Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
FAO_Quez
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,172 Elo+
Party 2
Medusa
Medusa
Jodalos
Medusa
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 18L
1,499 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,390 Elo+

VS

Team Averages
Level 90
1,386 SR
1,524 Elo+
He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
HaruBabalu
Artio
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 33L
1,558 Elo+
Party 1
Anhur
Anhur
rodentsleader
Anhur
Level 106
God Stats
1W - 0L
1,159 SR
Queue Stats
38W - 32L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
2 / 4 / 3
6,624
662
6,934
6,268
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
8
0 / 8 / 5
6,043
604
2,612
7,699
2,056
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
Jodalos
Medusa
12
4 / 3 / 2
7,482
748
8,395
8,250
2,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
8 / 4 / 7
8,593
859
8,716
6,869
2,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
10
0 / 0 / 9
6,741
674
2,475
10,217
9,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
7 / 2 / 7
8,048
805
6,599
6,090
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
15
15
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
4
3
0.88
W
He Bo
 
He Bo
8
4
7
2.88
L
Loki
0
8
5
0.31
W
Artio
0
0
9
4.5
L
Medusa
Jodalos
Medusa
4
3
2
1.67
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,941
Damage
17,790
22,217
Taken
23,176
7,021
Mitigated
14,218
3,812
Healing
3,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,934
498
0
204
6,268
2,284
0
3,030
3,238
19,048
0
W
He Bo
 
He Bo
8,716
61
76
665
6,869
2,508
44
2,009
4,860
23,197
0
L
Loki
2,612
619
90
463
7,699
2,056
55
3,665
4,034
0
4,718
W
Artio
2,475
434
396
1,926
10,217
9,252
0
3,143
7,074
9,000
0
L
Medusa
Jodalos
Medusa
8,395
3,877
0
3,055
8,250
2,681
133
4,873
3,377
0
32,495
W
6,599
3,056
0
400
6,090
2,458
0
1,931
4,159
0
26,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,149
Gold Earned
23,382
100
Minions Killed
96
5
Camps Cleared
3
489,391
Distance Traveled
512,031
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,624
662
25
3
0
174,869
3
W
He Bo
8,593
859
30
3
2
183,845
1
L
Loki
6,043
604
9
1
0
151,479
0
W
Artio
6,741
674
14
1
1
169,250
1
L
Medusa
7,482
748
66
7
5
163,043
4
W
Anhur
8,048
805
52
5
0
158,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role