Player Matchup

Cernunnos
Cernunnos
Blanski
Cernunnos
Level 128
God Stats
5W - 1L
1,779 SR
Queue Stats
29W - 24L
1,620 Elo+
Party 1
Olorun
Olorun
Disparityy
Olorun
Level 158
God Stats
3W - 1L
1,773 SR
Queue Stats
91W - 56L
1,715 Elo+
Solo
Sylvanus
Sylvanus
MandosPopote
Sylvanus
Level 142
God Stats
1W - 0L
1,727 SR
Queue Stats
29W - 21L
1,628 Elo+
Party 1
Bastet
Bastet
x JuiceBoxJim x
Bastet
Level 140
God Stats
1W - 0L
1,685 SR
Queue Stats
66W - 57L
1,591 Elo+
Solo
Team Averages
Level 142
1,741 SR
1,639 Elo+

VS

Team Averages
Level 101
1,526 SR
1,452 Elo+
Anubis
Anubis
 
Anubis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Driser
Nemesis
Level 22
God Stats
0W - 3L
1,315 SR
Queue Stats
2W - 6L
1,387 Elo+
Party 2
Medusa
Medusa
Jerry22
Medusa
Level 112
God Stats
7W - 7L
1,587 SR
Queue Stats
40W - 48L
1,461 Elo+
Party 2
Athena
Athena
RAWKHIGH
Athena
Level 137
God Stats
1W - 2L
1,704 SR
Queue Stats
45W - 52L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blanski
Cernunnos
16
6 / 1 / 5
10,569
961
9,907
7,141
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Disparityy
Olorun
18
11 / 0 / 2
11,649
1,059
14,121
7,939
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MandosPopote
Sylvanus
14
2 / 3 / 5
9,254
841
3,761
8,651
8,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
2 / 1 / 11
9,824
893
13,617
10,007
3,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 5 / 2
8,569
779
4,805
8,540
3,505
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Driser
Nemesis
13
1 / 4 / 0
7,800
709
6,774
11,691
4,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Jerry22
Medusa
14
2 / 5 / 3
8,439
767
6,088
11,034
2,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
RAWKHIGH
Athena
12
0 / 7 / 1
7,504
682
5,507
19,073
8,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
21
Kills
5
5
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
2
0.6
W
Cernunnos
Blanski
Cernunnos
6
1
5
8.5
W
Olorun
Disparityy
Olorun
11
0
2
12
L
Nemesis
Driser
Nemesis
1
4
0
0.25
L
Medusa
Jerry22
Medusa
2
5
3
0.7
W
Sylvanus
MandosPopote
Sylvanus
2
3
5
1.5
L
Athena
RAWKHIGH
Athena
0
7
1
0.07
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,406
Damage
23,174
33,738
Taken
50,338
16,944
Mitigated
19,300
14,775
Healing
7,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,805
43
0
0
8,540
3,505
301
3,104
5,436
32,303
0
W
Cernunnos
Blanski
Cernunnos
9,907
5,259
0
3,336
7,141
2,597
2,162
1,682
5,459
0
57,518
W
Olorun
Disparityy
Olorun
14,121
7,665
654
5,579
7,939
2,860
4,096
4,493
3,446
62,969
0
L
Nemesis
Driser
Nemesis
6,774
1,330
0
3,865
11,691
4,558
240
4,146
7,545
0
16,175
L
Medusa
Jerry22
Medusa
6,088
1,944
0
766
11,034
2,691
465
2,419
8,615
0
33,141
W
Sylvanus
MandosPopote
Sylvanus
3,761
742
625
1,723
8,651
8,099
638
2,522
6,129
16,895
2,280
L
Athena
RAWKHIGH
Athena
5,507
1,858
0
3,132
19,073
8,546
70
8,358
10,715
18,200
0
W
13,617
3,369
0
2,858
10,007
3,388
861
2,028
7,979
0
31,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,296
Gold Earned
32,312
256
Minions Killed
200
15
Camps Cleared
7
825,113
Distance Traveled
702,405
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,569
779
69
6
2
151,280
2
W
Cernunnos
10,569
961
81
7
5
215,749
0
W
Olorun
11,649
1,059
102
9
5
183,114
0
L
Nemesis
7,800
709
28
3
2
218,999
2
L
Medusa
8,439
767
63
6
2
172,996
2
W
Sylvanus
9,254
841
37
3
1
179,623
0
L
Athena
7,504
682
40
4
1
159,130
1
W
Bastet
9,824
893
36
3
4
246,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role