Player Matchup

Izanami
Izanami
Dispirxxted
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 168L
1,476 Elo+
Solo
Discordia
Discordia
Monster007killer
Discordia
Level 105
God Stats
11W - 7L
1,647 SR
Queue Stats
273W - 289L
1,320 Elo+
Party 2
Artio
Artio
TheJollyCpu
Artio
Level 68
God Stats
4W - 5L
1,689 SR
Queue Stats
108W - 109L
1,412 Elo+
Solo
Thanatos
Thanatos
bphetsynorraj
Thanatos
Level 119
God Stats
1W - 5L
1,402 SR
Queue Stats
202W - 224L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
darkprowler52e
Gilgamesh
Level 126
God Stats
24W - 13L
1,571 SR
Queue Stats
347W - 391L
1,358 Elo+
Party 2
Team Averages
Level 97
1,562 SR
1,392 Elo+

VS

Team Averages
Level 105
1,495 SR
1,395 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Alex Anguian0
Hun Batz
Level 65
God Stats
6W - 6L
1,466 SR
Queue Stats
188W - 279L
1,324 Elo+
Party 1
Jormungandr
Jormungandr
JackRifter
Jormungandr
Level 115
God Stats
3W - 4L
1,418 SR
Queue Stats
256W - 276L
1,345 Elo+
Solo
Sol
Sol
N0v4_Aguila271
Sol
Level 76
God Stats
16W - 17L
1,508 SR
Queue Stats
325W - 427L
1,387 Elo+
Party 1
Mulan
Mulan
reaper952619
Mulan
Level 140
God Stats
25W - 16L
1,582 SR
Queue Stats
548W - 584L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dispirxxted
Izanami
16
5 / 9 / 4
9,862
493
12,304
18,477
6,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
16
5 / 3 / 6
10,073
504
10,933
13,192
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 12
9,456
473
8,352
20,022
22,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
bphetsynorraj
Thanatos
15
7 / 6 / 4
9,557
478
9,307
17,289
6,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
darkprowler52e
Gilgamesh
14
1 / 4 / 7
8,833
442
10,449
22,145
14,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
8 / 2 / 9
11,082
554
14,472
11,034
3,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Alex Anguian0
Hun Batz
16
3 / 5 / 5
9,663
483
5,277
15,210
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
JackRifter
Jormungandr
15
7 / 7 / 11
10,332
517
17,378
19,683
17,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 6 / 7
10,287
514
15,688
14,748
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
3 / 1 / 6
10,581
529
16,691
15,623
16,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
63
21
Kills
25
25
Deaths
21
33
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
2
9
6.25
W
Hun Batz
Alex Anguian0
Hun Batz
3
5
5
1.1
L
Izanami
Dispirxxted
Izanami
5
9
4
0.78
W
Jormungandr
JackRifter
Jormungandr
7
7
11
1.79
L
Discordia
5
3
6
2.67
W
4
6
7
1.25
L
3
3
12
3
L
Thanatos
bphetsynorraj
Thanatos
7
6
4
1.5
L
Gilgamesh
darkprowler52e
Gilgamesh
1
4
7
1.13
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,345
Damage
69,506
91,125
Taken
76,298
54,060
Mitigated
47,163
33,878
Healing
23,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,472
5,679
0
3,220
11,034
3,676
1,487
1,951
9,036
0
68,958
W
Hun Batz
Alex Anguian0
Hun Batz
5,277
792
0
4,346
15,210
5,245
0
5,300
9,514
0
50,136
L
Izanami
Dispirxxted
Izanami
12,304
8,407
0
4,722
18,477
6,107
725
7,427
10,902
0
75,356
W
Jormungandr
JackRifter
Jormungandr
17,378
7,011
299
4,509
19,683
17,425
1,678
5,280
14,118
50,307
0
L
Discordia
10,933
738
374
4,648
13,192
4,860
1,382
5,364
7,722
48,411
0
W
15,688
3,733
0
3,617
14,748
4,392
1,822
4,071
10,143
74,498
0
L
8,352
632
923
5,514
20,022
22,418
0
9,460
10,319
26,339
0
L
Thanatos
bphetsynorraj
Thanatos
9,307
3,491
0
12,865
17,289
6,616
1,156
5,641
11,508
0
49,821
L
Gilgamesh
darkprowler52e
Gilgamesh
10,449
1,726
0
4,832
22,145
14,059
991
5,174
16,137
4,185
38,270
W
16,691
2,561
0
7,077
15,623
16,425
622
2,931
11,620
0
62,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,781
Gold Earned
51,945
425
Minions Killed
519
0
Camps Cleared
0
1,788,341
Distance Traveled
1,885,890
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,082
554
99
5
0
369,574
5
W
Hun Batz
9,663
483
90
5
0
403,386
2
L
Izanami
9,862
493
130
7
0
318,757
1
W
Jormungandr
10,332
517
68
3
0
381,256
1
L
Discordia
10,073
504
92
5
0
372,733
4
W
Sol
10,287
514
139
7
0
351,233
2
L
Artio
9,456
473
39
2
0
362,432
2
L
Thanatos
9,557
478
87
4
0
403,678
1
L
Gilgamesh
8,833
442
77
4
0
330,741
3
W
Mulan
10,581
529
123
6
0
380,441
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role