Player Matchup

Hun Batz
Hun Batz
Fenly
Hun Batz
Level 25
God Stats
0W - 2L
1,274 SR
Queue Stats
55W - 48L
1,571 Elo+
Party 2
Khepri
Khepri
Ikeirus
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,574 Elo+
Party 2
Thoth
Thoth
caymansharp
Thoth
Level 25
God Stats
3W - 3L
1,659 SR
Queue Stats
12W - 9L
1,578 Elo+
Party 2
Team Averages
Level 26
1,478 SR
1,574 Elo+

VS

Team Averages
Level 88
1,519 SR
1,491 Elo+
Baron Samedi
Baron Samedi
Markuna
Baron Samedi
Level 99
God Stats
3W - 1L
1,429 SR
Queue Stats
76W - 106L
1,423 Elo+
Solo
Neith
Neith
Themss
Neith
Level 111
God Stats
226W - 171L
1,626 SR
Queue Stats
356W - 319L
1,599 Elo+
Party 1
Ares
Ares
jimborock
Ares
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 145L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fenly
Hun Batz
10
1 / 9 / 2
7,362
566
5,964
12,447
3,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Ikeirus
Khepri
12
1 / 7 / 3
8,597
661
4,708
14,554
11,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 5 / 1
8,805
677
12,490
9,526
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Markuna
Baron Samedi
14
7 / 3 / 11
9,786
753
6,548
11,220
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Themss
Neith
16
10 / 0 / 11
10,623
817
23,119
11,072
3,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
12
4 / 3 / 15
9,989
768
3,028
13,029
16,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
6
Kills
21
21
Deaths
6
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Fenly
Hun Batz
1
9
2
0.22
L
Khepri
Ikeirus
Khepri
1
7
3
0.36
W
Baron Samedi
Markuna
Baron Samedi
7
3
11
4.17
W
Neith
Themss
Neith
10
0
11
15.5
L
4
5
1
0.9
W
Ares
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,162
Damage
32,695
36,527
Taken
35,321
17,024
Mitigated
25,668
2,184
Healing
12,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Fenly
Hun Batz
5,964
1,108
0
0
12,447
3,618
0
3,434
9,013
0
21,227
L
Khepri
Ikeirus
Khepri
4,708
657
150
1,784
14,554
11,283
0
3,320
11,234
12,958
0
W
Baron Samedi
Markuna
Baron Samedi
6,548
938
1,772
4,070
11,220
5,491
337
6,260
4,960
35,701
0
W
Neith
Themss
Neith
23,119
11,788
0
4,401
11,072
3,710
2,094
6,110
4,962
0
55,042
L
12,490
133
0
250
9,526
2,123
0
3,404
6,122
47,461
0
W
Ares
3,028
305
0
1,966
13,029
16,467
502
6,267
6,185
8,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,764
Gold Earned
30,398
129
Minions Killed
147
4
Camps Cleared
8
615,047
Distance Traveled
672,829
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,362
566
40
3
1
204,783
4
L
Khepri
8,597
661
12
1
1
206,888
1
W
Baron Samedi
9,786
753
52
4
5
224,655
3
W
Neith
10,623
817
85
7
2
234,030
2
L
Thoth
8,805
677
77
6
2
203,376
2
W
Ares
9,989
768
10
1
1
214,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role