemis
Artemis
yFxrr-
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Grabtor
Gilgamesh
11
2 / 2 / 5
6,962
536
3,843
10,903
4,976
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
Lewyq
Arachne
14
13 / 0 / 3
9,160
705
10,030
8,675
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 0 / 6
7,863
605
5,874
3,715
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 3 / 8
6,377
491
3,436
9,218
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
12
4 / 2 / 3
7,308
562
5,426
7,134
1,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ceirind
Fenrir
10
3 / 3 / 1
6,544
503
6,117
9,743
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
9
1 / 5 / 3
5,919
455
5,518
8,043
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Termi_35
Danzaburou
8
2 / 6 / 2
5,821
448
4,536
8,108
2,143
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
ZIGA_BRAT
Jormungandr
9
0 / 3 / 1
5,590
430
1,363
8,568
4,037
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
yFxrr-
Artemis
10
1 / 4 / 4
6,292
484
3,634
8,928
2,357
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
21
Kills
7
7
Deaths
21
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ceirind
Fenrir
3
3
1
1.17
W
Gilgamesh
Grabtor
Gilgamesh
2
2
5
2.25
W
Arachne
Lewyq
Arachne
13
0
3
14.5
W
2
0
6
5
L
Nu Wa
1
5
3
0.5
L
Danzaburou
Termi_35
Danzaburou
2
6
2
0.5
W
0
3
8
1.33
L
Jormungandr
ZIGA_BRAT
Jormungandr
0
3
1
0.17
W
Medusa
4
2
3
2.75
L
Artemis
yFxrr-
Artemis
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,609
Damage
21,168
39,645
Taken
43,390
17,215
Mitigated
13,672
9,702
Healing
3,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ceirind
Fenrir
6,117
1,810
0
550
9,743
3,010
1,815
1,648
7,919
0
32,079
W
Gilgamesh
Grabtor
Gilgamesh
3,843
679
0
2,233
10,903
4,976
770
1,075
9,690
0
28,679
W
Arachne
Lewyq
Arachne
10,030
6,997
0
3,871
8,675
4,133
0
854
7,713
0
61,912
W
5,874
595
0
1,384
3,715
1,152
420
1,142
2,421
37,461
0
L
Nu Wa
5,518
886
0
610
8,043
2,125
155
1,870
5,993
25,100
0
L
Danzaburou
Termi_35
Danzaburou
4,536
2,290
326
838
8,108
2,143
1,079
1,753
6,281
0
21,923
W
3,436
101
0
744
9,218
4,975
92
2,089
6,993
11,005
0
L
Jormungandr
ZIGA_BRAT
Jormungandr
1,363
435
0
250
8,568
4,037
112
1,240
7,110
21,070
0
W
Medusa
5,426
2,349
0
1,470
7,134
1,979
243
1,073
5,947
0
41,524
L
Artemis
yFxrr-
Artemis
3,634
2,019
0
853
8,928
2,357
0
1,959
6,777
0
37,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,670
Gold Earned
30,166
300
Minions Killed
266
0
Camps Cleared
0
1,345,037
Distance Traveled
1,157,388
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,544
503
63
5
0
248,726
0
W
Gilgamesh
6,962
536
47
4
0
258,225
3
W
Arachne
9,160
705
90
7
0
291,459
0
W
Nu Wa
7,863
605
78
6
0
264,711
1
L
Nu Wa
5,919
455
54
4
0
228,132
3
L
Danzaburou
5,821
448
40
3
0
245,483
0
W
Geb
6,377
491
20
2
0
265,492
1
L
Jormungandr
5,590
430
41
3
0
217,385
1
W
Medusa
7,308
562
65
5
0
265,150
0
L
Artemis
6,292
484
68
5
0
217,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role