Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Anton-Bagger
Sun Wukong
Level 20
God Stats
1W - 5L
1,365 SR
Queue Stats
58W - 48L
1,409 Elo+
Party 1
Ullr
Ullr
GOLDENISHE
Ullr
Level 28
God Stats
8W - 10L
1,483 SR
Queue Stats
64W - 70L
1,433 Elo+
Solo
Ymir
Ymir
LucoLew
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,458 Elo+
Party 2
Olorun
Olorun
PerssoNN
Olorun
Level 18
God Stats
1W - 4L
1,346 SR
Queue Stats
48W - 42L
1,450 Elo+
Party 1
Team Averages
Level 19
1,439 SR
1,450 Elo+

VS

Team Averages
Level 15
1,548 SR
1,496 Elo+
Aphrodite
Aphrodite
Akame2
Aphrodite
Level 29
God Stats
8W - 2L
1,487 SR
Queue Stats
81W - 76L
1,449 Elo+
Solo
Anhur
Anhur
BestVayneEUW61
Anhur
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
H4NNIB4L3CTOR
Tsukuyomi
Level 18
God Stats
3W - 1L
1,841 SR
Queue Stats
8W - 8L
1,492 Elo+
Party 3
Baron Samedi
Baron Samedi
Moerach
Baron Samedi
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,523 Elo+
Party 3
Guan Yu
Guan Yu
YusufYasar57
Guan Yu
Level 14
God Stats
3W - 3L
1,414 SR
Queue Stats
12W - 12L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
2 / 5 / 3
5,735
521
4,953
6,976
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Anton-Bagger
Sun Wukong
10
1 / 4 / 0
5,515
501
2,357
6,844
2,437
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 5 / 0
5,069
461
2,705
6,099
1,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
LucoLew
Ymir
5
0 / 4 / 0
4,281
389
714
5,937
2,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
PerssoNN
Olorun
9
4 / 5 / 2
6,168
561
6,749
9,500
2,745
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Akame2
Aphrodite
9
5 / 1 / 6
6,558
596
3,365
5,629
2,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
4 / 2 / 5
6,057
551
4,252
5,217
1,217
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
H4NNIB4L3CTOR
Tsukuyomi
11
6 / 1 / 3
6,700
609
5,121
6,613
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Moerach
Baron Samedi
12
5 / 2 / 2
6,902
627
7,026
5,832
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
YusufYasar57
Guan Yu
11
3 / 2 / 4
6,376
580
5,001
5,893
4,359
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
8
Kills
23
23
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
5
3
0.7
W
Aphrodite
Akame2
Aphrodite
5
1
6
8
L
Sun Wukong
Anton-Bagger
Sun Wukong
1
4
0
0.25
W
4
2
5
3.25
L
1
5
0
0.2
W
Tsukuyomi
H4NNIB4L3CTOR
Tsukuyomi
6
1
3
7.5
L
Ymir
LucoLew
Ymir
0
4
0
0
W
Baron Samedi
Moerach
Baron Samedi
5
2
2
3
L
Olorun
PerssoNN
Olorun
4
5
2
1
W
Guan Yu
YusufYasar57
Guan Yu
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,478
Damage
24,765
35,356
Taken
29,184
10,805
Mitigated
11,745
7,027
Healing
13,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,953
2,744
0
1,631
6,976
1,947
0
1,739
5,153
0
22,431
W
Aphrodite
Akame2
Aphrodite
3,365
1,017
2,504
3,148
5,629
2,280
286
1,388
4,241
11,226
0
L
Sun Wukong
Anton-Bagger
Sun Wukong
2,357
119
0
745
6,844
2,437
25
105
6,739
0
23,535
W
4,252
2,424
0
769
5,217
1,217
579
249
4,968
0
29,579
L
2,705
1,611
0
694
6,099
1,324
1,395
1,988
4,057
0
21,919
W
Tsukuyomi
H4NNIB4L3CTOR
Tsukuyomi
5,121
2,153
0
3,232
6,613
1,829
0
1,298
5,315
0
32,497
L
Ymir
LucoLew
Ymir
714
321
0
420
5,937
2,352
48
2,197
3,645
4,909
0
W
Baron Samedi
Moerach
Baron Samedi
7,026
909
164
1,920
5,832
2,060
596
2,591
3,241
36,081
0
L
Olorun
PerssoNN
Olorun
6,749
3,206
231
3,306
9,500
2,745
669
3,962
5,371
29,278
0
W
Guan Yu
YusufYasar57
Guan Yu
5,001
517
374
1,421
5,893
4,359
0
1,937
3,956
0
26,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,768
Gold Earned
32,593
194
Minions Killed
291
0
Camps Cleared
0
840,399
Distance Traveled
1,045,425
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,735
521
43
4
0
146,480
1
W
Aphrodite
6,558
596
19
2
0
203,607
7
L
Sun Wukong
5,515
501
53
5
0
219,242
0
W
Anhur
6,057
551
56
5
0
180,787
0
L
Ullr
5,069
461
36
3
0
179,533
0
W
Tsukuyomi
6,700
609
75
7
0
240,351
0
L
Ymir
4,281
389
10
1
0
117,433
2
W
Baron Samedi
6,902
627
77
7
0
200,900
0
L
Olorun
6,168
561
52
5
0
177,711
3
W
Guan Yu
6,376
580
64
6
0
219,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role