Player Matchup

Tiamat
Tiamat
AOctopus
Tiamat
Level 14
God Stats
4W - 8L
1,277 SR
Queue Stats
23W - 41L
1,248 Elo+
Solo
Izanami
Izanami
MatressSalesman
Izanami
Level 21
God Stats
40W - 42L
1,408 SR
Queue Stats
59W - 76L
1,259 Elo+
Party 1
Artemis
Artemis
PeaceTea9789
Artemis
Level 16
God Stats
14W - 11L
1,595 SR
Queue Stats
43W - 41L
1,362 Elo+
Party 1
Ao Kuang
Ao Kuang
dmsschaefer
Ao Kuang
Level 29
God Stats
3W - 3L
1,544 SR
Queue Stats
65W - 69L
1,443 Elo+
Solo
Merlin
Merlin
yuhmister
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 58L
1,336 Elo+
Party 1
Team Averages
Level 20
1,465 SR
1,330 Elo+

VS

Team Averages
Level 15
1,489 SR
1,387 Elo+
Artemis
Artemis
Absso8671
Artemis
Level 5
God Stats
3W - 3L
1,465 SR
Queue Stats
4W - 3L
1,417 Elo+
Solo
Cthulhu
Cthulhu
AlijahAche
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,468 Elo+
Solo
Agni
Agni
Mars5639
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,318 Elo+
Solo
Anubis
Anubis
Taro--Misaki-11
Anubis
Level 18
God Stats
12W - 26L
1,322 SR
Queue Stats
23W - 49L
1,252 Elo+
Solo
Achilles
Achilles
zebraman000
Achilles
Level 19
God Stats
37W - 21L
1,658 SR
Queue Stats
41W - 29L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AOctopus
Tiamat
17
0 / 2 / 16
9,411
941
820
5,733
2,914
20
20 / 2 / 21
14,667
1,467
26,026
9,865
3,621
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
PeaceTea9789
Artemis
19
10 / 2 / 26
12,207
1,221
23,198
12,979
4,563
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
dmsschaefer
Ao Kuang
19
13 / 3 / 24
12,800
1,280
18,295
12,329
5,383
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
yuhmister
Merlin
19
9 / 3 / 26
11,700
1,170
18,662
14,135
5,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Absso8671
Artemis
16
3 / 10 / 4
10,106
1,011
9,720
17,188
6,081
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
AlijahAche
Cthulhu
16
1 / 16 / 6
10,157
1,016
4,489
25,891
12,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Agni
17
2 / 12 / 5
10,830
1,083
15,744
17,876
6,324
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 9 / 4
9,274
927
3,584
14,867
8,993
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Achilles
zebraman000
Achilles
16
5 / 5 / 3
11,260
1,126
13,213
20,516
21,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
34
52
Kills
12
12
Deaths
52
113
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AOctopus
Tiamat
0
2
16
4
L
Artemis
Absso8671
Artemis
3
10
4
0.5
L
Cthulhu
AlijahAche
Cthulhu
1
16
6
0.25
L
Agni
2
12
5
0.38
W
20
2
21
15.25
W
Artemis
PeaceTea9789
Artemis
10
2
26
11.5
L
1
9
4
0.33
W
Ao Kuang
dmsschaefer
Ao Kuang
13
3
24
8.33
W
Merlin
yuhmister
Merlin
9
3
26
7.33
L
Achilles
zebraman000
Achilles
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,001
Damage
46,750
55,041
Taken
96,338
21,611
Mitigated
54,923
8,703
Healing
2,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AOctopus
Tiamat
820
342
0
754
5,733
2,914
0
2,563
3,079
5,359
0
L
Artemis
Absso8671
Artemis
9,720
7,006
0
565
17,188
6,081
0
9,473
7,715
0
33,440
L
Cthulhu
AlijahAche
Cthulhu
4,489
588
0
115
25,891
12,472
0
9,024
16,867
15,103
0
L
Agni
15,744
1,047
0
909
17,876
6,324
0
5,725
12,151
42,059
0
W
26,026
23,785
0
0
9,865
3,621
0
4,398
5,287
0
58,189
W
Artemis
PeaceTea9789
Artemis
23,198
17,363
0
2,832
12,979
4,563
0
7,129
5,549
0
30,066
L
3,584
234
0
0
14,867
8,993
0
4,627
10,240
13,607
0
W
Ao Kuang
dmsschaefer
Ao Kuang
18,295
4,889
0
2,976
12,329
5,383
0
1,733
10,125
27,247
0
W
Merlin
yuhmister
Merlin
18,662
3,426
284
1,857
14,135
5,130
0
7,994
5,970
32,459
0
L
Achilles
zebraman000
Achilles
13,213
2,535
0
1,001
20,516
21,053
0
8,928
11,454
0
31,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,785
Gold Earned
51,627
163
Minions Killed
159
4
Camps Cleared
5
863,365
Distance Traveled
829,704
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,411
941
13
1
0
135,529
1
L
Artemis
10,106
1,011
31
3
0
160,791
0
L
Cthulhu
10,157
1,016
16
2
3
147,022
2
L
Agni
10,830
1,083
45
5
1
155,035
1
W
Izanami
14,667
1,467
88
9
2
180,333
0
W
Artemis
12,207
1,221
17
2
1
191,191
0
L
Anubis
9,274
927
19
2
1
146,430
0
W
Ao Kuang
12,800
1,280
19
2
1
189,372
0
W
Merlin
11,700
1,170
26
3
0
166,940
0
L
Achilles
11,260
1,126
48
5
0
220,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role