Player Matchup

Loki
Loki
BatHobbes
Loki
Level 85
God Stats
3W - 1L
1,678 SR
Queue Stats
99W - 88L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
CappinZiBo
Kukulkan
Level 8
God Stats
3W - 0L
1,738 SR
Queue Stats
10W - 4L
1,591 Elo+
Party 1
Bellona
Bellona
Damonic22
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,638 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mazaryn
Ah Muzen Cab
Level 21
God Stats
4W - 0L
1,766 SR
Queue Stats
37W - 18L
1,627 Elo+
Solo
Khepri
Khepri
splatrixn
Khepri
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,405 Elo+
Solo
Team Averages
Level 26
1,636 SR
1,559 Elo+

VS

Team Averages
Level 19
1,490 SR
1,501 Elo+
Bellona
Bellona
CapnCucumber1421
Bellona
Level 28
God Stats
6W - 8L
1,529 SR
Queue Stats
56W - 61L
1,412 Elo+
Solo
Geb
Geb
Shadowgamer8291
Geb
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,442 Elo+
Solo
Eset
Eset
blodman123
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 38L
1,671 Elo+
Solo
Sun Wukong
Sun Wukong
dbrycen
Sun Wukong
Level 6
God Stats
1W - 2L
1,427 SR
Queue Stats
29W - 29L
1,497 Elo+
Solo
Loki
Loki
iSwagMeOuti
Loki
Level 28
God Stats
4W - 6L
1,493 SR
Queue Stats
74W - 81L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
3 / 6 / 9
10,083
531
7,603
13,075
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
CappinZiBo
Kukulkan
18
10 / 4 / 5
11,211
590
14,054
9,873
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Damonic22
Bellona
16
3 / 4 / 7
9,759
514
9,481
12,293
12,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Mazaryn
Ah Muzen Cab
18
9 / 2 / 3
11,522
606
15,730
13,353
6,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
splatrixn
Khepri
14
3 / 1 / 11
9,726
512
4,710
9,651
10,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 2
8,459
445
7,898
20,492
16,629
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

1
0 / 0 / 0
3,702
195
0
0
0
16
7 / 5 / 5
10,667
561
10,454
14,047
5,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
dbrycen
Sun Wukong
13
4 / 7 / 3
8,535
449
10,647
15,909
12,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 6 / 3
9,344
492
7,529
13,447
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
28
Kills
17
17
Deaths
28
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
3
6
9
1.25
L
2
10
2
0.3
W
Kukulkan
CappinZiBo
Kukulkan
10
4
5
3.13
W
Bellona
Damonic22
Bellona
3
4
7
1.63
W
Ah Muzen Cab
Mazaryn
Ah Muzen Cab
9
2
3
5.25
L
0
0
0
0
L
7
5
5
1.9
L
Sun Wukong
dbrycen
Sun Wukong
4
7
3
0.79
L
4
6
3
0.92
W
Khepri
splatrixn
Khepri
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,578
Damage
36,528
58,245
Taken
63,895
38,915
Mitigated
38,839
17,579
Healing
11,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,603
2,681
0
3,498
13,075
4,872
0
3,335
9,381
0
64,670
L
7,898
1,885
502
2,733
20,492
16,629
186
4,620
15,728
0
30,321
W
Kukulkan
CappinZiBo
Kukulkan
14,054
1,905
0
1,620
9,873
4,345
39
2,528
7,043
79,335
0
W
Bellona
Damonic22
Bellona
9,481
2,754
0
2,778
12,293
12,537
320
2,033
9,815
9,037
48,886
W
Ah Muzen Cab
Mazaryn
Ah Muzen Cab
15,730
8,607
0
5,249
13,353
6,524
4,639
1,399
11,592
0
107,144
L
0
0
0
0
0
0
0
0
0
0
0
L
10,454
479
983
2,882
14,047
5,191
1,237
4,675
9,184
50,549
0
L
Sun Wukong
dbrycen
Sun Wukong
10,647
1,957
0
2,090
15,909
12,516
108
6,854
8,825
7,959
27,142
L
7,529
2,368
0
2,137
13,447
4,503
855
4,146
8,937
0
29,820
W
Khepri
splatrixn
Khepri
4,710
759
2,539
1,895
9,651
10,637
366
2,650
6,410
18,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,301
Gold Earned
40,707
556
Minions Killed
310
0
Camps Cleared
0
1,805,666
Distance Traveled
1,230,866
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,083
531
102
5
0
376,891
6
L
Bellona
8,459
445
61
3
0
305,195
2
W
Kukulkan
11,211
590
130
7
0
349,784
9
W
Bellona
9,759
514
121
6
0
327,830
0
W
Ah Muzen Cab
11,522
606
169
9
0
371,626
0
L
Geb
3,702
195
0
0
0
0
0
L
Eset
10,667
561
113
6
0
271,490
2
L
Sun Wukong
8,535
449
73
4
0
352,871
2
L
Loki
9,344
492
63
3
0
301,310
2
W
Khepri
9,726
512
34
2
0
379,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role