Player Matchup

Artio
Artio
Ascendant IX
Artio
Level 21
God Stats
30W - 21L
1,762 SR
Queue Stats
136W - 130L
1,371 Elo+
Solo
Nemesis
Nemesis
GhostLegend_NL
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
The Morrigan
The Morrigan
PunchDrunkBLOND
The Morrigan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Da Ji
Da Ji
mT_Lurch
Da Ji
Level 23
God Stats
4W - 2L
1,493 SR
Queue Stats
6W - 2L
1,564 Elo+
Solo
Kukulkan
Kukulkan
therenegadekillr
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 57L
1,325 Elo+
Solo
Team Averages
Level 14
1,551 SR
1,452 Elo+

VS

Team Averages
Level 16
1,363 SR
1,314 Elo+
Sol
Sol
LitDesperado
Sol
Level 28
God Stats
83W - 61L
1,593 SR
Queue Stats
112W - 92L
1,487 Elo+
Solo
Neith
Neith
ReDaKa1
Neith
Level 12
God Stats
0W - 2L
1,231 SR
Queue Stats
12W - 19L
1,276 Elo+
Party 1
Poseidon
Poseidon
Rmm606
Poseidon
Level 8
God Stats
3W - 6L
1,266 SR
Queue Stats
3W - 6L
1,220 Elo+
Solo
Cthulhu
Cthulhu
SnapCracker2856
Cthulhu
Level 6
God Stats
4W - 5L
1,403 SR
Queue Stats
4W - 7L
1,294 Elo+
Party 1
Artemis
Artemis
crrustin14
Artemis
Level 24
God Stats
56W - 99L
1,323 SR
Queue Stats
88W - 151L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 24
12,508
1,251
15,715
17,347
23,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 4 / 15
9,877
988
2,538
6,847
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Morrigan
PunchDrunkBLOND
The Morrigan
18
9 / 4 / 14
11,218
1,122
13,496
12,029
4,907
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
mT_Lurch
Da Ji
17
17 / 4 / 10
13,499
1,350
26,802
12,348
5,420
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 18
10,481
1,048
13,400
9,478
3,811
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

280

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 7
10,688
1,069
14,937
19,694
6,586
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
ReDaKa1
Neith
14
0 / 2 / 1
7,921
792
1,732
2,311
748
Poseidon
Rmm606
Poseidon
15
1 / 8 / 3
9,232
923
5,952
14,543
4,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 8 / 4
11,652
1,165
16,492
30,018
29,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
crrustin14
Artemis
14
3 / 9 / 6
9,610
961
9,795
12,111
4,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
35
35
Kills
14
15
Deaths
35
81
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
1
24
16
W
2
4
15
2.38
L
3
8
7
0.81
W
The Morrigan
PunchDrunkBLOND
The Morrigan
9
4
14
4
L
Neith
ReDaKa1
Neith
0
2
1
0.25
L
Poseidon
Rmm606
Poseidon
1
8
3
0.31
L
7
8
4
1.13
L
Artemis
crrustin14
Artemis
3
9
6
0.67
W
Da Ji
mT_Lurch
Da Ji
17
4
10
5.5
W
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,951
Damage
48,908
58,049
Taken
78,677
40,731
Mitigated
46,604
15,554
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,715
1,181
3,778
6,721
17,347
23,521
0
9,641
7,244
29,281
0
W
2,538
855
0
248
6,847
3,072
0
3,536
3,135
0
7,292
L
14,937
7,992
0
3,736
19,694
6,586
0
10,448
9,246
32,188
0
W
The Morrigan
PunchDrunkBLOND
The Morrigan
13,496
5,868
0
1,000
12,029
4,907
0
8,562
2,939
27,589
0
L
Neith
ReDaKa1
Neith
1,732
873
0
41
2,311
748
0
1,048
1,263
0
3,584
L
Poseidon
Rmm606
Poseidon
5,952
2,214
0
411
14,543
4,953
0
7,714
6,697
22,040
0
L
16,492
1,561
222
4,572
30,018
29,869
0
15,922
14,048
35,446
0
L
Artemis
crrustin14
Artemis
9,795
6,299
0
0
12,111
4,448
0
7,299
4,812
0
19,063
W
Da Ji
mT_Lurch
Da Ji
26,802
14,885
119
2,309
12,348
5,420
0
7,669
4,495
0
36,330
W
13,400
5,397
0
1,379
9,478
3,811
0
6,457
2,791
32,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,583
Gold Earned
49,103
135
Minions Killed
120
0
Camps Cleared
2
932,113
Distance Traveled
688,342
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,508
1,251
25
3
0
240,487
0
W
Nemesis
9,877
988
12
1
0
177,347
2
L
Sol
10,688
1,069
38
4
0
169,794
0
W
The Morrigan
11,218
1,122
30
3
0
156,900
0
L
Neith
7,921
792
2
0
0
54,319
0
L
Poseidon
9,232
923
36
4
0
161,765
0
L
Cthulhu
11,652
1,165
28
3
2
191,550
0
L
Artemis
9,610
961
16
2
0
110,914
0
W
Da Ji
13,499
1,350
30
3
0
186,251
1
W
Kukulkan
10,481
1,048
38
4
0
171,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role