Player Matchup

Jormungandr
Jormungandr
AnIscariot
Jormungandr
Level 160
God Stats
2W - 2L
1,638 SR
Queue Stats
269W - 218L
1,612 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BARNAJOEX
Cu Chulainn
Level 140
God Stats
1W - 0L
1,752 SR
Queue Stats
251W - 202L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
BloodyKashin
Cthulhu
Level 152
God Stats
3W - 2L
1,701 SR
Queue Stats
140W - 119L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
CorpseDead
Gilgamesh
Level 158
God Stats
15W - 13L
1,758 SR
Queue Stats
220W - 173L
1,567 Elo+
Party 1
Athena
Athena
SpiritHound
Athena
Level 129
God Stats
2W - 0L
1,534 SR
Queue Stats
99W - 65L
1,575 Elo+
Party 1
Team Averages
Level 148
1,676 SR
1,561 Elo+

VS

Team Averages
Level 103
1,489 SR
1,525 Elo+
Kukulkan
Kukulkan
GankedUrLane
Kukulkan
Level 62
God Stats
0W - 3L
1,194 SR
Queue Stats
222W - 199L
1,494 Elo+
Party 2
Rama
Rama
KastorLP
Rama
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 110L
1,505 Elo+
Solo
Bacchus
Bacchus
Plantmannen
Bacchus
Level 136
God Stats
2W - 2L
1,597 SR
Queue Stats
116W - 73L
1,591 Elo+
Party 2
Merlin
Merlin
StockenteHades2
Merlin
Level 129
God Stats
164W - 171L
1,553 SR
Queue Stats
637W - 639L
1,478 Elo+
Solo
Loki
Loki
swaffelbeertje
Loki
Level 67
God Stats
18W - 14L
1,603 SR
Queue Stats
158W - 148L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnIscariot
Jormungandr
20
4 / 4 / 27
12,929
1,077
19,789
21,283
25,565
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
BARNAJOEX
Cu Chulainn
20
20 / 2 / 18
17,781
1,482
41,201
31,503
40,554
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
BloodyKashin
Cthulhu
20
4 / 2 / 26
13,504
1,125
22,873
20,321
29,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
CorpseDead
Gilgamesh
20
9 / 3 / 20
13,726
1,144
24,365
24,871
37,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Athena
19
3 / 7 / 18
11,597
966
9,605
25,643
25,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GankedUrLane
Kukulkan
18
4 / 12 / 9
12,201
1,017
26,765
24,831
14,252
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
18
2 / 8 / 10
12,033
1,003
16,622
27,204
12,205
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bacchus
Plantmannen
Bacchus
19
3 / 3 / 11
12,839
1,070
17,938
22,198
28,511
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

19
3 / 5 / 12
12,018
1,002
30,117
24,527
12,431
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
6 / 12 / 8
12,844
1,070
19,222
25,665
11,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
68
40
Kills
18
18
Deaths
40
109
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AnIscariot
Jormungandr
4
4
27
4.38
W
Cu Chulainn
BARNAJOEX
Cu Chulainn
20
2
18
14.5
W
Cthulhu
BloodyKashin
Cthulhu
4
2
26
8.5
W
Gilgamesh
CorpseDead
Gilgamesh
9
3
20
6.33
L
Kukulkan
GankedUrLane
Kukulkan
4
12
9
0.71
L
Rama
2
8
10
0.88
L
Bacchus
Plantmannen
Bacchus
3
3
11
2.83
W
Athena
3
7
18
1.71
L
3
5
12
1.8
L
6
12
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,833
Damage
110,664
123,621
Taken
124,425
158,143
Mitigated
79,390
33,683
Healing
9,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AnIscariot
Jormungandr
19,789
3,842
329
647
21,283
25,565
0
12,613
8,670
36,251
0
W
Cu Chulainn
BARNAJOEX
Cu Chulainn
41,201
10,230
5,532
12,908
31,503
40,554
0
19,121
11,506
11,274
56,559
W
Cthulhu
BloodyKashin
Cthulhu
22,873
1,779
2,097
5,332
20,321
29,002
0
10,973
9,348
53,638
0
W
Gilgamesh
CorpseDead
Gilgamesh
24,365
4,644
1,426
1,717
24,871
37,611
0
13,713
11,158
8,661
29,967
L
Kukulkan
GankedUrLane
Kukulkan
26,765
3,192
0
1,296
24,831
14,252
0
9,764
14,763
39,854
0
L
Rama
16,622
12,797
0
3,802
27,204
12,205
0
13,256
13,383
0
46,207
L
Bacchus
Plantmannen
Bacchus
17,938
2,122
0
1,660
22,198
28,511
0
10,866
10,904
32,932
0
W
Athena
9,605
1,614
1,391
2,304
25,643
25,411
0
18,400
7,243
18,440
0
L
30,117
2,763
0
2,258
24,527
12,431
0
12,913
11,428
59,581
0
L
19,222
5,266
0
0
25,665
11,991
0
14,882
10,252
0
38,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,537
Gold Earned
61,935
239
Minions Killed
215
6
Camps Cleared
10
1,283,022
Distance Traveled
1,160,647
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,929
1,077
43
4
1
235,388
2
W
Cu Chulainn
17,781
1,482
60
5
0
279,036
1
W
Cthulhu
13,504
1,125
91
8
2
276,607
0
W
Gilgamesh
13,726
1,144
30
3
3
259,217
2
L
Kukulkan
12,201
1,017
30
3
1
205,195
0
L
Rama
12,033
1,003
52
4
3
216,371
1
L
Bacchus
12,839
1,070
25
2
2
257,937
1
W
Athena
11,597
966
15
1
0
232,774
0
L
Merlin
12,018
1,002
67
6
2
229,631
0
L
Loki
12,844
1,070
41
3
2
251,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role