Player Matchup

Gilgamesh
Gilgamesh
DabUpDopeyOG
Gilgamesh
Level 160
God Stats
12W - 10L
1,602 SR
Queue Stats
125W - 99L
1,572 Elo+
Party 1
Cliodhna
Cliodhna
RageFanatic1364
Cliodhna
Level 14
God Stats
8W - 8L
1,489 SR
Queue Stats
26W - 45L
1,298 Elo+
Solo
Hel
Hel
Tikyu
Hel
Level 18
God Stats
2W - 3L
1,186 SR
Queue Stats
51W - 41L
1,422 Elo+
Party 1
Team Averages
Level 64
1,426 SR
1,431 Elo+

VS

Team Averages
Level 10
1,442 SR
1,338 Elo+
Cthulhu
Cthulhu
Lordchungus7185
Cthulhu
Level 9
God Stats
4W - 13L
1,244 SR
Queue Stats
4W - 14L
1,155 Elo+
Solo
Chaac
Chaac
Pastywiggles69
Chaac
Level 17
God Stats
1W - 5L
1,582 SR
Queue Stats
6W - 11L
1,361 Elo+
Solo
Anhur
Anhur
ttvclaps_you
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DabUpDopeyOG
Gilgamesh
15
19 / 0 / 11
11,450
954
16,858
14,768
11,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
14
7 / 3 / 16
10,019
835
13,292
9,564
4,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
Tikyu
Hel
12
5 / 2 / 17
9,341
778
10,282
8,694
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 3
7,225
602
6,517
16,611
7,911
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
4 / 9 / 1
8,490
708
9,725
17,715
13,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
1 / 13 / 2
7,043
587
4,285
13,157
4,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
11
31
Kills
5
5
Deaths
32
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DabUpDopeyOG
Gilgamesh
19
0
11
24.5
L
0
10
3
0.15
L
4
9
1
0.5
W
Cliodhna
7
3
16
5
W
Hel
Tikyu
Hel
5
2
17
6.75
L
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,432
Damage
20,527
33,026
Taken
47,483
18,298
Mitigated
25,412
12,691
Healing
5,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DabUpDopeyOG
Gilgamesh
16,858
4,599
0
2,310
14,768
11,602
536
2,369
12,098
9,589
29,534
L
6,517
687
0
1,162
16,611
7,911
0
4,459
11,722
18,731
0
L
9,725
1,713
137
4,367
17,715
13,259
0
6,530
10,779
0
23,050
W
Cliodhna
13,292
2,845
0
1,542
9,564
4,019
1,629
2,894
6,382
0
41,646
W
Hel
Tikyu
Hel
10,282
2,262
4,044
4,795
8,694
2,677
0
1,969
6,425
22,697
0
L
4,285
2,340
0
106
13,157
4,242
256
2,707
10,166
0
10,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,810
Gold Earned
22,758
126
Minions Killed
80
9
Camps Cleared
1
702,567
Distance Traveled
499,834
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,450
954
35
3
3
252,239
1
L
Cthulhu
7,225
602
35
3
0
177,387
0
L
Chaac
8,490
708
30
3
1
186,779
3
W
Cliodhna
10,019
835
67
6
5
242,902
0
W
Hel
9,341
778
24
2
1
207,426
0
L
Anhur
7,043
587
15
1
0
135,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role