Player Matchup

Janus
Janus
Agah
Janus
Level 157
God Stats
11W - 9L
1,482 SR
Queue Stats
540W - 355L
1,633 Elo+
Party 1
Sun Wukong
Sun Wukong
CCihan
Sun Wukong
Level 160
God Stats
4W - 5L
1,526 SR
Queue Stats
492W - 299L
1,641 Elo+
Party 1
Khepri
Khepri
GaffBiginsane
Khepri
Level 126
God Stats
14W - 4L
1,706 SR
Queue Stats
512W - 506L
1,389 Elo+
Solo
Danzaburou
Danzaburou
LuckyPeach
Danzaburou
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
73W - 16L
1,672 Elo+
Party 1
Hou Yi
Hou Yi
Tuaygc
Hou Yi
Level 126
God Stats
6W - 4L
1,336 SR
Queue Stats
245W - 161L
1,637 Elo+
Party 1
Team Averages
Level 118
1,510 SR
1,595 Elo+

VS

Team Averages
Level 120
1,450 SR
1,455 Elo+
Sol
Sol
JagodicaBombica
Sol
Level 155
God Stats
0W - 1L
1,287 SR
Queue Stats
21W - 27L
1,440 Elo+
Party 3
Ravana
Ravana
MokeuR
Ravana
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,382 Elo+
Party 2
Persephone
Persephone
MrScylox
Persephone
Level 128
God Stats
0W - 2L
1,316 SR
Queue Stats
117W - 122L
1,499 Elo+
Party 3
Kukulkan
Kukulkan
Ziakov-
Kukulkan
Level 105
God Stats
0W - 2L
1,520 SR
Queue Stats
141W - 151L
1,451 Elo+
Party 2
Mulan
Mulan
chasseur2dinde
Mulan
Level 151
God Stats
1W - 3L
1,625 SR
Queue Stats
203W - 200L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Agah
Janus
18
8 / 3 / 22
11,744
783
16,296
12,605
6,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
CCihan
Sun Wukong
20
21 / 2 / 16
13,725
915
24,678
18,488
16,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 3 / 27
10,789
719
6,024
16,251
19,245
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
LuckyPeach
Danzaburou
20
4 / 2 / 27
12,497
833
19,105
12,007
5,689
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Tuaygc
Hou Yi
20
12 / 0 / 25
12,980
865
24,837
12,187
7,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 4
9,311
621
8,500
15,467
5,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
MokeuR
Ravana
18
4 / 9 / 1
10,245
683
9,445
20,409
16,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
MrScylox
Persephone
12
1 / 10 / 6
9,029
602
7,219
13,591
4,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
Ziakov-
Kukulkan
18
3 / 8 / 6
10,508
701
12,214
14,099
7,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 9 / 5
9,325
622
10,832
33,103
26,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
32
45
Kills
10
10
Deaths
44
117
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
Agah
Janus
8
3
22
6.33
W
Sun Wukong
CCihan
Sun Wukong
21
2
16
14.5
W
0
3
27
4.5
L
1
8
4
0.38
W
Danzaburou
LuckyPeach
Danzaburou
4
2
27
8.75
L
Ravana
MokeuR
Ravana
4
9
1
0.5
L
Persephone
MrScylox
Persephone
1
10
6
0.4
W
Hou Yi
Tuaygc
Hou Yi
12
0
25
24.5
L
Kukulkan
Ziakov-
Kukulkan
3
8
6
0.75
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,940
Damage
48,210
71,538
Taken
96,669
54,499
Mitigated
61,082
39,757
Healing
24,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Agah
Janus
16,296
153
4,788
4,424
12,605
6,011
735
6,284
5,860
35,945
0
W
Sun Wukong
CCihan
Sun Wukong
24,678
3,366
2,155
7,129
18,488
16,012
1,363
5,141
12,760
0
32,652
W
6,024
468
2,459
3,198
16,251
19,245
340
6,423
8,333
13,951
0
L
8,500
2,435
833
4,156
15,467
5,911
0
3,167
11,866
23,002
0
W
Danzaburou
LuckyPeach
Danzaburou
19,105
6,552
3,659
4,917
12,007
5,689
1,339
4,163
6,683
0
50,111
L
Ravana
MokeuR
Ravana
9,445
1,263
1,354
3,624
20,409
16,892
0
4,814
14,604
0
20,750
L
Persephone
MrScylox
Persephone
7,219
466
418
1,089
13,591
4,810
0
4,601
8,554
10,694
0
W
Hou Yi
Tuaygc
Hou Yi
24,837
8,155
3,057
3,971
12,187
7,542
1,758
5,922
6,022
0
39,908
L
Kukulkan
Ziakov-
Kukulkan
12,214
304
1,348
788
14,099
7,114
0
2,833
10,587
37,289
0
L
10,832
722
415
10,146
33,103
26,355
0
6,902
24,653
0
15,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,735
Gold Earned
48,418
165
Minions Killed
124
0
Camps Cleared
0
1,500,981
Distance Traveled
1,186,236
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,744
783
54
4
0
313,630
0
W
Sun Wukong
13,725
915
25
2
0
326,662
2
W
Khepri
10,789
719
8
1
0
275,866
1
L
Sol
9,311
621
33
2
0
199,997
0
W
Danzaburou
12,497
833
52
3
0
285,446
6
L
Ravana
10,245
683
20
1
0
253,185
0
L
Persephone
9,029
602
9
1
0
248,067
2
W
Hou Yi
12,980
865
26
2
0
299,377
0
L
Kukulkan
10,508
701
59
4
0
242,853
1
L
Mulan
9,325
622
3
0
0
242,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role