Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GoldenWolf37
Nemesis
Level 28
God Stats
2W - 3L
1,792 SR
Queue Stats
12W - 12L
1,564 Elo+
Solo
Susano
Susano
Kashon2008
Susano
Level 7
God Stats
1W - 4L
1,351 SR
Queue Stats
3W - 6L
1,326 Elo+
Solo
Jing Wei
Jing Wei
YepItsRapha92
Jing Wei
Level 23
God Stats
0W - 1L
1,551 SR
Queue Stats
28W - 42L
1,467 Elo+
Solo
Scylla
Scylla
oBeaMs
Scylla
Level 14
God Stats
8W - 4L
1,575 SR
Queue Stats
48W - 38L
1,388 Elo+
Solo
Team Averages
Level 20
1,554 SR
1,449 Elo+

VS

Team Averages
Level 26
1,534 SR
1,573 Elo+
Nemesis
Nemesis
BeanDreamm
Nemesis
Level 88
God Stats
1W - 1L
1,570 SR
Queue Stats
50W - 49L
1,493 Elo+
Party 1
Rama
Rama
DueDeck
Rama
Level 28
God Stats
10W - 6L
1,600 SR
Queue Stats
149W - 122L
1,582 Elo+
Solo
Erlang Shen
Erlang Shen
Heracluss
Erlang Shen
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,629 Elo+
Solo
Ymir
Ymir
TheRealNorbel
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Zeus
Zeus
TurfySpider903
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
5 / 2 / 0
6,109
611
6,221
7,779
7,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
GoldenWolf37
Nemesis
9
2 / 0 / 2
5,594
559
3,413
6,979
1,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
Kashon2008
Susano
5
0 / 4 / 1
4,288
429
1,036
4,897
1,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jing Wei
YepItsRapha92
Jing Wei
9
0 / 3 / 2
5,371
537
3,490
6,668
1,513
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
oBeaMs
Scylla
9
3 / 3 / 1
5,422
542
3,958
5,168
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeanDreamm
Nemesis
13
4 / 0 / 1
7,149
715
4,372
5,182
1,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rama
DueDeck
Rama
10
2 / 1 / 1
5,838
584
4,022
7,017
1,562
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Heracluss
Erlang Shen
8
2 / 5 / 1
5,682
568
2,239
5,786
2,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 1 / 2
4,572
457
1,407
4,080
1,363
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
4 / 3 / 0
6,023
602
6,714
5,993
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
10
Kills
12
12
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
5
2
0
2.5
W
Nemesis
BeanDreamm
Nemesis
4
0
1
4.5
W
Rama
DueDeck
Rama
2
1
1
2.5
L
Nemesis
GoldenWolf37
Nemesis
2
0
2
3
W
Erlang Shen
Heracluss
Erlang Shen
2
5
1
0.5
L
Susano
Kashon2008
Susano
0
4
1
0.13
W
0
1
2
1
W
4
3
0
1.33
L
Jing Wei
YepItsRapha92
Jing Wei
0
3
2
0.33
L
Scylla
oBeaMs
Scylla
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,118
Damage
18,754
31,491
Taken
28,058
13,332
Mitigated
8,313
8,718
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,221
1,782
82
3,308
7,779
7,104
296
1,107
6,654
22,653
6,914
W
Nemesis
BeanDreamm
Nemesis
4,372
2,624
32
792
5,182
1,651
0
1,393
3,765
0
50,552
W
Rama
DueDeck
Rama
4,022
3,412
0
3,236
7,017
1,562
676
273
6,744
0
29,720
L
Nemesis
GoldenWolf37
Nemesis
3,413
1,581
0
1,705
6,979
1,927
0
2,162
4,681
0
27,305
W
Erlang Shen
Heracluss
Erlang Shen
2,239
1,429
0
549
5,786
2,102
672
3,999
1,757
0
12,488
L
Susano
Kashon2008
Susano
1,036
458
0
977
4,897
1,295
0
1,237
3,600
0
12,811
W
1,407
446
0
712
4,080
1,363
14
660
3,364
9,576
0
W
6,714
1,461
0
1,385
5,993
1,635
128
2,866
2,811
27,510
0
L
Jing Wei
YepItsRapha92
Jing Wei
3,490
2,572
0
1,921
6,668
1,513
0
272
6,396
0
24,181
L
Scylla
oBeaMs
Scylla
3,958
592
0
725
5,168
1,493
0
2,991
1,887
18,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,784
Gold Earned
29,264
216
Minions Killed
283
0
Camps Cleared
0
985,836
Distance Traveled
1,048,797
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,109
611
51
5
0
165,586
0
W
Nemesis
7,149
715
109
11
0
269,671
3
W
Rama
5,838
584
62
6
0
183,914
1
L
Nemesis
5,594
559
52
5
0
250,829
2
W
Erlang Shen
5,682
568
32
3
0
218,666
2
L
Susano
4,288
429
24
2
0
176,672
1
W
Ymir
4,572
457
22
2
0
180,664
0
W
Zeus
6,023
602
58
6
0
195,882
2
L
Jing Wei
5,371
537
52
5
0
197,654
2
L
Scylla
5,422
542
37
4
0
195,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role