Player Matchup

Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond I
 
Anhur
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Diamond I
DubbleTrouble
Fenrir
Diamond I
Level 82
God Stats
2W - 3L
1,697 SR
Queue Stats
138W - 111L
2,595 MMR
Solo
Geb
Geb
Diamond I
JacintoElBreve
Geb
Diamond I
Level 160
God Stats
2W - 5L
1,627 SR
Queue Stats
67W - 69L
2,622 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
LastSun
Sun Wukong
Masters
Level 145
God Stats
3W - 2L
1,771 SR
Queue Stats
149W - 134L
2,527 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,619 SR
2,149 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 146
1,517 SR
1,979 MMR
Xbalanque
Xbalanque
Masters
 
Xbalanque
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond I
 
Thoth
Diamond I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond I
 
Arachne
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Masters
Xalvia
Sylvanus
Masters
Level 160
God Stats
15W - 6L
1,583 SR
Queue Stats
431W - 390L
2,793 MMR
Party 2
Mulan
Mulan
Masters
hellObyby
Mulan
Masters
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 12L
2,602 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 4 / 0
7,572
505
5,423
9,718
4,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
 
Anhur
11
1 / 4 / 2
6,822
455
6,893
11,723
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 5 / 1
6,945
463
3,288
11,972
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
0 / 1 / 2
6,456
430
2,732
7,815
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
LastSun
Sun Wukong
13
0 / 3 / 1
7,388
493
5,439
11,862
7,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
LokiCliodhna

VS

Bans
SolOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
6 / 0 / 3
9,349
623
11,906
7,740
2,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
 
Thoth
15
1 / 2 / 5
9,116
608
4,167
6,047
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
 
Arachne
16
4 / 1 / 2
8,950
597
7,932
12,332
5,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Xalvia
Sylvanus
12
0 / 0 / 7
7,694
513
4,250
10,380
10,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mulan
hellObyby
Mulan
17
6 / 1 / 1
10,365
691
10,957
11,469
9,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
17
17
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
0
0.5
L
Anhur
 
Anhur
1
4
2
0.5
W
Xbalanque
 
Xbalanque
6
0
3
7.5
W
Thoth
 
Thoth
1
2
5
1.75
W
Arachne
 
Arachne
4
1
2
5
L
1
5
1
0.3
L
0
1
2
1
L
Sun Wukong
LastSun
Sun Wukong
0
3
1
0.17
W
Sylvanus
Xalvia
Sylvanus
0
0
7
3.5
W
Mulan
hellObyby
Mulan
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,775
Damage
39,212
53,090
Taken
47,968
25,903
Mitigated
29,759
16,079
Healing
26,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,423
694
0
2,227
9,718
4,842
97
2,087
7,535
54,583
0
L
Anhur
 
Anhur
6,893
4,720
0
2,895
11,723
3,476
0
2,948
8,723
0
41,181
W
Xbalanque
 
Xbalanque
11,906
5,220
0
4,647
7,740
2,316
426
1,134
6,574
0
78,057
W
Thoth
 
Thoth
4,167
168
0
810
6,047
2,812
0
2,377
3,534
71,101
0
W
Arachne
 
Arachne
7,932
4,193
0
7,636
12,332
5,093
138
2,209
9,826
0
72,550
L
3,288
669
0
4,808
11,972
4,513
0
1,237
10,685
0
38,803
L
2,732
188
551
1,972
7,815
5,803
0
1,317
6,447
12,893
0
L
Sun Wukong
LastSun
Sun Wukong
5,439
1,202
0
3,626
11,862
7,269
0
828
10,379
0
47,688
W
Sylvanus
Xalvia
Sylvanus
4,250
1,157
2,424
5,227
10,380
10,112
32
1,917
8,199
20,370
0
W
Mulan
hellObyby
Mulan
10,957
1,949
0
5,804
11,469
9,426
0
52
10,764
0
75,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,183
Gold Earned
45,474
420
Minions Killed
613
0
Camps Cleared
0
1,492,308
Distance Traveled
1,534,644
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,572
505
122
8
0
267,833
6
L
Anhur
6,822
455
96
6
0
266,329
5
W
Xbalanque
9,349
623
126
8
0
286,926
4
W
Thoth
9,116
608
151
10
0
298,695
5
W
Arachne
8,950
597
128
9
0
344,074
4
L
Fenrir
6,945
463
86
6
0
294,942
1
L
Geb
6,456
430
13
1
0
346,750
4
L
Sun Wukong
7,388
493
103
7
0
316,454
3
W
Sylvanus
7,694
513
32
2
0
286,224
5
W
Mulan
10,365
691
176
12
0
318,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role