Player Matchup

Vamana
Vamana
CarinhaSemNome
Vamana
Level 17
God Stats
3W - 0L
1,836 SR
Queue Stats
12W - 26L
1,257 Elo+
Party 1
Izanami
Izanami
ExP yMave
Izanami
Level 24
God Stats
10W - 15L
1,408 SR
Queue Stats
20W - 30L
1,370 Elo+
Party 2
Ra
Ra
KalidoraBR
Ra
Level 29
God Stats
1W - 1L
1,330 SR
Queue Stats
1W - 3L
1,162 Elo+
Solo
Ymir
Ymir
ORaphalDelO
Ymir
Level 11
God Stats
5W - 3L
1,548 SR
Queue Stats
8W - 18L
1,216 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vinicius GD2440
Tsukuyomi
Level 22
God Stats
3W - 0L
1,547 SR
Queue Stats
26W - 30L
1,402 Elo+
Party 2
Team Averages
Level 21
1,534 SR
1,282 Elo+

VS

Team Averages
Level 16
1,470 SR
1,329 Elo+
Merlin
Merlin
ChampionPine960
Merlin
Level 29
God Stats
4W - 1L
1,727 SR
Queue Stats
34W - 45L
1,409 Elo+
Solo
Neith
Neith
Demagnus22
Neith
Level 8
God Stats
7W - 6L
1,688 SR
Queue Stats
7W - 7L
1,481 Elo+
Solo
Mulan
Mulan
SAN-ESC
Mulan
Level 21
God Stats
0W - 4L
1,097 SR
Queue Stats
6W - 11L
1,166 Elo+
Solo
Loki
Loki
assassin_arrow5
Loki
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 31L
1,337 Elo+
Solo
Jormungandr
Jormungandr
clever_tear1
Jormungandr
Level 8
God Stats
0W - 2L
1,337 SR
Queue Stats
2W - 5L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 4
7,306
562
8,382
6,694
6,908
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
ExP yMave
Izanami
11
8 / 2 / 3
7,479
575
6,424
5,062
1,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
2 / 1 / 9
7,298
561
4,236
4,489
1,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 3
5,957
458
2,935
6,125
2,123
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Vinicius GD2440
Tsukuyomi
11
8 / 2 / 5
7,575
583
6,028
7,174
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,286
407
2,350
6,376
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
10
3 / 4 / 1
6,422
494
5,435
9,224
2,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
SAN-ESC
Mulan
10
2 / 2 / 0
6,507
501
3,134
5,459
3,067
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
2 / 7 / 1
5,773
444
4,121
10,240
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
clever_tear1
Jormungandr
8
0 / 5 / 1
4,985
383
1,028
9,555
4,737
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
25
Kills
7
7
Deaths
25
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
0
7
1
0.07
L
Neith
3
4
1
0.88
W
Izanami
ExP yMave
Izanami
8
2
3
4.75
W
2
1
9
6.5
W
1
1
3
2.5
L
Mulan
SAN-ESC
Mulan
2
2
0
1
W
Tsukuyomi
Vinicius GD2440
Tsukuyomi
8
2
5
5.25
L
2
7
1
0.36
L
Jormungandr
clever_tear1
Jormungandr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,005
Damage
16,068
29,544
Taken
40,854
14,257
Mitigated
14,941
7,100
Healing
4,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,382
4,209
0
2,004
6,694
6,908
493
874
5,798
0
28,482
L
2,350
381
0
48
6,376
1,610
233
1,756
4,488
23,722
0
L
Neith
5,435
2,812
0
2,219
9,224
2,815
0
1,995
7,187
0
36,557
W
Izanami
ExP yMave
Izanami
6,424
4,583
0
844
5,062
1,194
1,844
235
4,827
0
28,408
W
4,236
234
163
2,095
4,489
1,556
839
1,025
3,264
33,457
0
W
2,935
1,161
0
0
6,125
2,123
0
642
5,483
18,772
0
L
Mulan
SAN-ESC
Mulan
3,134
692
0
457
5,459
3,067
0
708
4,437
6,402
13,331
W
Tsukuyomi
Vinicius GD2440
Tsukuyomi
6,028
1,135
0
1,994
7,174
2,476
0
1,192
5,823
0
32,393
L
4,121
1,100
0
2,109
10,240
2,712
0
1,368
8,769
0
27,114
L
Jormungandr
clever_tear1
Jormungandr
1,028
370
0
15
9,555
4,737
0
1,344
7,989
11,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,615
Gold Earned
28,973
275
Minions Killed
234
0
Camps Cleared
0
1,218,511
Distance Traveled
1,086,191
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,306
562
48
4
0
226,624
0
L
Merlin
5,286
407
46
4
0
182,614
0
L
Neith
6,422
494
72
6
0
202,728
1
W
Izanami
7,479
575
56
4
0
253,589
0
W
Ra
7,298
561
78
6
0
234,275
0
W
Ymir
5,957
458
32
2
0
235,547
0
L
Mulan
6,507
501
43
3
0
234,918
1
W
Tsukuyomi
7,575
583
61
5
0
268,476
1
L
Loki
5,773
444
52
4
0
248,190
2
L
Jormungandr
4,985
383
21
2
0
217,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role