Player Matchup

Zeus
Zeus
Popitsa86
Zeus
Level 29
God Stats
104W - 95L
1,532 SR
Queue Stats
270W - 332L
1,436 Elo+
Solo
Jormungandr
Jormungandr
Rob12394
Jormungandr
Level 28
God Stats
1W - 3L
1,686 SR
Queue Stats
76W - 84L
1,363 Elo+
Party 2
Charybdis
Charybdis
Shadow Wolf 551
Charybdis
Level 115
God Stats
5W - 12L
1,430 SR
Queue Stats
368W - 395L
1,548 Elo+
Party 2
Team Averages
Level 57
1,549 SR
1,449 Elo+

VS

Team Averages
Level 57
1,449 SR
1,372 Elo+
Sol
Sol
Easytwospell511
Sol
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 84L
1,394 Elo+
Party 1
Gilgamesh
Gilgamesh
Gurkahamaru
Gilgamesh
Level 59
God Stats
15W - 18L
1,407 SR
Queue Stats
108W - 173L
1,413 Elo+
Party 1
Xing Tian
Xing Tian
lolilover13
Xing Tian
Level 66
God Stats
7W - 6L
1,439 SR
Queue Stats
39W - 70L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
2 / 8 / 1
8,440
603
8,097
12,132
2,504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Rob12394
Jormungandr
12
2 / 2 / 2
8,769
626
7,363
12,545
12,960
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Shadow Wolf 551
Charybdis
11
0 / 3 / 2
8,055
575
7,991
10,285
3,310
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 8
9,513
680
13,295
7,550
2,705
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Gurkahamaru
Gilgamesh
15
10 / 1 / 2
10,286
735
11,288
12,240
7,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
lolilover13
Xing Tian
12
0 / 2 / 10
8,329
595
6,575
13,836
14,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
13
13
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Gilgamesh
Gurkahamaru
Gilgamesh
10
1
2
11
L
Zeus
2
8
1
0.31
L
Jormungandr
Rob12394
Jormungandr
2
2
2
1.5
L
Charybdis
Shadow Wolf 551
Charybdis
0
3
2
0.33
W
Xing Tian
lolilover13
Xing Tian
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,451
Damage
31,158
34,962
Taken
33,626
18,774
Mitigated
24,071
5,336
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,295
6,283
0
4,237
7,550
2,705
1,105
4,663
2,887
48,785
0
W
Gilgamesh
Gurkahamaru
Gilgamesh
11,288
2,842
0
2,399
12,240
7,068
0
6,063
6,177
2,804
31,515
L
Zeus
8,097
1,193
84
555
12,132
2,504
0
4,657
7,139
21,698
0
L
Jormungandr
Rob12394
Jormungandr
7,363
1,514
90
2,806
12,545
12,960
8
8,735
3,466
21,531
0
L
Charybdis
Shadow Wolf 551
Charybdis
7,991
3,160
0
1,801
10,285
3,310
61
6,387
3,467
0
28,968
W
Xing Tian
lolilover13
Xing Tian
6,575
605
0
974
13,836
14,298
0
5,294
8,542
13,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,264
Gold Earned
28,128
125
Minions Killed
156
3
Camps Cleared
10
689,947
Distance Traveled
833,593
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,513
680
101
7
3
252,094
0
W
Gilgamesh
10,286
735
48
3
6
292,059
4
L
Zeus
8,440
603
31
2
2
217,000
0
L
Jormungandr
8,769
626
29
2
0
242,599
3
L
Charybdis
8,055
575
65
5
1
230,348
3
W
Xing Tian
8,329
595
7
1
1
289,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role