Player Matchup

Baron Samedi
Baron Samedi
BiTo_88
Baron Samedi
Level 144
God Stats
7W - 8L
1,609 SR
Queue Stats
323W - 286L
1,500 Elo+
Party 2
Chaac
Chaac
Predator_Lestat
Chaac
Level 127
God Stats
12W - 1L
1,958 SR
Queue Stats
264W - 226L
1,483 Elo+
Party 2
Neith
Neith
xXcristinitax
Neith
Level 122
God Stats
45W - 33L
1,597 SR
Queue Stats
397W - 298L
1,527 Elo+
Party 2
Team Averages
Level 131
1,721 SR
1,503 Elo+

VS

Team Averages
Level 67
1,515 SR
1,520 Elo+
Chang'e
Chang'e
C-gerard-5
Chang'e
Level 108
God Stats
1W - 1L
1,711 SR
Queue Stats
81W - 81L
1,436 Elo+
Party 1
Ymir
Ymir
X-sanpitopato-X
Ymir
Level 78
God Stats
14W - 11L
1,658 SR
Queue Stats
35W - 33L
1,532 Elo+
Party 1
Ullr
Ullr
elkcontrola69
Ullr
Level 15
God Stats
0W - 2L
1,177 SR
Queue Stats
9W - 7L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BiTo_88
Baron Samedi
16
9 / 0 / 7
11,451
716
18,445
13,545
5,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 0 / 12
10,802
675
15,540
14,909
15,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 11
10,652
666
16,065
10,143
3,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
C-gerard-5
Chang'e
12
0 / 6 / 0
8,368
523
6,342
15,361
5,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 3 / 1
8,838
552
7,077
21,434
24,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 8 / 0
8,723
545
13,256
19,003
7,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
17
Kills
1
1
Deaths
17
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BiTo_88
Baron Samedi
9
0
7
12.5
L
Chang'e
C-gerard-5
Chang'e
0
6
0
0
W
4
0
12
10
L
0
3
1
0.17
L
1
8
0
0.13
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,050
Damage
26,675
38,597
Taken
55,798
23,832
Mitigated
37,378
20,905
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BiTo_88
Baron Samedi
18,445
1,188
3,055
7,542
13,545
5,392
465
6,208
7,337
57,058
0
L
Chang'e
C-gerard-5
Chang'e
6,342
783
2,082
2,913
15,361
5,507
0
5,925
8,868
29,087
0
W
15,540
1,396
0
6,774
14,909
15,033
338
4,794
10,115
1,208
37,463
L
7,077
747
211
1,874
21,434
24,169
0
7,855
13,064
20,356
0
L
13,256
2,893
0
500
19,003
7,702
0
5,158
13,515
0
34,164
W
16,065
4,600
0
3,534
10,143
3,407
1,420
3,931
6,212
0
53,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,905
Gold Earned
25,929
193
Minions Killed
131
12
Camps Cleared
1
882,121
Distance Traveled
758,880
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,451
716
84
5
5
290,227
2
L
Chang'e
8,368
523
49
3
1
252,385
4
W
Chaac
10,802
675
31
2
4
311,851
6
L
Ymir
8,838
552
22
1
0
272,116
0
L
Ullr
8,723
545
60
4
0
234,379
6
W
Neith
10,652
666
78
5
3
280,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role