Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Denni_221
Gilgamesh
Level 45
God Stats
4W - 0L
1,640 SR
Queue Stats
57W - 55L
1,496 Elo+
Party 1
Bastet
Bastet
FFlai-R
Bastet
Level 62
God Stats
24W - 6L
1,586 SR
Queue Stats
119W - 91L
1,514 Elo+
Party 1
Olorun
Olorun
HolyCommand
Olorun
Level 99
God Stats
4W - 2L
1,577 SR
Queue Stats
568W - 562L
1,539 Elo+
Party 1
Artio
Artio
HolyPalarca
Artio
Level 67
God Stats
1W - 3L
1,195 SR
Queue Stats
266W - 248L
1,496 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,509 Elo+

VS

Team Averages
Level 80
1,586 SR
1,512 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Dv_Kunai
The Morrigan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 241L
1,486 Elo+
Solo
Ne Zha
Ne Zha
GhosT-FeaR54
Ne Zha
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 46L
1,535 Elo+
Party 3
Bellona
Bellona
Neko GoutFraise
Bellona
Level 49
God Stats
12W - 12L
1,595 SR
Queue Stats
184W - 195L
1,545 Elo+
Party 2
Gilgamesh
Gilgamesh
choukyktr
Gilgamesh
Level 69
God Stats
2W - 7L
1,837 SR
Queue Stats
173W - 193L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
4 / 0 / 6
6,236
624
7,669
4,747
1,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gilgamesh
Denni_221
Gilgamesh
8
1 / 3 / 3
5,221
522
2,192
6,182
2,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
FFlai-R
Bastet
9
5 / 0 / 3
5,727
573
4,573
5,030
1,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
11
4 / 1 / 3
6,607
661
4,177
6,122
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
5 / 0 / 5
6,127
613
3,309
6,862
5,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
0 / 5 / 1
4,355
436
5,146
5,854
1,342
The Morrigan
Dv_Kunai
The Morrigan
8
0 / 5 / 1
4,814
481
1,515
4,339
1,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
8
2 / 4 / 0
4,933
493
2,664
7,451
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 1
5,271
527
3,579
5,261
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
choukyktr
Gilgamesh
7
1 / 3 / 0
4,886
489
1,685
6,827
2,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
19
Kills
4
4
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
0
6
7
L
Heimdallr
 
Heimdallr
0
5
1
0.1
W
Gilgamesh
Denni_221
Gilgamesh
1
3
3
0.83
L
The Morrigan
Dv_Kunai
The Morrigan
0
5
1
0.1
W
Bastet
FFlai-R
Bastet
5
0
3
6.5
L
Ne Zha
2
4
0
0.5
W
Olorun
4
1
3
5.5
W
5
0
5
7.5
L
1
2
1
0.75
L
Gilgamesh
choukyktr
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,920
Damage
14,589
28,943
Taken
29,732
14,096
Mitigated
10,476
14,153
Healing
4,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,669
4,587
0
1,436
4,747
1,088
0
104
4,643
0
38,893
L
Heimdallr
 
Heimdallr
5,146
2,864
0
566
5,854
1,342
0
2,366
3,488
0
20,795
W
Gilgamesh
Denni_221
Gilgamesh
2,192
413
290
1,917
6,182
2,931
0
253
5,929
0
13,781
L
The Morrigan
Dv_Kunai
The Morrigan
1,515
541
0
368
4,339
1,471
0
2,419
1,721
22,421
1,282
W
Bastet
FFlai-R
Bastet
4,573
1,269
0
2,357
5,030
1,733
30
409
4,621
0
18,107
L
Ne Zha
2,664
1,005
0
2,081
7,451
1,956
0
911
6,372
0
20,086
W
Olorun
4,177
1,738
237
2,930
6,122
2,393
0
958
5,164
36,453
0
W
3,309
520
748
4,238
6,862
5,951
0
152
6,710
14,659
0
L
3,579
996
0
966
5,261
3,701
64
216
4,338
3,885
18,961
L
Gilgamesh
choukyktr
Gilgamesh
1,685
342
0
210
6,827
2,006
0
1,534
5,293
0
5,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,918
Gold Earned
24,259
233
Minions Killed
203
0
Camps Cleared
0
1,080,964
Distance Traveled
843,331
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,236
624
78
8
0
229,234
1
L
Heimdallr
4,355
436
36
4
0
160,046
1
W
Gilgamesh
5,221
522
26
3
0
202,821
0
L
The Morrigan
4,814
481
47
5
0
160,320
3
W
Bastet
5,727
573
30
3
0
229,745
0
L
Ne Zha
4,933
493
49
5
0
179,694
0
W
Olorun
6,607
661
74
7
0
187,283
1
W
Artio
6,127
613
25
3
0
231,881
2
L
Bellona
5,271
527
61
6
0
175,071
2
L
Gilgamesh
4,886
489
10
1
0
168,200
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role