Player Matchup

Olorun
Olorun
Archonical
Olorun
Level 146
God Stats
26W - 16L
1,636 SR
Queue Stats
224W - 224L
1,528 Elo+
Party 2
Cliodhna
Cliodhna
Ardeure
Cliodhna
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 89L
1,536 Elo+
Party 1
Fenrir
Fenrir
NO1IMPXRTANT
Fenrir
Level 115
God Stats
8W - 5L
1,723 SR
Queue Stats
305W - 266L
1,553 Elo+
Party 1
Ganesha
Ganesha
SmallManiac1481
Ganesha
Level 106
God Stats
17W - 14L
1,539 SR
Queue Stats
393W - 373L
1,461 Elo+
Solo
Ullr
Ullr
xRephic
Ullr
Level 106
God Stats
0W - 5L
1,186 SR
Queue Stats
174W - 174L
1,499 Elo+
Party 2
Team Averages
Level 117
1,517 SR
1,516 Elo+

VS

Team Averages
Level 84
1,552 SR
1,513 Elo+
Arachne
Arachne
ElDomino2
Arachne
Level 138
God Stats
25W - 28L
1,593 SR
Queue Stats
252W - 240L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
Gorron Will
Zhong Kui
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 18L
1,547 Elo+
Party 3
Neith
Neith
JAKLJ
Neith
Level 65
God Stats
3W - 2L
1,534 SR
Queue Stats
166W - 152L
1,521 Elo+
Solo
Chang'e
Chang'e
Landon Reynoldz
Chang'e
Level 64
God Stats
1W - 2L
1,257 SR
Queue Stats
5W - 4L
1,438 Elo+
Party 3
Kuzenbo
Kuzenbo
ltzManual_311
Kuzenbo
Level 72
God Stats
7W - 3L
1,875 SR
Queue Stats
407W - 388L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Archonical
Olorun
17
2 / 7 / 3
11,693
487
12,480
17,427
6,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
Ardeure
Cliodhna
19
4 / 4 / 3
12,079
503
12,026
15,668
6,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
20
9 / 1 / 3
13,232
551
16,781
20,761
20,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 6 / 8
11,008
459
7,279
21,985
23,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ullr
xRephic
Ullr
19
2 / 6 / 0
12,080
503
7,794
19,547
7,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ElDomino2
Arachne
20
11 / 4 / 4
13,897
579
18,388
22,086
10,985
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Gorron Will
Zhong Kui
18
4 / 2 / 5
11,472
478
16,413
17,269
11,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
JAKLJ
Neith
19
6 / 4 / 8
12,229
510
17,198
13,547
4,598
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 5 / 5
10,494
437
4,212
11,602
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
15
3 / 2 / 14
10,791
450
8,129
18,016
20,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
17
Kills
24
24
Deaths
17
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Olorun
Archonical
Olorun
2
7
3
0.5
L
Cliodhna
Ardeure
Cliodhna
4
4
3
1.38
W
Arachne
ElDomino2
Arachne
11
4
4
3.25
W
Zhong Kui
Gorron Will
Zhong Kui
4
2
5
3.25
W
Neith
JAKLJ
Neith
6
4
8
2.5
W
0
5
5
0.5
L
Fenrir
9
1
3
10.5
L
0
6
8
0.67
W
Kuzenbo
3
2
14
5
L
Ullr
xRephic
Ullr
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,360
Damage
64,340
95,388
Taken
82,520
65,068
Mitigated
51,972
29,659
Healing
30,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Archonical
Olorun
12,480
7,459
146
5,612
17,427
6,585
1,145
8,366
9,061
86,849
0
L
Cliodhna
Ardeure
Cliodhna
12,026
2,806
0
4,848
15,668
6,494
0
4,399
11,269
0
104,966
W
Arachne
ElDomino2
Arachne
18,388
12,482
0
8,687
22,086
10,985
165
4,341
17,343
0
112,164
W
Zhong Kui
Gorron Will
Zhong Kui
16,413
656
0
6,924
17,269
11,907
0
6,123
10,940
75,471
0
W
Neith
JAKLJ
Neith
17,198
7,691
0
5,057
13,547
4,598
3,009
2,750
10,589
0
101,001
W
4,212
282
774
4,324
11,602
4,352
192
1,045
10,090
49,416
0
L
Fenrir
16,781
2,368
0
8,128
20,761
20,648
252
5,463
15,298
0
76,491
L
7,279
417
789
4,964
21,985
23,541
146
8,149
13,836
36,672
0
W
Kuzenbo
8,129
3,283
788
4,146
18,016
20,130
0
5,616
12,267
29,523
0
L
Ullr
xRephic
Ullr
7,794
3,434
0
5,172
19,547
7,800
1,936
2,748
16,799
0
123,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,092
Gold Earned
58,883
720
Minions Killed
574
0
Camps Cleared
0
2,212,879
Distance Traveled
2,356,261
21
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,693
487
151
6
0
372,533
1
L
Cliodhna
12,079
503
170
7
0
497,402
5
W
Arachne
13,897
579
153
6
0
523,645
1
W
Zhong Kui
11,472
478
139
6
0
450,380
18
W
Neith
12,229
510
132
6
0
433,499
13
W
Chang'e
10,494
437
106
4
0
469,623
15
L
Fenrir
13,232
551
145
6
0
497,091
7
L
Ganesha
11,008
459
32
1
0
434,466
3
W
Kuzenbo
10,791
450
44
2
0
479,114
3
L
Ullr
12,080
503
222
9
0
411,387
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role