Player Matchup

Anhur
Anhur
 
Anhur
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Echidna62
Discordia
Level 28
God Stats
39W - 42L
1,471 SR
Queue Stats
296W - 384L
1,343 Elo+
Solo
Neith
Neith
FirstMrGanjaWars
Neith
Level 10
God Stats
7W - 15L
1,353 SR
Queue Stats
23W - 28L
1,458 Elo+
Solo
Hun Batz
Hun Batz
KingShark304
Hun Batz
Level 27
God Stats
37W - 55L
1,409 SR
Queue Stats
55W - 79L
1,314 Elo+
Solo
Nemesis
Nemesis
NantanLupans
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,642 Elo+
Solo
Team Averages
Level 21
1,447 SR
1,451 Elo+

VS

Team Averages
Level 18
1,570 SR
1,491 Elo+
Jing Wei
Jing Wei
Katsukiyo
Jing Wei
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
11W - 14L
1,420 Elo+
Party 1
Ra
Ra
PotężnyQuciek
Ra
Level 7
God Stats
3W - 1L
1,660 SR
Queue Stats
49W - 52L
1,524 Elo+
Party 1
Thor
Thor
Shimanow
Thor
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 12L
1,504 Elo+
Party 1
Yemoja
Yemoja
Takanuda
Yemoja
Level 4
God Stats
5W - 3L
1,660 SR
Queue Stats
50W - 59L
1,531 Elo+
Party 1
Xbalanque
Xbalanque
szymson1
Xbalanque
Level 50
God Stats
13W - 9L
1,531 SR
Queue Stats
112W - 116L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
8 / 6 / 4
12,162
1,106
19,086
16,559
7,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Echidna62
Discordia
18
0 / 7 / 8
10,798
982
9,406
10,256
3,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 5 / 7
11,913
1,083
12,092
13,510
5,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
KingShark304
Hun Batz
16
2 / 6 / 5
9,955
905
12,246
17,151
6,544
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
NantanLupans
Nemesis
16
0 / 18 / 7
9,371
852
5,354
25,964
9,890
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Katsukiyo
Jing Wei
19
10 / 4 / 18
12,214
1,110
16,264
11,607
4,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 4 / 21
11,573
1,052
15,341
11,442
4,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
19
10 / 3 / 18
12,117
1,102
13,093
10,434
4,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Takanuda
Yemoja
19
2 / 2 / 26
12,048
1,095
5,155
14,312
17,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
szymson1
Xbalanque
19
14 / 3 / 13
12,749
1,159
27,174
14,343
4,828
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
138
16
Kills
42
42
Deaths
16
31
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
8
6
4
1.67
L
Discordia
Echidna62
Discordia
0
7
8
0.57
L
6
5
7
1.9
W
Jing Wei
Katsukiyo
Jing Wei
10
4
18
4.75
L
Hun Batz
KingShark304
Hun Batz
2
6
5
0.75
L
Nemesis
NantanLupans
Nemesis
0
18
7
0.19
W
6
4
21
4.13
W
Thor
10
3
18
6.33
W
Yemoja
Takanuda
Yemoja
2
2
26
7.5
W
Xbalanque
szymson1
Xbalanque
14
3
13
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,184
Damage
77,027
83,440
Taken
62,138
32,354
Mitigated
35,230
2,855
Healing
18,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
19,086
6,689
0
97
16,559
7,276
0
4,359
12,200
0
33,272
L
Discordia
Echidna62
Discordia
9,406
332
0
0
10,256
3,540
0
2,819
7,437
36,440
0
L
12,092
3,437
44
1,698
13,510
5,104
0
1,582
11,928
0
31,195
W
Jing Wei
Katsukiyo
Jing Wei
16,264
10,656
0
631
11,607
4,329
0
1,015
10,592
0
33,158
L
Hun Batz
KingShark304
Hun Batz
12,246
1,212
0
0
17,151
6,544
0
4,703
12,448
0
20,886
L
Nemesis
NantanLupans
Nemesis
5,354
2,284
0
1,016
25,964
9,890
0
7,033
18,931
0
13,144
W
15,341
3,370
4,339
2,696
11,442
4,391
0
2,399
9,043
52,372
0
W
Thor
13,093
2,923
0
0
10,434
4,361
0
1,317
9,117
0
19,740
W
Yemoja
Takanuda
Yemoja
5,155
1,787
3,607
2,104
14,312
17,321
0
3,641
10,671
16,241
0
W
Xbalanque
szymson1
Xbalanque
27,174
21,838
0
4,825
14,343
4,828
0
1,034
13,309
0
47,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,199
Gold Earned
60,701
167
Minions Killed
229
3
Camps Cleared
9
826,587
Distance Traveled
877,172
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,162
1,106
35
3
0
185,678
4
L
Discordia
10,798
982
65
6
2
122,290
0
L
Neith
11,913
1,083
41
4
0
158,760
1
W
Jing Wei
12,214
1,110
48
4
3
191,534
0
L
Hun Batz
9,955
905
17
2
1
202,579
0
L
Nemesis
9,371
852
9
1
0
157,280
0
W
Ra
11,573
1,052
107
10
1
180,690
0
W
Thor
12,117
1,102
15
1
0
176,522
0
W
Yemoja
12,048
1,095
17
2
1
153,166
0
W
Xbalanque
12,749
1,159
42
4
4
175,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role